{
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  "limit": 1000000,
  "offset": 0,
  "locale": "zh-Hans",
  "results": [
    {
      "kind": "description_note",
      "id": 1001,
      "note_id": 1001,
      "note": "中毒",
      "description": "回合结束时，造成3%生命的毒系伤害。（毒系精灵免疫此效果）",
      "description_links": {},
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7120060,
          "name": "毒针",
          "description": "造成物伤，敌方获得1层<desc_id=1001>中毒</>。",
          "description_links": {
            "1001": {
              "id": 1001,
              "note": "中毒",
              "description": "回合结束时，造成3%生命的毒系伤害。（毒系精灵免疫此效果）"
            }
          },
          "energy_cost": 0,
          "damage": [
            20
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 12,
          "image_url": "/assets/f5298db5f7e9/images/skills/712001.webp"
        },
        {
          "kind": "skill",
          "id": 7120070,
          "name": "腐蚀酸液",
          "description": "造成魔伤，敌方获得2层<desc_id=1001>中毒</>。",
          "description_links": {
            "1001": {
              "id": 1001,
              "note": "中毒",
              "description": "回合结束时，造成3%生命的毒系伤害。（毒系精灵免疫此效果）"
            }
          },
          "energy_cost": 2,
          "damage": [
            35
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 12,
          "image_url": "/assets/f5298db5f7e9/images/skills/712005.webp"
        },
        {
          "kind": "skill",
          "id": 7120080,
          "name": "连续毒针",
          "description": "造成物伤，2连击，每次连击使敌方获得1层<desc_id=1001>中毒</>。",
          "description_links": {
            "1001": {
              "id": 1001,
              "note": "中毒",
              "description": "回合结束时，造成3%生命的毒系伤害。（毒系精灵免疫此效果）"
            }
          },
          "energy_cost": 2,
          "damage": [
            15
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 12,
          "image_url": "/assets/f5298db5f7e9/images/skills/712009.webp"
        },
        {
          "kind": "skill",
          "id": 7120090,
          "name": "毒囊",
          "description": "造成物伤，敌方获得2层<desc_id=1001>中毒</>，<desc_id=1015>应对状态</>：改为获得6层。",
          "description_links": {
            "1001": {
              "id": 1001,
              "note": "中毒",
              "description": "回合结束时，造成3%生命的毒系伤害。（毒系精灵免疫此效果）"
            },
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 2,
          "damage": [
            25
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 12,
          "image_url": "/assets/f5298db5f7e9/images/skills/712003.webp"
        },
        {
          "kind": "skill",
          "id": 7120100,
          "name": "毒液渗透",
          "description": "造成魔伤，敌方每有1层<desc_id=1036>中毒效果</>，本技能能耗-1，敌方获得1层<desc_id=1001>中毒</>。",
          "description_links": {
            "1001": {
              "id": 1001,
              "note": "中毒",
              "description": "回合结束时，造成3%生命的毒系伤害。（毒系精灵免疫此效果）"
            },
            "1014": {
              "id": 1014,
              "note": "中毒印记",
              "description": "<desc_id=3010>印记</>效果，回合结束造成3%生命的毒系伤害。"
            },
            "1036": {
              "id": 1036,
              "note": "中毒效果",
              "description": "包括<desc_id=1001>中毒</>和<desc_id=1014>中毒印记</>。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 5,
          "damage": [
            120
          ],
          "power_is_variable": false,
          "energy_is_variable": true,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 12,
          "image_url": "/assets/f5298db5f7e9/images/skills/311006.webp"
        },
        {
          "kind": "skill",
          "id": 7120110,
          "name": "感染病",
          "description": "造成魔伤，若击败敌方则将<desc_id=1001>中毒</>转化为<desc_id=1014>中毒印记</>。",
          "description_links": {
            "1001": {
              "id": 1001,
              "note": "中毒",
              "description": "回合结束时，造成3%生命的毒系伤害。（毒系精灵免疫此效果）"
            },
            "1014": {
              "id": 1014,
              "note": "中毒印记",
              "description": "<desc_id=3010>印记</>效果，回合结束造成3%生命的毒系伤害。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 4,
          "damage": [
            110
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 12,
          "image_url": "/assets/f5298db5f7e9/images/skills/712008.webp"
        },
        {
          "kind": "skill",
          "id": 7120120,
          "name": "毒孢子",
          "description": "敌方获得5层<desc_id=1001>中毒</>。",
          "description_links": {
            "1001": {
              "id": 1001,
              "note": "中毒",
              "description": "回合结束时，造成3%生命的毒系伤害。（毒系精灵免疫此效果）"
            }
          },
          "energy_cost": 3,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 12,
          "image_url": "/assets/f5298db5f7e9/images/skills/712007.webp"
        },
        {
          "kind": "skill",
          "id": 7120130,
          "name": "毒雾",
          "description": "将敌方所有<desc_id=1012>增益</>，转化为相同层数的<desc_id=1001>中毒</>。",
          "description_links": {
            "1001": {
              "id": 1001,
              "note": "中毒",
              "description": "回合结束时，造成3%生命的毒系伤害。（毒系精灵免疫此效果）"
            },
            "1012": {
              "id": 1012,
              "note": "增益",
              "description": "增加属性、技能威力、连击数，以及降低能耗、吸血、过载等效果。（不包括类型为“印记”、“特性”、“其他”的效果）"
            }
          },
          "energy_cost": 7,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 12,
          "image_url": "/assets/f5298db5f7e9/images/skills/712002.webp"
        },
        {
          "kind": "skill",
          "id": 7120140,
          "name": "剧毒",
          "description": "敌方获得3层<desc_id=1001>中毒</>，<desc_id=1017>应对防御</>：改为获得8层。",
          "description_links": {
            "1001": {
              "id": 1001,
              "note": "中毒",
              "description": "回合结束时，造成3%生命的毒系伤害。（毒系精灵免疫此效果）"
            },
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 12,
          "image_url": "/assets/f5298db5f7e9/images/skills/712004.webp"
        },
        {
          "kind": "skill",
          "id": 7130170,
          "name": "捆缚",
          "description": "敌方获得2层<desc_id=1001>中毒</>，获得1次<desc_id=1009>奉献</>：敌方获得2层<desc_id=1001>中毒</>。",
          "description_links": {
            "1001": {
              "id": 1001,
              "note": "中毒",
              "description": "回合结束时，造成3%生命的毒系伤害。（毒系精灵免疫此效果）"
            },
            "1009": {
              "id": 1009,
              "note": "奉献",
              "description": "使己方队伍中所有的「啃咬」和「虫群」技能获得奉献对应的强化效果。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 13,
          "image_url": "/assets/f5298db5f7e9/images/skills/112009.webp"
        }
      ],
      "used_by_passive_spirits": [
        {
          "kind": "spirit",
          "petbase_id": 3019,
          "handbook_id": 65,
          "name": "蹦蹦花",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3019.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3332,
          "handbook_id": 78,
          "name": "千棘盔",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3332.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3066,
          "handbook_id": 124,
          "name": "影狸",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3066.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3153,
          "handbook_id": 127,
          "name": "古啦多",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3153.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3132,
          "handbook_id": 170,
          "name": "芋香巨角蛛",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3132.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3120,
          "handbook_id": 245,
          "name": "琉璃水母",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3120.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3156,
          "handbook_id": 248,
          "name": "裘卡",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3156.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3678,
          "handbook_id": 366,
          "name": "烟花伯爵",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3678.webp"
        }
      ],
      "picture": null,
      "icon_key": "poison"
    },
    {
      "kind": "description_note",
      "id": 1002,
      "note_id": 1002,
      "note": "灼烧",
      "description": "回合结束时，造成2%生命的火系伤害，并衰减一半层数。（火系精灵免疫此效果）",
      "description_links": {},
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7040230,
          "name": "易燃物质",
          "description": "造成魔伤，2连击，每次连击使敌方获得2层<desc_id=1002>灼烧</>。",
          "description_links": {
            "1002": {
              "id": 1002,
              "note": "灼烧",
              "description": "回合结束时，造成2%生命的火系伤害，并衰减一半层数。（火系精灵免疫此效果）"
            }
          },
          "energy_cost": 3,
          "damage": [
            30
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 4,
          "image_url": "/assets/f5298db5f7e9/images/skills/704022.webp"
        },
        {
          "kind": "skill",
          "id": 7040260,
          "name": "引燃",
          "description": "敌方获得10层<desc_id=1002>灼烧</>。",
          "description_links": {
            "1002": {
              "id": 1002,
              "note": "灼烧",
              "description": "回合结束时，造成2%生命的火系伤害，并衰减一半层数。（火系精灵免疫此效果）"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 4,
          "image_url": "/assets/f5298db5f7e9/images/skills/704012.webp"
        },
        {
          "kind": "skill",
          "id": 7040280,
          "name": "充分燃烧",
          "description": "使敌方身上的<desc_id=1002>灼烧</>翻倍，并触发1次灼烧伤害。",
          "description_links": {
            "1002": {
              "id": 1002,
              "note": "灼烧",
              "description": "回合结束时，造成2%生命的火系伤害，并衰减一半层数。（火系精灵免疫此效果）"
            }
          },
          "energy_cost": 3,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 4,
          "image_url": "/assets/f5298db5f7e9/images/skills/303016.webp"
        },
        {
          "kind": "skill",
          "id": 7040290,
          "name": "天火",
          "description": "敌方获得10层<desc_id=1002>灼烧</>，<desc_id=1017>应对防御</>：改为获得30层。",
          "description_links": {
            "1002": {
              "id": 1002,
              "note": "灼烧",
              "description": "回合结束时，造成2%生命的火系伤害，并衰减一半层数。（火系精灵免疫此效果）"
            },
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 3,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 4,
          "image_url": "/assets/f5298db5f7e9/images/skills/705016.webp"
        },
        {
          "kind": "skill",
          "id": 7040300,
          "name": "火焰护盾",
          "description": "减伤70%，<desc_id=1016>应对攻击</>：敌方获得6层<desc_id=1002>灼烧</>。",
          "description_links": {
            "1002": {
              "id": 1002,
              "note": "灼烧",
              "description": "回合结束时，造成2%生命的火系伤害，并衰减一半层数。（火系精灵免疫此效果）"
            },
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 4,
          "image_url": "/assets/f5298db5f7e9/images/skills/704019.webp"
        },
        {
          "kind": "skill",
          "id": 7040380,
          "name": "炙热波动",
          "description": "造成魔伤，敌方获得4层灼烧，<desc_id=1015>应对状态</>：本次技能威力和赋予<desc_id=1002>灼烧</>翻倍。",
          "description_links": {
            "1002": {
              "id": 1002,
              "note": "灼烧",
              "description": "回合结束时，造成2%生命的火系伤害，并衰减一半层数。（火系精灵免疫此效果）"
            },
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 3,
          "damage": [
            55
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 4,
          "image_url": "/assets/f5298db5f7e9/images/skills/103027.webp"
        },
        {
          "kind": "skill",
          "id": 7040400,
          "name": "烈焰风暴",
          "description": "造成魔伤，敌方获得6层<desc_id=1002>灼烧</>。",
          "description_links": {
            "1002": {
              "id": 1002,
              "note": "灼烧",
              "description": "回合结束时，造成2%生命的火系伤害，并衰减一半层数。（火系精灵免疫此效果）"
            }
          },
          "energy_cost": 4,
          "damage": [
            75
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 4,
          "image_url": "/assets/f5298db5f7e9/images/skills/103029.webp"
        },
        {
          "kind": "skill",
          "id": 7040500,
          "name": "焚烧烙印",
          "description": "驱散双方所有<desc_id=3010>印记</>，每驱散1层，敌方获得5层<desc_id=1002>灼烧</>。",
          "description_links": {
            "1002": {
              "id": 1002,
              "note": "灼烧",
              "description": "回合结束时，造成2%生命的火系伤害，并衰减一半层数。（火系精灵免疫此效果）"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 3,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 4,
          "image_url": "/assets/f5298db5f7e9/images/skills/103039.webp"
        },
        {
          "kind": "skill",
          "id": 7040630,
          "name": "花火",
          "description": "造成物伤，敌方获得4层<desc_id=1002>灼烧</>。",
          "description_links": {
            "1002": {
              "id": 1002,
              "note": "灼烧",
              "description": "回合结束时，造成2%生命的火系伤害，并衰减一半层数。（火系精灵免疫此效果）"
            }
          },
          "energy_cost": 3,
          "damage": [
            70
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 4,
          "image_url": "/assets/f5298db5f7e9/images/skills/103047.webp"
        },
        {
          "kind": "skill",
          "id": 7040660,
          "name": "野火",
          "description": "<desc_id=3019>选择</>：敌方获得7层<desc_id=1002>灼烧</>或物防-90%。",
          "description_links": {
            "1002": {
              "id": 1002,
              "note": "灼烧",
              "description": "回合结束时，造成2%生命的火系伤害，并衰减一半层数。（火系精灵免疫此效果）"
            },
            "3019": {
              "id": 3019,
              "note": "选择",
              "description": "可以从2个效果中选择1个使用。（2个效果视为相同技能，分别记为「明」和「暗」）"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 4,
          "image_url": "/assets/f5298db5f7e9/images/skills/103049.webp"
        },
        {
          "kind": "skill",
          "id": 7040700,
          "name": "星火",
          "description": "敌方获得8层<desc_id=1002>灼烧</>，若上回合双方有精灵使用光系技能，敌方额外获得12层<desc_id=1002>灼烧</>。",
          "description_links": {
            "1002": {
              "id": 1002,
              "note": "灼烧",
              "description": "回合结束时，造成2%生命的火系伤害，并衰减一半层数。（火系精灵免疫此效果）"
            }
          },
          "energy_cost": 3,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 4,
          "image_url": "/assets/f5298db5f7e9/images/skills/103051.webp"
        }
      ],
      "used_by_passive_spirits": [
        {
          "kind": "spirit",
          "petbase_id": 3077,
          "handbook_id": 149,
          "name": "尖嘴狐仙",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3077.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3350,
          "handbook_id": 257,
          "name": "红绒十字",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3350.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3526,
          "handbook_id": 314,
          "name": "抹茶布丁",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3526.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3527,
          "handbook_id": 315,
          "name": "椰浆布丁",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3527.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3528,
          "handbook_id": 316,
          "name": "熔岩布丁",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3528.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3437,
          "handbook_id": 326,
          "name": "燃薪虫",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3437.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3205,
          "handbook_id": 334,
          "name": "贝古斯",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3205.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3678,
          "handbook_id": 366,
          "name": "烟花伯爵",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3678.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3080,
          "handbook_id": 378,
          "name": "火羽",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3080.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3760,
          "handbook_id": 426,
          "name": "炮米花",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3761.webp"
        }
      ],
      "picture": null,
      "icon_key": "burn"
    },
    {
      "kind": "description_note",
      "id": 1003,
      "note_id": 1003,
      "note": "脱离",
      "description": "精灵离场，并选择队伍里一只其他精灵替换入场。本回合入场的精灵免疫此效果。",
      "description_links": {},
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7021130,
          "name": "吓退",
          "description": "减伤60%，<desc_id=1016>应对攻击</>：敌方<desc_id=1003>脱离</>。",
          "description_links": {
            "1003": {
              "id": 1003,
              "note": "脱离",
              "description": "精灵离场，并选择队伍里一只其他精灵替换入场。本回合入场的精灵免疫此效果。"
            },
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 2,
          "image_url": "/assets/f5298db5f7e9/images/skills/301098.webp"
        },
        {
          "kind": "skill",
          "id": 7030290,
          "name": "移花接木",
          "description": "自己回复15%生命，随后<desc_id=1003>脱离</>。",
          "description_links": {
            "1003": {
              "id": 1003,
              "note": "脱离",
              "description": "精灵离场，并选择队伍里一只其他精灵替换入场。本回合入场的精灵免疫此效果。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 3,
          "image_url": "/assets/f5298db5f7e9/images/skills/302016.webp"
        },
        {
          "kind": "skill",
          "id": 7040240,
          "name": "高温回火",
          "description": "造成魔伤，自己<desc_id=1003>脱离</>。",
          "description_links": {
            "1003": {
              "id": 1003,
              "note": "脱离",
              "description": "精灵离场，并选择队伍里一只其他精灵替换入场。本回合入场的精灵免疫此效果。"
            }
          },
          "energy_cost": 2,
          "damage": [
            40
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 4,
          "image_url": "/assets/f5298db5f7e9/images/skills/303012.webp"
        },
        {
          "kind": "skill",
          "id": 7050260,
          "name": "泡沫幻影",
          "description": "减伤80%，<desc_id=1016>应对攻击</>：自己<desc_id=1003>脱离</>。",
          "description_links": {
            "1003": {
              "id": 1003,
              "note": "脱离",
              "description": "精灵离场，并选择队伍里一只其他精灵替换入场。本回合入场的精灵免疫此效果。"
            },
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 5,
          "image_url": "/assets/f5298db5f7e9/images/skills/705022.webp"
        },
        {
          "kind": "skill",
          "id": 7060290,
          "name": "闪光弹",
          "description": "造成物伤，自己<desc_id=1003>脱离</>。",
          "description_links": {
            "1003": {
              "id": 1003,
              "note": "脱离",
              "description": "精灵离场，并选择队伍里一只其他精灵替换入场。本回合入场的精灵免疫此效果。"
            }
          },
          "energy_cost": 2,
          "damage": [
            40
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 6,
          "image_url": "/assets/f5298db5f7e9/images/skills/105021.webp"
        },
        {
          "kind": "skill",
          "id": 7080250,
          "name": "遁地",
          "description": "减伤50%并<desc_id=1003>脱离</>，<desc_id=1016>应对攻击</>。",
          "description_links": {
            "1003": {
              "id": 1003,
              "note": "脱离",
              "description": "精灵离场，并选择队伍里一只其他精灵替换入场。本回合入场的精灵免疫此效果。"
            },
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 3,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 8,
          "image_url": "/assets/f5298db5f7e9/images/skills/708016.webp"
        },
        {
          "kind": "skill",
          "id": 7110220,
          "name": "闪击折返",
          "description": "造成物伤，2连击，自己<desc_id=1003>脱离</>。",
          "description_links": {
            "1003": {
              "id": 1003,
              "note": "脱离",
              "description": "精灵离场，并选择队伍里一只其他精灵替换入场。本回合入场的精灵免疫此效果。"
            }
          },
          "energy_cost": 5,
          "damage": [
            45
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 11,
          "image_url": "/assets/f5298db5f7e9/images/skills/711009.webp"
        },
        {
          "kind": "skill",
          "id": 7110270,
          "name": "加大功率",
          "description": "自己<desc_id=1003>脱离</>，替换入场的精灵回复8能量。",
          "description_links": {
            "1003": {
              "id": 1003,
              "note": "脱离",
              "description": "精灵离场，并选择队伍里一只其他精灵替换入场。本回合入场的精灵免疫此效果。"
            }
          },
          "energy_cost": 4,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 11,
          "image_url": "/assets/f5298db5f7e9/images/skills/711008.webp"
        },
        {
          "kind": "skill",
          "id": 7150270,
          "name": "风隐",
          "description": "敌方和自己均<desc_id=1003>脱离</>，<desc_id=1020>先手</>-1。",
          "description_links": {
            "1003": {
              "id": 1003,
              "note": "脱离",
              "description": "精灵离场，并选择队伍里一只其他精灵替换入场。本回合入场的精灵免疫此效果。"
            },
            "1020": {
              "id": 1020,
              "note": "先手",
              "description": "技能行动的优先级，先手度更高的技能忽略双方精灵速度差异，优先释放，先手度可叠加。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 15,
          "image_url": "/assets/f5298db5f7e9/images/skills/214022.webp"
        },
        {
          "kind": "skill",
          "id": 7150420,
          "name": "无风",
          "description": "减伤50%，<desc_id=1016>应对攻击</>：敌方和自己均<desc_id=1003>脱离</>。",
          "description_links": {
            "1003": {
              "id": 1003,
              "note": "脱离",
              "description": "精灵离场，并选择队伍里一只其他精灵替换入场。本回合入场的精灵免疫此效果。"
            },
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 15,
          "image_url": "/assets/f5298db5f7e9/images/skills/114039.webp"
        },
        {
          "kind": "skill",
          "id": 7160270,
          "name": "击鼓传花",
          "description": "自己<desc_id=1003>脱离</>，下个入场精灵继承自己<desc_id=1012>增益</>。",
          "description_links": {
            "1003": {
              "id": 1003,
              "note": "脱离",
              "description": "精灵离场，并选择队伍里一只其他精灵替换入场。本回合入场的精灵免疫此效果。"
            },
            "1012": {
              "id": 1012,
              "note": "增益",
              "description": "增加属性、技能威力、连击数，以及降低能耗、吸血、过载等效果。（不包括类型为“印记”、“特性”、“其他”的效果）"
            }
          },
          "energy_cost": 3,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 16,
          "image_url": "/assets/f5298db5f7e9/images/skills/215015.webp"
        },
        {
          "kind": "skill",
          "id": 7170360,
          "name": "离魂术",
          "description": "偷取敌方2能量，<desc_id=1003>脱离</>。",
          "description_links": {
            "1003": {
              "id": 1003,
              "note": "脱离",
              "description": "精灵离场，并选择队伍里一只其他精灵替换入场。本回合入场的精灵免疫此效果。"
            }
          },
          "energy_cost": 3,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 17,
          "image_url": "/assets/f5298db5f7e9/images/skills/116032.webp"
        },
        {
          "kind": "skill",
          "id": 7180190,
          "name": "恶意逃离",
          "description": "<desc_id=1003>脱离</>，<desc_id=1017>应对防御</>：额外使敌方攻击技能能耗+4。",
          "description_links": {
            "1003": {
              "id": 1003,
              "note": "脱离",
              "description": "精灵离场，并选择队伍里一只其他精灵替换入场。本回合入场的精灵免疫此效果。"
            },
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 18,
          "image_url": "/assets/f5298db5f7e9/images/skills/317016.webp"
        },
        {
          "kind": "skill",
          "id": 7190490,
          "name": "观测者效应",
          "description": "自己<desc_id=1003>脱离</>，更换入场的精灵以<desc_id=3025>月陨星状态</>登场。",
          "description_links": {
            "1003": {
              "id": 1003,
              "note": "脱离",
              "description": "精灵离场，并选择队伍里一只其他精灵替换入场。本回合入场的精灵免疫此效果。"
            },
            "3025": {
              "id": 3025,
              "note": "月陨星状态",
              "description": "该状态下会隐藏精灵的信息，自己行动或被敌方攻击时解除。"
            }
          },
          "energy_cost": 3,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 20,
          "image_url": "/assets/f5298db5f7e9/images/skills/118051.webp"
        }
      ],
      "used_by_passive_spirits": [
        {
          "kind": "spirit",
          "petbase_id": 3256,
          "handbook_id": 194,
          "name": "流浪鼠",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3256.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3197,
          "handbook_id": 209,
          "name": "荆棘电环",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3197.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3705,
          "handbook_id": 271,
          "name": "绒光优优",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3705.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3022,
          "handbook_id": 279,
          "name": "遁地鼠",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3022.webp"
        }
      ],
      "picture": null,
      "icon_key": "exit"
    },
    {
      "kind": "description_note",
      "id": 1004,
      "note_id": 1004,
      "note": "冻结",
      "description": "冻结5%生命，若当前生命低于冻结比例，则力竭。（冰系精灵免疫此效果）",
      "description_links": {},
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7090110,
          "name": "暴风雪",
          "description": "造成物伤，敌方获得1层<desc_id=1004>冻结</>。",
          "description_links": {
            "1004": {
              "id": 1004,
              "note": "冻结",
              "description": "冻结5%生命，若当前生命低于冻结比例，则力竭。（冰系精灵免疫此效果）"
            }
          },
          "energy_cost": 3,
          "damage": [
            85
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 9,
          "image_url": "/assets/f5298db5f7e9/images/skills/709005.webp"
        },
        {
          "kind": "skill",
          "id": 7090140,
          "name": "极寒领域",
          "description": "造成魔伤，若敌方有<desc_id=1004>冻结</>，本次技能威力+60，<desc_id=1015>应对状态</>：使<desc_id=1004>冻结</>翻倍。",
          "description_links": {
            "1004": {
              "id": 1004,
              "note": "冻结",
              "description": "冻结5%生命，若当前生命低于冻结比例，则力竭。（冰系精灵免疫此效果）"
            },
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 6,
          "damage": [
            105,
            1,
            20580010,
            0,
            60,
            0,
            1
          ],
          "power_is_variable": true,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 9,
          "image_url": "/assets/f5298db5f7e9/images/skills/709001.webp"
        },
        {
          "kind": "skill",
          "id": 7090160,
          "name": "霜降",
          "description": "敌方获得4层<desc_id=1004>冻结</>。",
          "description_links": {
            "1004": {
              "id": 1004,
              "note": "冻结",
              "description": "冻结5%生命，若当前生命低于冻结比例，则力竭。（冰系精灵免疫此效果）"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 9,
          "image_url": "/assets/f5298db5f7e9/images/skills/709006.webp"
        },
        {
          "kind": "skill",
          "id": 7090190,
          "name": "霜天",
          "description": "敌方获得1层冻结，且每有1层<desc_id=1004>冻结</>获得全技能能耗+1。",
          "description_links": {
            "1004": {
              "id": 1004,
              "note": "冻结",
              "description": "冻结5%生命，若当前生命低于冻结比例，则力竭。（冰系精灵免疫此效果）"
            }
          },
          "energy_cost": 4,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 9,
          "image_url": "/assets/f5298db5f7e9/images/skills/709010.webp"
        },
        {
          "kind": "skill",
          "id": 7090210,
          "name": "冰墙",
          "description": "减伤80%，<desc_id=1016>应对攻击</>：敌方获得2层<desc_id=1004>冻结</>。",
          "description_links": {
            "1004": {
              "id": 1004,
              "note": "冻结",
              "description": "冻结5%生命，若当前生命低于冻结比例，则力竭。（冰系精灵免疫此效果）"
            },
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 9,
          "image_url": "/assets/f5298db5f7e9/images/skills/709004.webp"
        },
        {
          "kind": "skill",
          "id": 7090310,
          "name": "碎冰冰",
          "description": "造成魔伤，敌方每有1层<desc_id=1004>冻结</>，本次技能威力+20。",
          "description_links": {
            "1004": {
              "id": 1004,
              "note": "冻结",
              "description": "冻结5%生命，若当前生命低于冻结比例，则力竭。（冰系精灵免疫此效果）"
            }
          },
          "energy_cost": 3,
          "damage": [
            40,
            0,
            1,
            20580010,
            0,
            20
          ],
          "power_is_variable": true,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 9,
          "image_url": "/assets/f5298db5f7e9/images/skills/108026.webp"
        },
        {
          "kind": "skill",
          "id": 7090400,
          "name": "冰点",
          "description": "敌方获得5层<desc_id=1004>冻结</>，<desc_id=1017>应对防御</>：额外获得5层。",
          "description_links": {
            "1004": {
              "id": 1004,
              "note": "冻结",
              "description": "冻结5%生命，若当前生命低于冻结比例，则力竭。（冰系精灵免疫此效果）"
            },
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 9,
          "image_url": "/assets/f5298db5f7e9/images/skills/208034.webp"
        },
        {
          "kind": "skill",
          "id": 7090430,
          "name": "冷凝",
          "description": "造成物伤，敌方每有1层<desc_id=1004>冻结</>，自己回复1能量。",
          "description_links": {
            "1004": {
              "id": 1004,
              "note": "冻结",
              "description": "冻结5%生命，若当前生命低于冻结比例，则力竭。（冰系精灵免疫此效果）"
            }
          },
          "energy_cost": 4,
          "damage": [
            95
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 9,
          "image_url": "/assets/f5298db5f7e9/images/skills/108039.webp"
        },
        {
          "kind": "skill",
          "id": 7090440,
          "name": "寒潮",
          "description": "造成魔伤，敌方获得1层<desc_id=1004>冻结</>，<desc_id=1015>应对状态</>：额外获得4层<desc_id=1004>冻结</>，<desc_id=3011>巧变</>：<desc_id=1004>冻结</>相关技能。",
          "description_links": {
            "1004": {
              "id": 1004,
              "note": "冻结",
              "description": "冻结5%生命，若当前生命低于冻结比例，则力竭。（冰系精灵免疫此效果）"
            },
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "3011": {
              "id": 3011,
              "note": "巧变",
              "description": "使用后会变为指定范围内的随机技能，且能耗-1。使用该随机技能后会变回原技能。"
            }
          },
          "energy_cost": 3,
          "damage": [
            95
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 9,
          "image_url": "/assets/f5298db5f7e9/images/skills/108037.webp"
        },
        {
          "kind": "skill",
          "id": 7090470,
          "name": "打喷嚏",
          "description": "3连击，每次连击敌方获得1层<desc_id=1004>冻结</>。",
          "description_links": {
            "1004": {
              "id": 1004,
              "note": "冻结",
              "description": "冻结5%生命，若当前生命低于冻结比例，则力竭。（冰系精灵免疫此效果）"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 9,
          "image_url": "/assets/f5298db5f7e9/images/skills/108042.webp"
        }
      ],
      "used_by_passive_spirits": [
        {
          "kind": "spirit",
          "petbase_id": 3123,
          "handbook_id": 144,
          "name": "雪影娃娃",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3123.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3077,
          "handbook_id": 149,
          "name": "尖嘴狐仙",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3077.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3126,
          "handbook_id": 236,
          "name": "圣代甜甜",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3126.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3526,
          "handbook_id": 314,
          "name": "抹茶布丁",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3526.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3527,
          "handbook_id": 315,
          "name": "椰浆布丁",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3527.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3528,
          "handbook_id": 316,
          "name": "熔岩布丁",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3528.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3532,
          "handbook_id": 355,
          "name": "雪怪",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3532.webp"
        }
      ],
      "picture": null,
      "icon_key": "freeze"
    },
    {
      "kind": "description_note",
      "id": 1005,
      "note_id": 1005,
      "note": "迅捷",
      "description": "通过主动更换精灵的方式入场时，使用第一个能量满足要求，并带有迅捷的技能。",
      "description_links": {},
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7150080,
          "name": "翼击",
          "description": "造成魔伤，<desc_id=1005>迅捷</>。",
          "description_links": {
            "1005": {
              "id": 1005,
              "note": "迅捷",
              "description": "通过主动更换精灵的方式入场时，使用第一个能量满足要求，并带有迅捷的技能。"
            }
          },
          "energy_cost": 3,
          "damage": [
            50
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 15,
          "image_url": "/assets/f5298db5f7e9/images/skills/715004.webp"
        },
        {
          "kind": "skill",
          "id": 7150110,
          "name": "龙卷风",
          "description": "造成物伤，<desc_id=1005>迅捷</>，<desc_id=1015>应对状态</>：本次技能威力变为1.5倍。",
          "description_links": {
            "1005": {
              "id": 1005,
              "note": "迅捷",
              "description": "通过主动更换精灵的方式入场时，使用第一个能量满足要求，并带有迅捷的技能。"
            },
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 5,
          "damage": [
            70
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 15,
          "image_url": "/assets/f5298db5f7e9/images/skills/715005.webp"
        },
        {
          "kind": "skill",
          "id": 7150150,
          "name": "风墙",
          "description": "减伤50%，<desc_id=1005>迅捷</>，<desc_id=1016>应对攻击</>。",
          "description_links": {
            "1005": {
              "id": 1005,
              "note": "迅捷",
              "description": "通过主动更换精灵的方式入场时，使用第一个能量满足要求，并带有迅捷的技能。"
            },
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 15,
          "image_url": "/assets/f5298db5f7e9/images/skills/715012.webp"
        },
        {
          "kind": "skill",
          "id": 7150260,
          "name": "飞羽",
          "description": "<desc_id=1005>迅捷</>，驱散敌方1种<desc_id=1012>增益</>。",
          "description_links": {
            "1005": {
              "id": 1005,
              "note": "迅捷",
              "description": "通过主动更换精灵的方式入场时，使用第一个能量满足要求，并带有迅捷的技能。"
            },
            "1012": {
              "id": 1012,
              "note": "增益",
              "description": "增加属性、技能威力、连击数，以及降低能耗、吸血、过载等效果。（不包括类型为“印记”、“特性”、“其他”的效果）"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 15,
          "image_url": "/assets/f5298db5f7e9/images/skills/114021.webp"
        },
        {
          "kind": "skill",
          "id": 7150300,
          "name": "羽化加速",
          "description": "自己获得全技能威力+20，<desc_id=1005>迅捷</>。",
          "description_links": {
            "1005": {
              "id": 1005,
              "note": "迅捷",
              "description": "通过主动更换精灵的方式入场时，使用第一个能量满足要求，并带有迅捷的技能。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 15,
          "image_url": "/assets/f5298db5f7e9/images/skills/114025.webp"
        },
        {
          "kind": "skill",
          "id": 7150400,
          "name": "月影交错",
          "description": "造成物伤，2连击，若上回合双方有精灵使用幻系技能，本技能获得<desc_id=1005>迅捷</>。",
          "description_links": {
            "1005": {
              "id": 1005,
              "note": "迅捷",
              "description": "通过主动更换精灵的方式入场时，使用第一个能量满足要求，并带有迅捷的技能。"
            }
          },
          "energy_cost": 2,
          "damage": [
            25
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 15,
          "image_url": "/assets/f5298db5f7e9/images/skills/314035.webp"
        },
        {
          "kind": "skill",
          "id": 7150410,
          "name": "惊鸿一瞥",
          "description": "自己获得<desc_id=3005>连击数</>+1，<desc_id=1005>迅捷</>。",
          "description_links": {
            "1005": {
              "id": 1005,
              "note": "迅捷",
              "description": "通过主动更换精灵的方式入场时，使用第一个能量满足要求，并带有迅捷的技能。"
            },
            "3005": {
              "id": 3005,
              "note": "连击数",
              "description": "改变连击次数，仅对有连击的技能生效。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 15,
          "image_url": "/assets/f5298db5f7e9/images/skills/114038.webp"
        }
      ],
      "used_by_passive_spirits": [
        {
          "kind": "spirit",
          "petbase_id": 3069,
          "handbook_id": 92,
          "name": "锤头鹳",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3069.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3397,
          "handbook_id": 152,
          "name": "圣羽翼王",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3397.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3210,
          "handbook_id": 225,
          "name": "翼龙",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3210.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3252,
          "handbook_id": 233,
          "name": "高脚鹬",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3252.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3547,
          "handbook_id": 262,
          "name": "帕帕斯卡",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3547.webp"
        }
      ],
      "picture": null,
      "icon_key": "swift"
    },
    {
      "kind": "description_note",
      "id": 1006,
      "note_id": 1006,
      "note": "萌化",
      "description": "退化到上一阶，种族资质相应降低。（可退化的精灵才可以获得萌化，下场不会消失）",
      "description_links": {},
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7020770,
          "name": "退化",
          "description": "敌方获得1层<desc_id=1006>萌化</>。",
          "description_links": {
            "1006": {
              "id": 1006,
              "note": "萌化",
              "description": "退化到上一阶，种族资质相应降低。（可退化的精灵才可以获得萌化，下场不会消失）"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 2,
          "image_url": "/assets/f5298db5f7e9/images/skills/7030021.webp"
        },
        {
          "kind": "skill",
          "id": 7160140,
          "name": "超级糖果",
          "description": "造成物伤，自己获得<desc_id=1006>萌化</>：本次技能威力+60。",
          "description_links": {
            "1006": {
              "id": 1006,
              "note": "萌化",
              "description": "退化到上一阶，种族资质相应降低。（可退化的精灵才可以获得萌化，下场不会消失）"
            }
          },
          "energy_cost": 3,
          "damage": [
            100
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 16,
          "image_url": "/assets/f5298db5f7e9/images/skills/215002.webp"
        },
        {
          "kind": "skill",
          "id": 7160170,
          "name": "示弱",
          "description": "自己获得<desc_id=1006>萌化</>：速度永久+130。",
          "description_links": {
            "1006": {
              "id": 1006,
              "note": "萌化",
              "description": "退化到上一阶，种族资质相应降低。（可退化的精灵才可以获得萌化，下场不会消失）"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 16,
          "image_url": "/assets/f5298db5f7e9/images/skills/716004.webp"
        },
        {
          "kind": "skill",
          "id": 7160180,
          "name": "赤子之心",
          "description": "自己获得<desc_id=1006>萌化</>：全技能能耗永久-2。",
          "description_links": {
            "1006": {
              "id": 1006,
              "note": "萌化",
              "description": "退化到上一阶，种族资质相应降低。（可退化的精灵才可以获得萌化，下场不会消失）"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 16,
          "image_url": "/assets/f5298db5f7e9/images/skills/716001.webp"
        },
        {
          "kind": "skill",
          "id": 7160190,
          "name": "反弹",
          "description": "将自己的<desc_id=1006>萌化</>转移给敌方。",
          "description_links": {
            "1006": {
              "id": 1006,
              "note": "萌化",
              "description": "退化到上一阶，种族资质相应降低。（可退化的精灵才可以获得萌化，下场不会消失）"
            }
          },
          "energy_cost": 4,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 16,
          "image_url": "/assets/f5298db5f7e9/images/skills/215007.webp"
        },
        {
          "kind": "skill",
          "id": 7160200,
          "name": "甜心续航",
          "description": "自己和敌方获得<desc_id=1006>萌化</>：回复40%生命。",
          "description_links": {
            "1006": {
              "id": 1006,
              "note": "萌化",
              "description": "退化到上一阶，种族资质相应降低。（可退化的精灵才可以获得萌化，下场不会消失）"
            }
          },
          "energy_cost": 3,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 16,
          "image_url": "/assets/f5298db5f7e9/images/skills/716005.webp"
        },
        {
          "kind": "skill",
          "id": 7160250,
          "name": "撒娇",
          "description": "造成魔伤，3连击。自己获得<desc_id=1006>萌化</>：全技能威力永久+10。",
          "description_links": {
            "1006": {
              "id": 1006,
              "note": "萌化",
              "description": "退化到上一阶，种族资质相应降低。（可退化的精灵才可以获得萌化，下场不会消失）"
            }
          },
          "energy_cost": 3,
          "damage": [
            30
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 16,
          "image_url": "/assets/f5298db5f7e9/images/skills/115013.webp"
        },
        {
          "kind": "skill",
          "id": 7160280,
          "name": "月光合奏",
          "description": "造成物伤，1连击，双方携带的所有精灵每有1层<desc_id=1006>萌化</>，本次技能连击数+1。",
          "description_links": {
            "1006": {
              "id": 1006,
              "note": "萌化",
              "description": "退化到上一阶，种族资质相应降低。（可退化的精灵才可以获得萌化，下场不会消失）"
            }
          },
          "energy_cost": 3,
          "damage": [
            30
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 16,
          "image_url": "/assets/f5298db5f7e9/images/skills/115016.webp"
        },
        {
          "kind": "skill",
          "id": 7160290,
          "name": "捧杀",
          "description": "减伤90%，<desc_id=1016>应对攻击</>：敌方获得1层<desc_id=1006>萌化</>。",
          "description_links": {
            "1006": {
              "id": 1006,
              "note": "萌化",
              "description": "退化到上一阶，种族资质相应降低。（可退化的精灵才可以获得萌化，下场不会消失）"
            },
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 4,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 16,
          "image_url": "/assets/f5298db5f7e9/images/skills/115017.webp"
        },
        {
          "kind": "skill",
          "id": 7160330,
          "name": "拆礼物",
          "description": "造成物伤，若敌方有<desc_id=1006>萌化</>，本次技能威力+100。",
          "description_links": {
            "1006": {
              "id": 1006,
              "note": "萌化",
              "description": "退化到上一阶，种族资质相应降低。（可退化的精灵才可以获得萌化，下场不会消失）"
            }
          },
          "energy_cost": 3,
          "damage": [
            50,
            1,
            21020040,
            0,
            100,
            0,
            1
          ],
          "power_is_variable": true,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 16,
          "image_url": "/assets/f5298db5f7e9/images/skills/315024.webp"
        },
        {
          "kind": "skill",
          "id": 7160360,
          "name": "转圈圈",
          "description": "造成魔伤，若敌方本回合更换精灵，本次攻击使敌方获得<desc_id=1006>萌化</>。",
          "description_links": {
            "1006": {
              "id": 1006,
              "note": "萌化",
              "description": "退化到上一阶，种族资质相应降低。（可退化的精灵才可以获得萌化，下场不会消失）"
            }
          },
          "energy_cost": 3,
          "damage": [
            85
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 16,
          "image_url": "/assets/f5298db5f7e9/images/skills/115030.webp"
        },
        {
          "kind": "skill",
          "id": 7160370,
          "name": "蹦跶",
          "description": "造成魔伤，自己有<desc_id=1013>减益</>时本技能能耗-1，<desc_id=3019>选择</>：自己获得<desc_id=1006>萌化</>或解除<desc_id=1006>萌化</>。",
          "description_links": {
            "1006": {
              "id": 1006,
              "note": "萌化",
              "description": "退化到上一阶，种族资质相应降低。（可退化的精灵才可以获得萌化，下场不会消失）"
            },
            "1013": {
              "id": 1013,
              "note": "减益",
              "description": "降低属性、技能威力、连击数，以及增加能耗、中毒、灼烧、寄生、冻结、萌化、引电等效果。（不包括类型为“印记”、“特性”、“其他”的效果）"
            },
            "3019": {
              "id": 3019,
              "note": "选择",
              "description": "可以从2个效果中选择1个使用。（2个效果视为相同技能，分别记为「明」和「暗」）"
            }
          },
          "energy_cost": 3,
          "damage": [
            110
          ],
          "power_is_variable": false,
          "energy_is_variable": true,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 16,
          "image_url": "/assets/f5298db5f7e9/images/skills/115031.webp"
        }
      ],
      "used_by_passive_spirits": [
        {
          "kind": "spirit",
          "petbase_id": 3138,
          "handbook_id": 34,
          "name": "化蝶",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3138.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3227,
          "handbook_id": 79,
          "name": "菊花梨",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3227.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3278,
          "handbook_id": 104,
          "name": "魔眷鸟",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3278.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3114,
          "handbook_id": 187,
          "name": "卡洛儿",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3114.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3660,
          "handbook_id": 361,
          "name": "加油蟹",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3660.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3758,
          "handbook_id": 411,
          "name": "珀尔鼬",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3758.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3698,
          "handbook_id": 437,
          "name": "稻草守护者",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3698.webp"
        }
      ],
      "picture": null,
      "icon_key": "moe"
    },
    {
      "kind": "description_note",
      "id": 1007,
      "note_id": 1007,
      "note": "蓄力",
      "description": "该技能需要先蓄力1回合，下回合才能释放。蓄力期间免疫所有离场效果。",
      "description_links": {},
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7100130,
          "name": "吹炎",
          "description": "<desc_id=1007>蓄力</>，造成物伤，<desc_id=1015>应对状态</>：本次技能威力翻倍。",
          "description_links": {
            "1007": {
              "id": 1007,
              "note": "蓄力",
              "description": "该技能需要先蓄力1回合，下回合才能释放。蓄力期间免疫所有离场效果。"
            },
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 3,
          "damage": [
            170
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 10,
          "image_url": "/assets/f5298db5f7e9/images/skills/209002.webp"
        },
        {
          "kind": "skill",
          "id": 7100140,
          "name": "怨力打击",
          "description": "<desc_id=1007>蓄力</>，造成魔伤，若蓄力期间受到攻击，本技能威力变为敌方技能威力的3倍。",
          "description_links": {
            "1007": {
              "id": 1007,
              "note": "蓄力",
              "description": "该技能需要先蓄力1回合，下回合才能释放。蓄力期间免疫所有离场效果。"
            }
          },
          "energy_cost": 3,
          "damage": [
            1
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 10,
          "image_url": "/assets/f5298db5f7e9/images/skills/109004.webp"
        },
        {
          "kind": "skill",
          "id": 7100150,
          "name": "升龙咆哮",
          "description": "<desc_id=1007>蓄力</>，对敌方造成魔法伤害。",
          "description_links": {
            "1007": {
              "id": 1007,
              "note": "蓄力",
              "description": "该技能需要先蓄力1回合，下回合才能释放。蓄力期间免疫所有离场效果。"
            }
          },
          "energy_cost": 3,
          "damage": [
            200
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 10,
          "image_url": "/assets/f5298db5f7e9/images/skills/710004.webp"
        },
        {
          "kind": "skill",
          "id": 7100160,
          "name": "龙之利爪",
          "description": "<desc_id=1007>蓄力</>，造成物伤并吸血50%。",
          "description_links": {
            "1007": {
              "id": 1007,
              "note": "蓄力",
              "description": "该技能需要先蓄力1回合，下回合才能释放。蓄力期间免疫所有离场效果。"
            }
          },
          "energy_cost": 3,
          "damage": [
            130
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 10,
          "image_url": "/assets/f5298db5f7e9/images/skills/209006.webp"
        },
        {
          "kind": "skill",
          "id": 7100170,
          "name": "龙吟",
          "description": "<desc_id=1007>蓄力</>，自己获得双攻+150%和速度+80。",
          "description_links": {
            "1007": {
              "id": 1007,
              "note": "蓄力",
              "description": "该技能需要先蓄力1回合，下回合才能释放。蓄力期间免疫所有离场效果。"
            }
          },
          "energy_cost": 3,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 10,
          "image_url": "/assets/f5298db5f7e9/images/skills/710003.webp"
        },
        {
          "kind": "skill",
          "id": 7100180,
          "name": "架势",
          "description": "自己回复20%生命，下次技能无需<desc_id=1007>蓄力</>。",
          "description_links": {
            "1007": {
              "id": 1007,
              "note": "蓄力",
              "description": "该技能需要先蓄力1回合，下回合才能释放。蓄力期间免疫所有离场效果。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 10,
          "image_url": "/assets/f5298db5f7e9/images/skills/309008.webp"
        },
        {
          "kind": "skill",
          "id": 7100200,
          "name": "龙息环爆",
          "description": "造成魔伤，<desc_id=1015>应对状态</>：下次技能无需<desc_id=1007>蓄力</>。",
          "description_links": {
            "1007": {
              "id": 1007,
              "note": "蓄力",
              "description": "该技能需要先蓄力1回合，下回合才能释放。蓄力期间免疫所有离场效果。"
            },
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 1,
          "damage": [
            55
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 10,
          "image_url": "/assets/f5298db5f7e9/images/skills/109010.webp"
        },
        {
          "kind": "skill",
          "id": 7100250,
          "name": "龙血",
          "description": "减伤70%，本技能可以在蓄力状态下使用，<desc_id=1016>应对攻击</>：下次技能无需<desc_id=1007>蓄力</>。",
          "description_links": {
            "1007": {
              "id": 1007,
              "note": "蓄力",
              "description": "该技能需要先蓄力1回合，下回合才能释放。蓄力期间免疫所有离场效果。"
            },
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": true,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 10,
          "image_url": "/assets/f5298db5f7e9/images/skills/109016.webp"
        },
        {
          "kind": "skill",
          "id": 7100300,
          "name": "龙守望",
          "description": "下次技能无需<desc_id=1007>蓄力</>，本技能可在<desc_id=1007>蓄力</>状态下使用。<desc_id=3019>选择</>：本次能耗-1或<desc_id=1017>应对防御</>时打断，敌方下回合获得眩晕。",
          "description_links": {
            "1007": {
              "id": 1007,
              "note": "蓄力",
              "description": "该技能需要先蓄力1回合，下回合才能释放。蓄力期间免疫所有离场效果。"
            },
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "3019": {
              "id": 3019,
              "note": "选择",
              "description": "可以从2个效果中选择1个使用。（2个效果视为相同技能，分别记为「明」和「暗」）"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 10,
          "image_url": "/assets/f5298db5f7e9/images/skills/209020.webp"
        }
      ],
      "used_by_passive_spirits": [
        {
          "kind": "spirit",
          "petbase_id": 3412,
          "handbook_id": 204,
          "name": "伊兰亚龙",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3412.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3386,
          "handbook_id": 241,
          "name": "龙鱼",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3386.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3573,
          "handbook_id": 357,
          "name": "爆焰喷喷",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3573.webp"
        }
      ],
      "picture": null,
      "icon_key": "charge"
    },
    {
      "kind": "description_note",
      "id": 1008,
      "note_id": 1008,
      "note": "寄生",
      "description": "回合结束时，从寄生来源吸收2%生命。（草系精灵免疫此效果）",
      "description_links": {},
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7030260,
          "name": "孢子",
          "description": "敌方获得3层<desc_id=1008>寄生</>。",
          "description_links": {
            "1008": {
              "id": 1008,
              "note": "寄生",
              "description": "回合结束时，从寄生来源吸收2%生命。（草系精灵免疫此效果）"
            }
          },
          "energy_cost": 3,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 3,
          "image_url": "/assets/f5298db5f7e9/images/skills/701003.webp"
        }
      ],
      "used_by_passive_spirits": [
        {
          "kind": "spirit",
          "petbase_id": 3526,
          "handbook_id": 314,
          "name": "抹茶布丁",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3526.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3527,
          "handbook_id": 315,
          "name": "椰浆布丁",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3527.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3528,
          "handbook_id": 316,
          "name": "熔岩布丁",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3528.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3760,
          "handbook_id": 426,
          "name": "炮米花",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3761.webp"
        }
      ],
      "picture": null,
      "icon_key": "parasite"
    },
    {
      "kind": "description_note",
      "id": 1009,
      "note_id": 1009,
      "note": "奉献",
      "description": "使己方队伍中所有的「啃咬」和「虫群」技能获得奉献对应的强化效果。",
      "description_links": {},
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7130100,
          "name": "啃咬",
          "description": "造成物伤，1连击，本技能会受<desc_id=1009>奉献</>影响，每被影响1次，能耗永久+1。",
          "description_links": {
            "1009": {
              "id": 1009,
              "note": "奉献",
              "description": "使己方队伍中所有的「啃咬」和「虫群」技能获得奉献对应的强化效果。"
            }
          },
          "energy_cost": 0,
          "damage": [
            40
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 13,
          "image_url": "/assets/f5298db5f7e9/images/skills/713008.webp"
        },
        {
          "kind": "skill",
          "id": 7130110,
          "name": "飞断",
          "description": "造成物伤，己方队伍获得1次<desc_id=1009>奉献</>：威力+20。",
          "description_links": {
            "1009": {
              "id": 1009,
              "note": "奉献",
              "description": "使己方队伍中所有的「啃咬」和「虫群」技能获得奉献对应的强化效果。"
            }
          },
          "energy_cost": 1,
          "damage": [
            20
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 13,
          "image_url": "/assets/f5298db5f7e9/images/skills/713007.webp"
        },
        {
          "kind": "skill",
          "id": 7130120,
          "name": "虫群过境",
          "description": "造成物伤，2连击。己方队伍获得1次<desc_id=1009>奉献</>：获得<desc_id=3005>连击数</>+1。",
          "description_links": {
            "1009": {
              "id": 1009,
              "note": "奉献",
              "description": "使己方队伍中所有的「啃咬」和「虫群」技能获得奉献对应的强化效果。"
            },
            "3005": {
              "id": 3005,
              "note": "连击数",
              "description": "改变连击次数，仅对有连击的技能生效。"
            }
          },
          "energy_cost": 3,
          "damage": [
            30
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 13,
          "image_url": "/assets/f5298db5f7e9/images/skills/713003.webp"
        },
        {
          "kind": "skill",
          "id": 7130130,
          "name": "虫群",
          "description": "造成物伤，1连击，本技能会受<desc_id=1009>奉献</>影响。",
          "description_links": {
            "1009": {
              "id": 1009,
              "note": "奉献",
              "description": "使己方队伍中所有的「啃咬」和「虫群」技能获得奉献对应的强化效果。"
            }
          },
          "energy_cost": 7,
          "damage": [
            20
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 13,
          "image_url": "/assets/f5298db5f7e9/images/skills/713009.webp"
        },
        {
          "kind": "skill",
          "id": 7130170,
          "name": "捆缚",
          "description": "敌方获得2层<desc_id=1001>中毒</>，获得1次<desc_id=1009>奉献</>：敌方获得2层<desc_id=1001>中毒</>。",
          "description_links": {
            "1001": {
              "id": 1001,
              "note": "中毒",
              "description": "回合结束时，造成3%生命的毒系伤害。（毒系精灵免疫此效果）"
            },
            "1009": {
              "id": 1009,
              "note": "奉献",
              "description": "使己方队伍中所有的「啃咬」和「虫群」技能获得奉献对应的强化效果。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 13,
          "image_url": "/assets/f5298db5f7e9/images/skills/112009.webp"
        },
        {
          "kind": "skill",
          "id": 7130180,
          "name": "假寐",
          "description": "自己回复2能量，己方队伍获得1次<desc_id=1009>奉献</>：能耗-2。",
          "description_links": {
            "1009": {
              "id": 1009,
              "note": "奉献",
              "description": "使己方队伍中所有的「啃咬」和「虫群」技能获得奉献对应的强化效果。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 13,
          "image_url": "/assets/f5298db5f7e9/images/skills/713010.webp"
        },
        {
          "kind": "skill",
          "id": 7130190,
          "name": "虫茧",
          "description": "自己回复20%生命，己方队伍获得1次<desc_id=1009>奉献</>：获得10%<desc_id=1029>吸血</>。",
          "description_links": {
            "1009": {
              "id": 1009,
              "note": "奉献",
              "description": "使己方队伍中所有的「啃咬」和「虫群」技能获得奉献对应的强化效果。"
            },
            "1029": {
              "id": 1029,
              "note": "吸血",
              "description": "造成伤害时，根据吸血比例和造成伤害值，回复生命。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 13,
          "image_url": "/assets/f5298db5f7e9/images/skills/212011.webp"
        },
        {
          "kind": "skill",
          "id": 7130200,
          "name": "虫群智慧",
          "description": "己方队伍获得2次随机<desc_id=1009>奉献</>。",
          "description_links": {
            "1009": {
              "id": 1009,
              "note": "奉献",
              "description": "使己方队伍中所有的「啃咬」和「虫群」技能获得奉献对应的强化效果。"
            }
          },
          "energy_cost": 3,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 13,
          "image_url": "/assets/f5298db5f7e9/images/skills/212012.webp"
        },
        {
          "kind": "skill",
          "id": 7130320,
          "name": "虫结阵",
          "description": "减伤80%，<desc_id=1016>应对攻击</>：己方队伍获得1次随机<desc_id=1009>奉献</>。",
          "description_links": {
            "1009": {
              "id": 1009,
              "note": "奉献",
              "description": "使己方队伍中所有的「啃咬」和「虫群」技能获得奉献对应的强化效果。"
            },
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 13,
          "image_url": "/assets/f5298db5f7e9/images/skills/112025.webp"
        },
        {
          "kind": "skill",
          "id": 7130330,
          "name": "振翅",
          "description": "<desc_id=3019>选择</>：己方队伍获得1次<desc_id=1009>奉献</>：连击+1或威力+20。",
          "description_links": {
            "1009": {
              "id": 1009,
              "note": "奉献",
              "description": "使己方队伍中所有的「啃咬」和「虫群」技能获得奉献对应的强化效果。"
            },
            "3019": {
              "id": 3019,
              "note": "选择",
              "description": "可以从2个效果中选择1个使用。（2个效果视为相同技能，分别记为「明」和「暗」）"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 13,
          "image_url": "/assets/f5298db5f7e9/images/skills/212026.webp"
        },
        {
          "kind": "skill",
          "id": 7130360,
          "name": "信息素",
          "description": "己方队伍获得1次随机<desc_id=1009>奉献</>，若上回合双方有精灵使用地系技能，额外获得3次随机<desc_id=1009>奉献</>。",
          "description_links": {
            "1009": {
              "id": 1009,
              "note": "奉献",
              "description": "使己方队伍中所有的「啃咬」和「虫群」技能获得奉献对应的强化效果。"
            }
          },
          "energy_cost": 4,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 13,
          "image_url": "/assets/f5298db5f7e9/images/skills/112039.webp"
        },
        {
          "kind": "skill",
          "id": 7130370,
          "name": "迁飞扩散",
          "description": "造成物伤，若敌方本回合更换精灵，己方队伍获得3次随机<desc_id=1009>奉献</>。",
          "description_links": {
            "1009": {
              "id": 1009,
              "note": "奉献",
              "description": "使己方队伍中所有的「啃咬」和「虫群」技能获得奉献对应的强化效果。"
            }
          },
          "energy_cost": 3,
          "damage": [
            55
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 13,
          "image_url": "/assets/f5298db5f7e9/images/skills/212036.webp"
        }
      ],
      "used_by_passive_spirits": [
        {
          "kind": "spirit",
          "petbase_id": 3141,
          "handbook_id": 101,
          "name": "花衣蝶",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3141.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3179,
          "handbook_id": 215,
          "name": "恶魔红钻",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3179.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3013,
          "handbook_id": 284,
          "name": "铠甲虫",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3013.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3604,
          "handbook_id": 297,
          "name": "捕尘长绒",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3604.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3605,
          "handbook_id": 298,
          "name": "食尘短绒",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3605.webp"
        }
      ],
      "picture": null,
      "icon_key": "devotion"
    },
    {
      "kind": "description_note",
      "id": 1010,
      "note_id": 1010,
      "note": "迸发",
      "description": "入场后的首次行动，会获得额外效果。",
      "description_links": {},
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7020980,
          "name": "天旋地转",
          "description": "造成物理伤害，<desc_id=1020>先手</>+1，<desc_id=1010>迸发</>：本次技能威力+30。",
          "description_links": {
            "1010": {
              "id": 1010,
              "note": "迸发",
              "description": "入场后的首次行动，会获得额外效果。"
            },
            "1020": {
              "id": 1020,
              "note": "先手",
              "description": "技能行动的优先级，先手度更高的技能忽略双方精灵速度差异，优先释放，先手度可叠加。"
            }
          },
          "energy_cost": 3,
          "damage": [
            60
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 2,
          "image_url": "/assets/f5298db5f7e9/images/skills/101080.webp"
        },
        {
          "kind": "skill",
          "id": 7110180,
          "name": "电弧",
          "description": "造成物伤，<desc_id=1010>迸发</>：本次技能威力+40。",
          "description_links": {
            "1010": {
              "id": 1010,
              "note": "迸发",
              "description": "入场后的首次行动，会获得额外效果。"
            }
          },
          "energy_cost": 3,
          "damage": [
            80
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 11,
          "image_url": "/assets/f5298db5f7e9/images/skills/110002.webp"
        },
        {
          "kind": "skill",
          "id": 7110200,
          "name": "超导",
          "description": "造成魔伤，<desc_id=1010>迸发</>：本技能能耗-2。",
          "description_links": {
            "1010": {
              "id": 1010,
              "note": "迸发",
              "description": "入场后的首次行动，会获得额外效果。"
            }
          },
          "energy_cost": 3,
          "damage": [
            90
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 11,
          "image_url": "/assets/f5298db5f7e9/images/skills/711002.webp"
        },
        {
          "kind": "skill",
          "id": 7110210,
          "name": "引雷",
          "description": "造成魔伤，2连击，<desc_id=1010>迸发</>：本次技能威力+20。",
          "description_links": {
            "1010": {
              "id": 1010,
              "note": "迸发",
              "description": "入场后的首次行动，会获得额外效果。"
            }
          },
          "energy_cost": 3,
          "damage": [
            35
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 11,
          "image_url": "/assets/f5298db5f7e9/images/skills/711014.webp"
        },
        {
          "kind": "skill",
          "id": 7110240,
          "name": "雷暴",
          "description": "造成魔伤，<desc_id=1010>迸发</>：本技能获得所有生效过的<desc_id=1010>迸发</>，每获得1种，本技能能耗+1，威力+10。",
          "description_links": {
            "1010": {
              "id": 1010,
              "note": "迸发",
              "description": "入场后的首次行动，会获得额外效果。"
            }
          },
          "energy_cost": 1,
          "damage": [
            55
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 11,
          "image_url": "/assets/f5298db5f7e9/images/skills/711003.webp"
        },
        {
          "kind": "skill",
          "id": 7110350,
          "name": "双联脉冲",
          "description": "造成魔伤，<desc_id=1010>迸发</>：本技能使用次数+1。",
          "description_links": {
            "1010": {
              "id": 1010,
              "note": "迸发",
              "description": "入场后的首次行动，会获得额外效果。"
            }
          },
          "energy_cost": 4,
          "damage": [
            50
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 11,
          "image_url": "/assets/f5298db5f7e9/images/skills/110020.webp"
        },
        {
          "kind": "skill",
          "id": 7110460,
          "name": "踏雷",
          "description": "自己回合结束时<desc_id=1024>返场</>，携带的攻击技能下回合获得1个已触发过的<desc_id=1010>迸发</>效果，<desc_id=1017>应对防御</>：改为获得所有触发过的<desc_id=1010>迸发</>效果。",
          "description_links": {
            "1010": {
              "id": 1010,
              "note": "迸发",
              "description": "入场后的首次行动，会获得额外效果。"
            },
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "1024": {
              "id": 1024,
              "note": "返场",
              "description": "精灵离场，并立即入场。本回合入场的精灵免疫此效果。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 11,
          "image_url": "/assets/f5298db5f7e9/images/skills/210030.webp"
        }
      ],
      "used_by_passive_spirits": [
        {
          "kind": "spirit",
          "petbase_id": 3194,
          "handbook_id": 81,
          "name": "星光狮",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3194.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3435,
          "handbook_id": 133,
          "name": "电企鹅",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3435.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3267,
          "handbook_id": 243,
          "name": "闪电鳗鱼",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3267.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3444,
          "handbook_id": 272,
          "name": "噼啪鸟",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3444.webp"
        }
      ],
      "picture": null,
      "icon_key": "burst"
    },
    {
      "kind": "description_note",
      "id": 1011,
      "note_id": 1011,
      "note": "打断",
      "description": "使敌方本次无法释放对应技能。",
      "description_links": {},
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7020520,
          "name": "阻断",
          "description": "造成魔伤，<desc_id=1015>应对状态</>：额外<desc_id=1011>打断</>被应对技能。",
          "description_links": {
            "1011": {
              "id": 1011,
              "note": "打断",
              "description": "使敌方本次无法释放对应技能。"
            },
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 2,
          "damage": [
            75
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 2,
          "image_url": "/assets/f5298db5f7e9/images/skills/702062.webp"
        },
        {
          "kind": "skill",
          "id": 7021160,
          "name": "摇篮曲",
          "description": "敌方获得全技能能耗+3，<desc_id=1017>应对防御</>：额外造成<desc_id=1011>打断</>，且敌方下回合获得眩晕。",
          "description_links": {
            "1011": {
              "id": 1011,
              "note": "打断",
              "description": "使敌方本次无法释放对应技能。"
            },
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 5,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 2,
          "image_url": "/assets/f5298db5f7e9/images/skills/201102.webp"
        },
        {
          "kind": "skill",
          "id": 7030270,
          "name": "芳香诱引",
          "description": "自己获得<desc_id=3005>连击数</>+2，<desc_id=1017>应对防御</>：额外造成<desc_id=1011>打断</>，且敌方下回合获得眩晕。",
          "description_links": {
            "1011": {
              "id": 1011,
              "note": "打断",
              "description": "使敌方本次无法释放对应技能。"
            },
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "3005": {
              "id": 3005,
              "note": "连击数",
              "description": "改变连击次数，仅对有连击的技能生效。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 3,
          "image_url": "/assets/f5298db5f7e9/images/skills/703010.webp"
        },
        {
          "kind": "skill",
          "id": 7080130,
          "name": "地刺",
          "description": "造成物伤，<desc_id=1015>应对状态</>：额外<desc_id=1011>打断</>被应对技能。",
          "description_links": {
            "1011": {
              "id": 1011,
              "note": "打断",
              "description": "使敌方本次无法释放对应技能。"
            },
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 3,
          "damage": [
            90
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 8,
          "image_url": "/assets/f5298db5f7e9/images/skills/708002.webp"
        },
        {
          "kind": "skill",
          "id": 7140090,
          "name": "斩断",
          "description": "造成物伤，<desc_id=1015>应对状态</>：额外<desc_id=1011>打断</>被应对技能。",
          "description_links": {
            "1011": {
              "id": 1011,
              "note": "打断",
              "description": "使敌方本次无法释放对应技能。"
            },
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 2,
          "damage": [
            70
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 14,
          "image_url": "/assets/f5298db5f7e9/images/skills/213009.webp"
        },
        {
          "kind": "skill",
          "id": 7140130,
          "name": "截拳",
          "description": "造成物伤，<desc_id=1015>应对状态</>：造成<desc_id=1011>打断</>，回复被打断技能能耗的能量。",
          "description_links": {
            "1011": {
              "id": 1011,
              "note": "打断",
              "description": "使敌方本次无法释放对应技能。"
            },
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 3,
          "damage": [
            85
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 14,
          "image_url": "/assets/f5298db5f7e9/images/skills/213014.webp"
        },
        {
          "kind": "skill",
          "id": 7140180,
          "name": "硬门",
          "description": "<desc_id=1016>应对攻击</>：<desc_id=1011>打断</>被应对技能，并造成90威力物伤。",
          "description_links": {
            "1011": {
              "id": 1011,
              "note": "打断",
              "description": "使敌方本次无法释放对应技能。"
            },
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 14,
          "image_url": "/assets/f5298db5f7e9/images/skills/714007.webp"
        }
      ],
      "used_by_passive_spirits": [
        {
          "kind": "spirit",
          "petbase_id": 3238,
          "handbook_id": 164,
          "name": "怒目怂猫",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3238.webp"
        }
      ],
      "picture": null,
      "icon_key": "interrupt"
    },
    {
      "kind": "description_note",
      "id": 1012,
      "note_id": 1012,
      "note": "增益",
      "description": "增加属性、技能威力、连击数，以及降低能耗、吸血、过载等效果。（不包括类型为“印记”、“特性”、“其他”的效果）",
      "description_links": {},
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7021070,
          "name": "消毒法",
          "description": "造成魔伤，驱散敌方5层<desc_id=1012>增益</>。",
          "description_links": {
            "1012": {
              "id": 1012,
              "note": "增益",
              "description": "增加属性、技能威力、连击数，以及降低能耗、吸血、过载等效果。（不包括类型为“印记”、“特性”、“其他”的效果）"
            }
          },
          "energy_cost": 4,
          "damage": [
            115
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 2,
          "image_url": "/assets/f5298db5f7e9/images/skills/201089.webp"
        },
        {
          "kind": "skill",
          "id": 7021100,
          "name": "晒太阳",
          "description": "驱散敌方所有<desc_id=1012>增益</>。",
          "description_links": {
            "1012": {
              "id": 1012,
              "note": "增益",
              "description": "增加属性、技能威力、连击数，以及降低能耗、吸血、过载等效果。（不包括类型为“印记”、“特性”、“其他”的效果）"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 2,
          "image_url": "/assets/f5298db5f7e9/images/skills/201092.webp"
        },
        {
          "kind": "skill",
          "id": 7021190,
          "name": "吹散",
          "description": "造成魔伤，<desc_id=3019>选择</>：驱散敌方所有<desc_id=1012>增益</>或驱散双方1层<desc_id=3010>印记</>。",
          "description_links": {
            "1012": {
              "id": 1012,
              "note": "增益",
              "description": "增加属性、技能威力、连击数，以及降低能耗、吸血、过载等效果。（不包括类型为“印记”、“特性”、“其他”的效果）"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            },
            "3019": {
              "id": 3019,
              "note": "选择",
              "description": "可以从2个效果中选择1个使用。（2个效果视为相同技能，分别记为「明」和「暗」）"
            }
          },
          "energy_cost": 3,
          "damage": [
            65
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 2,
          "image_url": "/assets/f5298db5f7e9/images/skills/101111.webp"
        },
        {
          "kind": "skill",
          "id": 7080200,
          "name": "泥浆铠甲",
          "description": "自己获得物攻和物防+60%，<desc_id=1017>应对防御</>：额外使自己的<desc_id=1012>增益</>翻倍。",
          "description_links": {
            "1012": {
              "id": 1012,
              "note": "增益",
              "description": "增加属性、技能威力、连击数，以及降低能耗、吸血、过载等效果。（不包括类型为“印记”、“特性”、“其他”的效果）"
            },
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 8,
          "image_url": "/assets/f5298db5f7e9/images/skills/708018.webp"
        },
        {
          "kind": "skill",
          "id": 7120130,
          "name": "毒雾",
          "description": "将敌方所有<desc_id=1012>增益</>，转化为相同层数的<desc_id=1001>中毒</>。",
          "description_links": {
            "1001": {
              "id": 1001,
              "note": "中毒",
              "description": "回合结束时，造成3%生命的毒系伤害。（毒系精灵免疫此效果）"
            },
            "1012": {
              "id": 1012,
              "note": "增益",
              "description": "增加属性、技能威力、连击数，以及降低能耗、吸血、过载等效果。（不包括类型为“印记”、“特性”、“其他”的效果）"
            }
          },
          "energy_cost": 7,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 12,
          "image_url": "/assets/f5298db5f7e9/images/skills/712002.webp"
        },
        {
          "kind": "skill",
          "id": 7120270,
          "name": "溶解",
          "description": "减伤90%，<desc_id=1016>应对攻击</>：驱散敌方1种<desc_id=1012>增益</>。",
          "description_links": {
            "1012": {
              "id": 1012,
              "note": "增益",
              "description": "增加属性、技能威力、连击数，以及降低能耗、吸血、过载等效果。（不包括类型为“印记”、“特性”、“其他”的效果）"
            },
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 12,
          "image_url": "/assets/f5298db5f7e9/images/skills/111028.webp"
        },
        {
          "kind": "skill",
          "id": 7150260,
          "name": "飞羽",
          "description": "<desc_id=1005>迅捷</>，驱散敌方1种<desc_id=1012>增益</>。",
          "description_links": {
            "1005": {
              "id": 1005,
              "note": "迅捷",
              "description": "通过主动更换精灵的方式入场时，使用第一个能量满足要求，并带有迅捷的技能。"
            },
            "1012": {
              "id": 1012,
              "note": "增益",
              "description": "增加属性、技能威力、连击数，以及降低能耗、吸血、过载等效果。（不包括类型为“印记”、“特性”、“其他”的效果）"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 15,
          "image_url": "/assets/f5298db5f7e9/images/skills/114021.webp"
        },
        {
          "kind": "skill",
          "id": 7160160,
          "name": "生日蛋糕",
          "description": "驱散自己的<desc_id=1013>减益</>，自己的<desc_id=1012>增益</>翻倍。",
          "description_links": {
            "1012": {
              "id": 1012,
              "note": "增益",
              "description": "增加属性、技能威力、连击数，以及降低能耗、吸血、过载等效果。（不包括类型为“印记”、“特性”、“其他”的效果）"
            },
            "1013": {
              "id": 1013,
              "note": "减益",
              "description": "降低属性、技能威力、连击数，以及增加能耗、中毒、灼烧、寄生、冻结、萌化、引电等效果。（不包括类型为“印记”、“特性”、“其他”的效果）"
            }
          },
          "energy_cost": 4,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 16,
          "image_url": "/assets/f5298db5f7e9/images/skills/215004.webp"
        },
        {
          "kind": "skill",
          "id": 7160270,
          "name": "击鼓传花",
          "description": "自己<desc_id=1003>脱离</>，下个入场精灵继承自己<desc_id=1012>增益</>。",
          "description_links": {
            "1003": {
              "id": 1003,
              "note": "脱离",
              "description": "精灵离场，并选择队伍里一只其他精灵替换入场。本回合入场的精灵免疫此效果。"
            },
            "1012": {
              "id": 1012,
              "note": "增益",
              "description": "增加属性、技能威力、连击数，以及降低能耗、吸血、过载等效果。（不包括类型为“印记”、“特性”、“其他”的效果）"
            }
          },
          "energy_cost": 3,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 16,
          "image_url": "/assets/f5298db5f7e9/images/skills/215015.webp"
        },
        {
          "kind": "skill",
          "id": 7180180,
          "name": "欺诈契约",
          "description": "与敌方交换<desc_id=1012>增益</>和<desc_id=1013>减益</>。",
          "description_links": {
            "1012": {
              "id": 1012,
              "note": "增益",
              "description": "增加属性、技能威力、连击数，以及降低能耗、吸血、过载等效果。（不包括类型为“印记”、“特性”、“其他”的效果）"
            },
            "1013": {
              "id": 1013,
              "note": "减益",
              "description": "降低属性、技能威力、连击数，以及增加能耗、中毒、灼烧、寄生、冻结、萌化、引电等效果。（不包括类型为“印记”、“特性”、“其他”的效果）"
            }
          },
          "energy_cost": 3,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 18,
          "image_url": "/assets/f5298db5f7e9/images/skills/718024.webp"
        }
      ],
      "used_by_passive_spirits": [
        {
          "kind": "spirit",
          "petbase_id": 3346,
          "handbook_id": 90,
          "name": "翠顶夫人",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3346.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3571,
          "handbook_id": 91,
          "name": "黑羽夫人",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3571.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3499,
          "handbook_id": 162,
          "name": "公平鸽",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3499.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3095,
          "handbook_id": 197,
          "name": "白发路路",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3095.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3608,
          "handbook_id": 301,
          "name": "画间法师手",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3608.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3609,
          "handbook_id": 302,
          "name": "画间沉铁兽",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3609.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3711,
          "handbook_id": 419,
          "name": "胡桃王子",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3711.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3593,
          "handbook_id": 429,
          "name": "深渊蛙",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3593.webp"
        }
      ],
      "picture": null,
      "icon_key": "buff"
    },
    {
      "kind": "description_note",
      "id": 1013,
      "note_id": 1013,
      "note": "减益",
      "description": "降低属性、技能威力、连击数，以及增加能耗、中毒、灼烧、寄生、冻结、萌化、引电等效果。（不包括类型为“印记”、“特性”、“其他”的效果）",
      "description_links": {},
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7021210,
          "name": "急中生智",
          "description": "造成魔伤，自己有<desc_id=1013>减益</>时，本次技能威力+40。",
          "description_links": {
            "1013": {
              "id": 1013,
              "note": "减益",
              "description": "降低属性、技能威力、连击数，以及增加能耗、中毒、灼烧、寄生、冻结、萌化、引电等效果。（不包括类型为“印记”、“特性”、“其他”的效果）"
            }
          },
          "energy_cost": 3,
          "damage": [
            80,
            0,
            2,
            0,
            40,
            0,
            0
          ],
          "power_is_variable": true,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 2,
          "image_url": "/assets/f5298db5f7e9/images/skills/301104.webp"
        },
        {
          "kind": "skill",
          "id": 7050400,
          "name": "洗礼",
          "description": "驱散自己的<desc_id=1013>减益</>，并获得全技能能耗-1。",
          "description_links": {
            "1013": {
              "id": 1013,
              "note": "减益",
              "description": "降低属性、技能威力、连击数，以及增加能耗、中毒、灼烧、寄生、冻结、萌化、引电等效果。（不包括类型为“印记”、“特性”、“其他”的效果）"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 5,
          "image_url": "/assets/f5298db5f7e9/images/skills/104029.webp"
        },
        {
          "kind": "skill",
          "id": 7050510,
          "name": "清洗",
          "description": "驱散自己的<desc_id=1013>减益</>，自己每有1层<desc_id=1013>减益</>，本技能能耗-1，<desc_id=3011>巧变</>：水系攻击技能。",
          "description_links": {
            "1013": {
              "id": 1013,
              "note": "减益",
              "description": "降低属性、技能威力、连击数，以及增加能耗、中毒、灼烧、寄生、冻结、萌化、引电等效果。（不包括类型为“印记”、“特性”、“其他”的效果）"
            },
            "3011": {
              "id": 3011,
              "note": "巧变",
              "description": "使用后会变为指定范围内的随机技能，且能耗-1。使用该随机技能后会变回原技能。"
            }
          },
          "energy_cost": 0,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": true,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 5,
          "image_url": "/assets/f5298db5f7e9/images/skills/104034.webp"
        },
        {
          "kind": "skill",
          "id": 7120160,
          "name": "落井下毒",
          "description": "使敌方精灵<desc_id=1013>减益</>的层数翻倍。",
          "description_links": {
            "1013": {
              "id": 1013,
              "note": "减益",
              "description": "降低属性、技能威力、连击数，以及增加能耗、中毒、灼烧、寄生、冻结、萌化、引电等效果。（不包括类型为“印记”、“特性”、“其他”的效果）"
            }
          },
          "energy_cost": 4,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 12,
          "image_url": "/assets/f5298db5f7e9/images/skills/311013.webp"
        },
        {
          "kind": "skill",
          "id": 7160160,
          "name": "生日蛋糕",
          "description": "驱散自己的<desc_id=1013>减益</>，自己的<desc_id=1012>增益</>翻倍。",
          "description_links": {
            "1012": {
              "id": 1012,
              "note": "增益",
              "description": "增加属性、技能威力、连击数，以及降低能耗、吸血、过载等效果。（不包括类型为“印记”、“特性”、“其他”的效果）"
            },
            "1013": {
              "id": 1013,
              "note": "减益",
              "description": "降低属性、技能威力、连击数，以及增加能耗、中毒、灼烧、寄生、冻结、萌化、引电等效果。（不包括类型为“印记”、“特性”、“其他”的效果）"
            }
          },
          "energy_cost": 4,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 16,
          "image_url": "/assets/f5298db5f7e9/images/skills/215004.webp"
        },
        {
          "kind": "skill",
          "id": 7160210,
          "name": "破罐破摔",
          "description": "造成魔伤，自己有<desc_id=1013>减益</>时，本次技能威力+60。",
          "description_links": {
            "1013": {
              "id": 1013,
              "note": "减益",
              "description": "降低属性、技能威力、连击数，以及增加能耗、中毒、灼烧、寄生、冻结、萌化、引电等效果。（不包括类型为“印记”、“特性”、“其他”的效果）"
            }
          },
          "energy_cost": 3,
          "damage": [
            80,
            0,
            2,
            0,
            60,
            0,
            0
          ],
          "power_is_variable": true,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 16,
          "image_url": "/assets/f5298db5f7e9/images/skills/716001.webp"
        },
        {
          "kind": "skill",
          "id": 7160370,
          "name": "蹦跶",
          "description": "造成魔伤，自己有<desc_id=1013>减益</>时本技能能耗-1，<desc_id=3019>选择</>：自己获得<desc_id=1006>萌化</>或解除<desc_id=1006>萌化</>。",
          "description_links": {
            "1006": {
              "id": 1006,
              "note": "萌化",
              "description": "退化到上一阶，种族资质相应降低。（可退化的精灵才可以获得萌化，下场不会消失）"
            },
            "1013": {
              "id": 1013,
              "note": "减益",
              "description": "降低属性、技能威力、连击数，以及增加能耗、中毒、灼烧、寄生、冻结、萌化、引电等效果。（不包括类型为“印记”、“特性”、“其他”的效果）"
            },
            "3019": {
              "id": 3019,
              "note": "选择",
              "description": "可以从2个效果中选择1个使用。（2个效果视为相同技能，分别记为「明」和「暗」）"
            }
          },
          "energy_cost": 3,
          "damage": [
            110
          ],
          "power_is_variable": false,
          "energy_is_variable": true,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 16,
          "image_url": "/assets/f5298db5f7e9/images/skills/115031.webp"
        },
        {
          "kind": "skill",
          "id": 7160390,
          "name": "耍赖",
          "description": "自己获得双攻永久+10%，2连击。自己有<desc_id=1013>减益</>时，本次技能连击数+1。",
          "description_links": {
            "1013": {
              "id": 1013,
              "note": "减益",
              "description": "降低属性、技能威力、连击数，以及增加能耗、中毒、灼烧、寄生、冻结、萌化、引电等效果。（不包括类型为“印记”、“特性”、“其他”的效果）"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 16,
          "image_url": "/assets/f5298db5f7e9/images/skills/101106.webp"
        },
        {
          "kind": "skill",
          "id": 7180180,
          "name": "欺诈契约",
          "description": "与敌方交换<desc_id=1012>增益</>和<desc_id=1013>减益</>。",
          "description_links": {
            "1012": {
              "id": 1012,
              "note": "增益",
              "description": "增加属性、技能威力、连击数，以及降低能耗、吸血、过载等效果。（不包括类型为“印记”、“特性”、“其他”的效果）"
            },
            "1013": {
              "id": 1013,
              "note": "减益",
              "description": "降低属性、技能威力、连击数，以及增加能耗、中毒、灼烧、寄生、冻结、萌化、引电等效果。（不包括类型为“印记”、“特性”、“其他”的效果）"
            }
          },
          "energy_cost": 3,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 18,
          "image_url": "/assets/f5298db5f7e9/images/skills/718024.webp"
        }
      ],
      "used_by_passive_spirits": [
        {
          "kind": "spirit",
          "petbase_id": 3346,
          "handbook_id": 90,
          "name": "翠顶夫人",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3346.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3571,
          "handbook_id": 91,
          "name": "黑羽夫人",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3571.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3608,
          "handbook_id": 301,
          "name": "画间法师手",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3608.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3609,
          "handbook_id": 302,
          "name": "画间沉铁兽",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3609.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3593,
          "handbook_id": 429,
          "name": "深渊蛙",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3593.webp"
        }
      ],
      "picture": null,
      "icon_key": "debuff"
    },
    {
      "kind": "description_note",
      "id": 1014,
      "note_id": 1014,
      "note": "中毒印记",
      "description": "<desc_id=3010>印记</>效果，回合结束造成3%生命的毒系伤害。",
      "description_links": {
        "3010": {
          "id": 3010,
          "note": "印记",
          "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
        }
      },
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7120110,
          "name": "感染病",
          "description": "造成魔伤，若击败敌方则将<desc_id=1001>中毒</>转化为<desc_id=1014>中毒印记</>。",
          "description_links": {
            "1001": {
              "id": 1001,
              "note": "中毒",
              "description": "回合结束时，造成3%生命的毒系伤害。（毒系精灵免疫此效果）"
            },
            "1014": {
              "id": 1014,
              "note": "中毒印记",
              "description": "<desc_id=3010>印记</>效果，回合结束造成3%生命的毒系伤害。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 4,
          "damage": [
            110
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 12,
          "image_url": "/assets/f5298db5f7e9/images/skills/712008.webp"
        },
        {
          "kind": "skill",
          "id": 7120240,
          "name": "疫病吐息",
          "description": "敌方获得1层<desc_id=1014>中毒印记</>。",
          "description_links": {
            "1014": {
              "id": 1014,
              "note": "中毒印记",
              "description": "<desc_id=3010>印记</>效果，回合结束造成3%生命的毒系伤害。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 3,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 12,
          "image_url": "/assets/f5298db5f7e9/images/skills/211021.webp"
        }
      ],
      "used_by_passive_spirits": [
        {
          "kind": "spirit",
          "petbase_id": 3120,
          "handbook_id": 245,
          "name": "琉璃水母",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3120.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3156,
          "handbook_id": 248,
          "name": "裘卡",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3156.webp"
        }
      ],
      "picture": null,
      "icon_key": "poison-mark"
    },
    {
      "kind": "description_note",
      "id": 1015,
      "note_id": 1015,
      "note": "应对状态",
      "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。",
      "description_links": {},
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7020450,
          "name": "突袭",
          "description": "造成魔伤，<desc_id=1015>应对状态</>：本次技能威力变为3倍。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 2,
          "damage": [
            70
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 2,
          "image_url": "/assets/f5298db5f7e9/images/skills/700030.webp"
        },
        {
          "kind": "skill",
          "id": 7020460,
          "name": "连续爪击",
          "description": "造成物伤，2连击，<desc_id=1015>应对状态</>：本次技能连击数翻倍。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 2,
          "damage": [
            30
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 2,
          "image_url": "/assets/f5298db5f7e9/images/skills/702048.webp"
        },
        {
          "kind": "skill",
          "id": 7020470,
          "name": "追打",
          "description": "造成魔伤，1连击，<desc_id=1015>应对状态</>：本技能变为3连击。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 3,
          "damage": [
            75
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 2,
          "image_url": "/assets/f5298db5f7e9/images/skills/703004.webp"
        },
        {
          "kind": "skill",
          "id": 7020490,
          "name": "偷袭",
          "description": "造成物伤，<desc_id=1015>应对状态</>：本次技能威力变为3倍。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 3,
          "damage": [
            85
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 2,
          "image_url": "/assets/f5298db5f7e9/images/skills/702054.webp"
        },
        {
          "kind": "skill",
          "id": 7020520,
          "name": "阻断",
          "description": "造成魔伤，<desc_id=1015>应对状态</>：额外<desc_id=1011>打断</>被应对技能。",
          "description_links": {
            "1011": {
              "id": 1011,
              "note": "打断",
              "description": "使敌方本次无法释放对应技能。"
            },
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 2,
          "damage": [
            75
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 2,
          "image_url": "/assets/f5298db5f7e9/images/skills/702062.webp"
        },
        {
          "kind": "skill",
          "id": 7021230,
          "name": "友谊满溢",
          "description": "造成魔伤，<desc_id=3019>选择</>：每次使用后威力永久+20或<desc_id=1015>应对状态</>时本次技能威力+100%。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "3019": {
              "id": 3019,
              "note": "选择",
              "description": "可以从2个效果中选择1个使用。（2个效果视为相同技能，分别记为「明」和「暗」）"
            }
          },
          "energy_cost": 2,
          "damage": [
            70
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 2,
          "image_url": "/assets/f5298db5f7e9/images/skills/101112.webp"
        },
        {
          "kind": "skill",
          "id": 7030530,
          "name": "抽枝",
          "description": "造成物伤，<desc_id=1015>应对状态</>：自己回复50%生命和5能量。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 4,
          "damage": [
            90
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 3,
          "image_url": "/assets/f5298db5f7e9/images/skills/102038.webp"
        },
        {
          "kind": "skill",
          "id": 7030580,
          "name": "撒花",
          "description": "造成魔伤，<desc_id=3019>选择</>：自己生命大于80%时威力+50或<desc_id=1015>应对状态</>时自己回复35%生命。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "3019": {
              "id": 3019,
              "note": "选择",
              "description": "可以从2个效果中选择1个使用。（2个效果视为相同技能，分别记为「明」和「暗」）"
            }
          },
          "energy_cost": 4,
          "damage": [
            95
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 3,
          "image_url": "/assets/f5298db5f7e9/images/skills/202043.webp"
        },
        {
          "kind": "skill",
          "id": 7040180,
          "name": "闪燃",
          "description": "造成物伤，<desc_id=1015>应对状态</>：本次技能威力变为4倍。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 1,
          "damage": [
            40
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 4,
          "image_url": "/assets/f5298db5f7e9/images/skills/704013.webp"
        },
        {
          "kind": "skill",
          "id": 7040220,
          "name": "持续高温",
          "description": "造成魔伤，<desc_id=1015>应对状态</>：下次攻击技能威力翻倍。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 2,
          "damage": [
            70
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 4,
          "image_url": "/assets/f5298db5f7e9/images/skills/704014.webp"
        },
        {
          "kind": "skill",
          "id": 7040380,
          "name": "炙热波动",
          "description": "造成魔伤，敌方获得4层灼烧，<desc_id=1015>应对状态</>：本次技能威力和赋予<desc_id=1002>灼烧</>翻倍。",
          "description_links": {
            "1002": {
              "id": 1002,
              "note": "灼烧",
              "description": "回合结束时，造成2%生命的火系伤害，并衰减一半层数。（火系精灵免疫此效果）"
            },
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 3,
          "damage": [
            55
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 4,
          "image_url": "/assets/f5298db5f7e9/images/skills/103027.webp"
        },
        {
          "kind": "skill",
          "id": 7050200,
          "name": "水刃",
          "description": "造成物伤，<desc_id=1015>应对状态</>：本技能能耗永久-3。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 4,
          "damage": [
            115
          ],
          "power_is_variable": false,
          "energy_is_variable": true,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 5,
          "image_url": "/assets/f5298db5f7e9/images/skills/705010.webp"
        },
        {
          "kind": "skill",
          "id": 7050210,
          "name": "天洪",
          "description": "造成魔伤，<desc_id=1015>应对状态</>：本技能能耗永久-6。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 7,
          "damage": [
            150
          ],
          "power_is_variable": false,
          "energy_is_variable": true,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 5,
          "image_url": "/assets/f5298db5f7e9/images/skills/705015.webp"
        },
        {
          "kind": "skill",
          "id": 7060260,
          "name": "透镜实验",
          "description": "造成物伤，<desc_id=3019>选择</>：敌方携带光系技能时威力+50或<desc_id=1015>应对状态</>时被应对的技能变为<desc_id=3026>透射</>。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "3019": {
              "id": 3019,
              "note": "选择",
              "description": "可以从2个效果中选择1个使用。（2个效果视为相同技能，分别记为「明」和「暗」）"
            },
            "3026": {
              "id": 3026,
              "note": "透射",
              "description": "光系技能，1能耗，对敌方造成60威力物伤。",
              "target_skill_id": 7060230
            }
          },
          "energy_cost": 4,
          "damage": [
            115
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 6,
          "image_url": "/assets/f5298db5f7e9/images/skills/205018.webp"
        },
        {
          "kind": "skill",
          "id": 7080130,
          "name": "地刺",
          "description": "造成物伤，<desc_id=1015>应对状态</>：额外<desc_id=1011>打断</>被应对技能。",
          "description_links": {
            "1011": {
              "id": 1011,
              "note": "打断",
              "description": "使敌方本次无法释放对应技能。"
            },
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 3,
          "damage": [
            90
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 8,
          "image_url": "/assets/f5298db5f7e9/images/skills/708002.webp"
        },
        {
          "kind": "skill",
          "id": 7080160,
          "name": "裂石",
          "description": "造成物伤，<desc_id=1015>应对状态</>：敌方获得物防-80%。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 3,
          "damage": [
            95
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 8,
          "image_url": "/assets/f5298db5f7e9/images/skills/708003.webp"
        },
        {
          "kind": "skill",
          "id": 7080330,
          "name": "地陷",
          "description": "造成物伤，自己获得物防+70%，<desc_id=1015>应对状态</>：本次技能威力翻倍，且物防额外+70%。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 5,
          "damage": [
            80
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 8,
          "image_url": "/assets/f5298db5f7e9/images/skills/107029.webp"
        },
        {
          "kind": "skill",
          "id": 7090130,
          "name": "冰雹",
          "description": "造成物伤，<desc_id=1015>应对状态</>：额外使敌方获得全技能能耗+3。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 4,
          "damage": [
            105
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 9,
          "image_url": "/assets/f5298db5f7e9/images/skills/709008.webp"
        },
        {
          "kind": "skill",
          "id": 7090140,
          "name": "极寒领域",
          "description": "造成魔伤，若敌方有<desc_id=1004>冻结</>，本次技能威力+60，<desc_id=1015>应对状态</>：使<desc_id=1004>冻结</>翻倍。",
          "description_links": {
            "1004": {
              "id": 1004,
              "note": "冻结",
              "description": "冻结5%生命，若当前生命低于冻结比例，则力竭。（冰系精灵免疫此效果）"
            },
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 6,
          "damage": [
            105,
            1,
            20580010,
            0,
            60,
            0,
            1
          ],
          "power_is_variable": true,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 9,
          "image_url": "/assets/f5298db5f7e9/images/skills/709001.webp"
        },
        {
          "kind": "skill",
          "id": 7090270,
          "name": "滚雪球",
          "description": "造成物伤，敌方获得2层冻结，<desc_id=1015>应对状态</>：额外获得2层，本次技能威力翻倍。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 3,
          "damage": [
            55
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 9,
          "image_url": "/assets/f5298db5f7e9/images/skills/108022.webp"
        },
        {
          "kind": "skill",
          "id": 7090440,
          "name": "寒潮",
          "description": "造成魔伤，敌方获得1层<desc_id=1004>冻结</>，<desc_id=1015>应对状态</>：额外获得4层<desc_id=1004>冻结</>，<desc_id=3011>巧变</>：<desc_id=1004>冻结</>相关技能。",
          "description_links": {
            "1004": {
              "id": 1004,
              "note": "冻结",
              "description": "冻结5%生命，若当前生命低于冻结比例，则力竭。（冰系精灵免疫此效果）"
            },
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "3011": {
              "id": 3011,
              "note": "巧变",
              "description": "使用后会变为指定范围内的随机技能，且能耗-1。使用该随机技能后会变回原技能。"
            }
          },
          "energy_cost": 3,
          "damage": [
            95
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 9,
          "image_url": "/assets/f5298db5f7e9/images/skills/108037.webp"
        },
        {
          "kind": "skill",
          "id": 7100130,
          "name": "吹炎",
          "description": "<desc_id=1007>蓄力</>，造成物伤，<desc_id=1015>应对状态</>：本次技能威力翻倍。",
          "description_links": {
            "1007": {
              "id": 1007,
              "note": "蓄力",
              "description": "该技能需要先蓄力1回合，下回合才能释放。蓄力期间免疫所有离场效果。"
            },
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 3,
          "damage": [
            170
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 10,
          "image_url": "/assets/f5298db5f7e9/images/skills/209002.webp"
        },
        {
          "kind": "skill",
          "id": 7100200,
          "name": "龙息环爆",
          "description": "造成魔伤，<desc_id=1015>应对状态</>：下次技能无需<desc_id=1007>蓄力</>。",
          "description_links": {
            "1007": {
              "id": 1007,
              "note": "蓄力",
              "description": "该技能需要先蓄力1回合，下回合才能释放。蓄力期间免疫所有离场效果。"
            },
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 1,
          "damage": [
            55
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 10,
          "image_url": "/assets/f5298db5f7e9/images/skills/109010.webp"
        },
        {
          "kind": "skill",
          "id": 7110390,
          "name": "强制重启",
          "description": "造成魔伤，<desc_id=1015>应对状态</>：回合结束时使敌方精灵<desc_id=1024>返场</>。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "1024": {
              "id": 1024,
              "note": "返场",
              "description": "精灵离场，并立即入场。本回合入场的精灵免疫此效果。"
            }
          },
          "energy_cost": 3,
          "damage": [
            90
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 11,
          "image_url": "/assets/f5298db5f7e9/images/skills/110025.webp"
        },
        {
          "kind": "skill",
          "id": 7120090,
          "name": "毒囊",
          "description": "造成物伤，敌方获得2层<desc_id=1001>中毒</>，<desc_id=1015>应对状态</>：改为获得6层。",
          "description_links": {
            "1001": {
              "id": 1001,
              "note": "中毒",
              "description": "回合结束时，造成3%生命的毒系伤害。（毒系精灵免疫此效果）"
            },
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 2,
          "damage": [
            25
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 12,
          "image_url": "/assets/f5298db5f7e9/images/skills/712003.webp"
        },
        {
          "kind": "skill",
          "id": 7120220,
          "name": "鸩毒",
          "description": "造成魔伤，敌方每有1层<desc_id=1036>中毒效果</>，本次技能威力+10，<desc_id=1015>应对状态</>：改为本次威力+40。",
          "description_links": {
            "1001": {
              "id": 1001,
              "note": "中毒",
              "description": "回合结束时，造成3%生命的毒系伤害。（毒系精灵免疫此效果）"
            },
            "1014": {
              "id": 1014,
              "note": "中毒印记",
              "description": "<desc_id=3010>印记</>效果，回合结束造成3%生命的毒系伤害。"
            },
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "1036": {
              "id": 1036,
              "note": "中毒效果",
              "description": "包括<desc_id=1001>中毒</>和<desc_id=1014>中毒印记</>。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 3,
          "damage": [
            75,
            0,
            2,
            28,
            0,
            10
          ],
          "power_is_variable": true,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 12,
          "image_url": "/assets/f5298db5f7e9/images/skills/111019.webp"
        },
        {
          "kind": "skill",
          "id": 7130150,
          "name": "虫击",
          "description": "造成物伤，<desc_id=1015>应对状态</>：本次技能威力变为2倍，无视敌方系别抵抗。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 3,
          "damage": [
            90
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 13,
          "image_url": "/assets/f5298db5f7e9/images/skills/713001.webp"
        },
        {
          "kind": "skill",
          "id": 7130290,
          "name": "翅刃",
          "description": "造成物伤，驱散敌方所有<desc_id=3010>印记</>，<desc_id=1015>应对状态</>：改为偷取<desc_id=3010>印记</>。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 3,
          "damage": [
            85
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 13,
          "image_url": "/assets/f5298db5f7e9/images/skills/112021.webp"
        },
        {
          "kind": "skill",
          "id": 7140060,
          "name": "崩拳",
          "description": "造成物伤，<desc_id=1015>应对状态</>：自己获得物攻+100%。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 2,
          "damage": [
            65
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 14,
          "image_url": "/assets/f5298db5f7e9/images/skills/714001.webp"
        },
        {
          "kind": "skill",
          "id": 7140070,
          "name": "散手",
          "description": "造成物伤，2连击，<desc_id=1015>应对状态</>：本技能改为6连击。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 3,
          "damage": [
            35
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 14,
          "image_url": "/assets/f5298db5f7e9/images/skills/113005.webp"
        },
        {
          "kind": "skill",
          "id": 7140080,
          "name": "无影脚",
          "description": "造成物伤，<desc_id=1015>应对状态</>：本次技能威力变为2倍。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 3,
          "damage": [
            85
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 14,
          "image_url": "/assets/f5298db5f7e9/images/skills/714002.webp"
        },
        {
          "kind": "skill",
          "id": 7140090,
          "name": "斩断",
          "description": "造成物伤，<desc_id=1015>应对状态</>：额外<desc_id=1011>打断</>被应对技能。",
          "description_links": {
            "1011": {
              "id": 1011,
              "note": "打断",
              "description": "使敌方本次无法释放对应技能。"
            },
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 2,
          "damage": [
            70
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 14,
          "image_url": "/assets/f5298db5f7e9/images/skills/213009.webp"
        },
        {
          "kind": "skill",
          "id": 7140120,
          "name": "技巧打击",
          "description": "造成物伤，<desc_id=1015>应对状态</>：本次技能威力变为10倍。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 2,
          "damage": [
            35
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 14,
          "image_url": "/assets/f5298db5f7e9/images/skills/714004.webp"
        },
        {
          "kind": "skill",
          "id": 7140130,
          "name": "截拳",
          "description": "造成物伤，<desc_id=1015>应对状态</>：造成<desc_id=1011>打断</>，回复被打断技能能耗的能量。",
          "description_links": {
            "1011": {
              "id": 1011,
              "note": "打断",
              "description": "使敌方本次无法释放对应技能。"
            },
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 3,
          "damage": [
            85
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 14,
          "image_url": "/assets/f5298db5f7e9/images/skills/213014.webp"
        },
        {
          "kind": "skill",
          "id": 7140220,
          "name": "爆冲",
          "description": "造成物伤，<desc_id=1015>应对状态</>：本次技能威力变为5倍。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 3,
          "damage": [
            65
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 14,
          "image_url": "/assets/f5298db5f7e9/images/skills/113026.webp"
        },
        {
          "kind": "skill",
          "id": 7140340,
          "name": "驱赶",
          "description": "造成魔伤，<desc_id=3019>选择</>：本次技能威力+20或<desc_id=1015>应对状态</>时本次技能威力+140。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "3019": {
              "id": 3019,
              "note": "选择",
              "description": "可以从2个效果中选择1个使用。（2个效果视为相同技能，分别记为「明」和「暗」）"
            }
          },
          "energy_cost": 3,
          "damage": [
            70
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 14,
          "image_url": "/assets/f5298db5f7e9/images/skills/113038.webp"
        },
        {
          "kind": "skill",
          "id": 7150110,
          "name": "龙卷风",
          "description": "造成物伤，<desc_id=1005>迅捷</>，<desc_id=1015>应对状态</>：本次技能威力变为1.5倍。",
          "description_links": {
            "1005": {
              "id": 1005,
              "note": "迅捷",
              "description": "通过主动更换精灵的方式入场时，使用第一个能量满足要求，并带有迅捷的技能。"
            },
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 5,
          "damage": [
            70
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 15,
          "image_url": "/assets/f5298db5f7e9/images/skills/715005.webp"
        },
        {
          "kind": "skill",
          "id": 7150200,
          "name": "羽刃",
          "description": "造成物伤，<desc_id=1015>应对状态</>：回合结束使敌方<desc_id=1026>紧急脱离</>。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "1026": {
              "id": 1026,
              "note": "紧急脱离",
              "description": "精灵离场，并随机选择队伍里一只其他精灵替换入场。本回合入场的精灵免疫此效果。"
            }
          },
          "energy_cost": 2,
          "damage": [
            75
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 15,
          "image_url": "/assets/f5298db5f7e9/images/skills/114015.webp"
        },
        {
          "kind": "skill",
          "id": 7170100,
          "name": "惊吓盒子",
          "description": "造成物伤，<desc_id=1015>应对状态</>：使敌方失去6能量。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 3,
          "damage": [
            80
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 17,
          "image_url": "/assets/f5298db5f7e9/images/skills/717013.webp"
        },
        {
          "kind": "skill",
          "id": 7180100,
          "name": "撕裂",
          "description": "造成物伤，<desc_id=1015>应对状态</>：本次攻击<desc_id=1029>吸血</>100%。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "1029": {
              "id": 1029,
              "note": "吸血",
              "description": "造成伤害时，根据吸血比例和造成伤害值，回复生命。"
            }
          },
          "energy_cost": 3,
          "damage": [
            85
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 18,
          "image_url": "/assets/f5298db5f7e9/images/skills/718008.webp"
        },
        {
          "kind": "skill",
          "id": 7180120,
          "name": "暗突袭",
          "description": "造成物伤，<desc_id=1029>吸血</>50%，<desc_id=1015>应对状态</>：本次技能威力翻倍。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "1029": {
              "id": 1029,
              "note": "吸血",
              "description": "造成伤害时，根据吸血比例和造成伤害值，回复生命。"
            }
          },
          "energy_cost": 4,
          "damage": [
            70
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 18,
          "image_url": "/assets/f5298db5f7e9/images/skills/718002.webp"
        },
        {
          "kind": "skill",
          "id": 7180140,
          "name": "灾厄",
          "description": "对自己造成物伤，<desc_id=1015>应对状态</>：改为对敌方造成物伤，且本次技能威力+120。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 1,
          "damage": [
            60
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 18,
          "image_url": "/assets/f5298db5f7e9/images/skills/217011.webp"
        },
        {
          "kind": "skill",
          "id": 7180290,
          "name": "跌落",
          "description": "造成大量物伤，自己获得物攻-50%，<desc_id=1015>应对状态</>：改为获得物攻+50%。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 3,
          "damage": [
            120
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 18,
          "image_url": "/assets/f5298db5f7e9/images/skills/117027.webp"
        },
        {
          "kind": "skill",
          "id": 7070240,
          "name": "铁蒺藜",
          "description": "造成魔伤，<desc_id=1015>应对状态</>：本次伤害翻倍。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 3,
          "damage": [
            85
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 19,
          "image_url": "/assets/f5298db5f7e9/images/skills/106018.webp"
        },
        {
          "kind": "skill",
          "id": 7190270,
          "name": "错乱",
          "description": "造成魔伤，<desc_id=1015>应对状态</>：敌方获得3层<desc_id=1035>星陨印记</>。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "1035": {
              "id": 1035,
              "note": "星陨印记",
              "description": "<desc_id=3010>印记</>效果，使用非幻系技能攻击拥有此印记的精灵时，会触发星陨印记，消耗全部星陨层数，对其造成额外的幻系伤害。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 2,
          "damage": [
            65
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 20,
          "image_url": "/assets/f5298db5f7e9/images/skills/118007.webp"
        }
      ],
      "used_by_passive_spirits": [],
      "picture": null,
      "icon_key": "counter-status"
    },
    {
      "kind": "description_note",
      "id": 1016,
      "note_id": 1016,
      "note": "应对攻击",
      "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。",
      "description_links": {},
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7020780,
          "name": "防御",
          "description": "减伤70%，<desc_id=1016>应对攻击</>。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 2,
          "image_url": "/assets/f5298db5f7e9/images/skills/700023.webp"
        },
        {
          "kind": "skill",
          "id": 7020790,
          "name": "防反",
          "description": "减伤70%，<desc_id=1016>应对攻击</>：自己获得物攻和魔攻+70%。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 2,
          "image_url": "/assets/f5298db5f7e9/images/skills/703005.webp"
        },
        {
          "kind": "skill",
          "id": 7020800,
          "name": "血气",
          "description": "减伤60%，<desc_id=1016>应对攻击</>：本回合受到致命伤害时，保留1生命值。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 2,
          "image_url": "/assets/f5298db5f7e9/images/skills/301053.webp"
        },
        {
          "kind": "skill",
          "id": 7020810,
          "name": "无畏之心",
          "description": "减伤100%，<desc_id=1016>应对攻击</>：减免的伤害变为回复自己生命，且本技能能耗永久+2。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 5,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": true,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 2,
          "image_url": "/assets/f5298db5f7e9/images/skills/702053.webp"
        },
        {
          "kind": "skill",
          "id": 7021110,
          "name": "有效预防",
          "description": "减伤50%，<desc_id=1016>应对攻击</>：下一次行动获得<desc_id=1020>先手</>+1。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            },
            "1020": {
              "id": 1020,
              "note": "先手",
              "description": "技能行动的优先级，先手度更高的技能忽略双方精灵速度差异，优先释放，先手度可叠加。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 2,
          "image_url": "/assets/f5298db5f7e9/images/skills/201094.webp"
        },
        {
          "kind": "skill",
          "id": 7021120,
          "name": "嗜痛",
          "description": "减伤80%，<desc_id=1016>应对攻击</>：期间自己每受到1次攻击伤害，获得双攻+40%。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 2,
          "image_url": "/assets/f5298db5f7e9/images/skills/301096.webp"
        },
        {
          "kind": "skill",
          "id": 7021130,
          "name": "吓退",
          "description": "减伤60%，<desc_id=1016>应对攻击</>：敌方<desc_id=1003>脱离</>。",
          "description_links": {
            "1003": {
              "id": 1003,
              "note": "脱离",
              "description": "精灵离场，并选择队伍里一只其他精灵替换入场。本回合入场的精灵免疫此效果。"
            },
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 2,
          "image_url": "/assets/f5298db5f7e9/images/skills/301098.webp"
        },
        {
          "kind": "skill",
          "id": 7030320,
          "name": "酶浓度调整",
          "description": "减伤80%，<desc_id=1016>应对攻击</>：自己回复20%生命。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 3,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 3,
          "image_url": "/assets/f5298db5f7e9/images/skills/102019.webp"
        },
        {
          "kind": "skill",
          "id": 7030330,
          "name": "蜡质膜",
          "description": "减伤80%，<desc_id=1016>应对攻击</>：回复3能量。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 3,
          "image_url": "/assets/f5298db5f7e9/images/skills/703026.webp"
        },
        {
          "kind": "skill",
          "id": 7030520,
          "name": "纤维化",
          "description": "减伤80%，<desc_id=1016>应对攻击</>：自己获得物防+70%。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 3,
          "image_url": "/assets/f5298db5f7e9/images/skills/102036.webp"
        },
        {
          "kind": "skill",
          "id": 7040300,
          "name": "火焰护盾",
          "description": "减伤70%，<desc_id=1016>应对攻击</>：敌方获得6层<desc_id=1002>灼烧</>。",
          "description_links": {
            "1002": {
              "id": 1002,
              "note": "灼烧",
              "description": "回合结束时，造成2%生命的火系伤害，并衰减一半层数。（火系精灵免疫此效果）"
            },
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 4,
          "image_url": "/assets/f5298db5f7e9/images/skills/704019.webp"
        },
        {
          "kind": "skill",
          "id": 7040450,
          "name": "淬火",
          "description": "减伤80%，<desc_id=1016>应对攻击</>：下次攻击技能威力翻倍。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 4,
          "image_url": "/assets/f5298db5f7e9/images/skills/103034.webp"
        },
        {
          "kind": "skill",
          "id": 7040640,
          "name": "暖气",
          "description": "减伤70%，<desc_id=1016>应对攻击</>：下一次攻击时，技能威力+50。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 4,
          "image_url": "/assets/f5298db5f7e9/images/skills/103042.webp"
        },
        {
          "kind": "skill",
          "id": 7050260,
          "name": "泡沫幻影",
          "description": "减伤80%，<desc_id=1016>应对攻击</>：自己<desc_id=1003>脱离</>。",
          "description_links": {
            "1003": {
              "id": 1003,
              "note": "脱离",
              "description": "精灵离场，并选择队伍里一只其他精灵替换入场。本回合入场的精灵免疫此效果。"
            },
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 5,
          "image_url": "/assets/f5298db5f7e9/images/skills/705022.webp"
        },
        {
          "kind": "skill",
          "id": 7050270,
          "name": "水泡盾",
          "description": "减伤80%，<desc_id=1016>应对攻击</>：自己获得魔攻+70%。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 5,
          "image_url": "/assets/f5298db5f7e9/images/skills/703104.webp"
        },
        {
          "kind": "skill",
          "id": 7050280,
          "name": "水环",
          "description": "减伤60%，<desc_id=1016>应对攻击</>：自己获得全技能能耗-2。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 5,
          "image_url": "/assets/f5298db5f7e9/images/skills/705020.webp"
        },
        {
          "kind": "skill",
          "id": 7050420,
          "name": "潮汐",
          "description": "减伤60%，<desc_id=1016>应对攻击</>：自己获得1层<desc_id=1022>湿润印记</>。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            },
            "1022": {
              "id": 1022,
              "note": "湿润印记",
              "description": "<desc_id=3010>印记</>效果，全技能能耗-1。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 4,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 5,
          "image_url": "/assets/f5298db5f7e9/images/skills/104033.webp"
        },
        {
          "kind": "skill",
          "id": 7060150,
          "name": "镜像反射",
          "description": "减伤70%，<desc_id=1016>应对攻击</>：本技能变为被应对的技能。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 6,
          "image_url": "/assets/f5298db5f7e9/images/skills/305006.webp"
        },
        {
          "kind": "skill",
          "id": 7060250,
          "name": "点亮",
          "description": "减伤90%，<desc_id=1016>应对攻击</>：自己获得光系技能威力永久+50%。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 6,
          "image_url": "/assets/f5298db5f7e9/images/skills/205016.webp"
        },
        {
          "kind": "skill",
          "id": 7080220,
          "name": "刺盾",
          "description": "减伤70%，<desc_id=1016>应对攻击</>：敌方获得物攻-70%。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 8,
          "image_url": "/assets/f5298db5f7e9/images/skills/708019.webp"
        },
        {
          "kind": "skill",
          "id": 7080230,
          "name": "硬化",
          "description": "减伤90%，若上次使用攻击技则本技能能耗-2，<desc_id=1016>应对攻击</>。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": true,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 8,
          "image_url": "/assets/f5298db5f7e9/images/skills/708020.webp"
        },
        {
          "kind": "skill",
          "id": 7080240,
          "name": "壁垒",
          "description": "减伤90%，<desc_id=1016>应对攻击</>：防御技能冷却-1。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 8,
          "image_url": "/assets/f5298db5f7e9/images/skills/708004.webp"
        },
        {
          "kind": "skill",
          "id": 7080250,
          "name": "遁地",
          "description": "减伤50%并<desc_id=1003>脱离</>，<desc_id=1016>应对攻击</>。",
          "description_links": {
            "1003": {
              "id": 1003,
              "note": "脱离",
              "description": "精灵离场，并选择队伍里一只其他精灵替换入场。本回合入场的精灵免疫此效果。"
            },
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 3,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 8,
          "image_url": "/assets/f5298db5f7e9/images/skills/708016.webp"
        },
        {
          "kind": "skill",
          "id": 7080400,
          "name": "淤泥表皮",
          "description": "减伤80%，<desc_id=1016>应对攻击</>：敌方获得<desc_id=3005>连击数</>-3。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            },
            "3005": {
              "id": 3005,
              "note": "连击数",
              "description": "改变连击次数，仅对有连击的技能生效。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 8,
          "image_url": "/assets/f5298db5f7e9/images/skills/107036.webp"
        },
        {
          "kind": "skill",
          "id": 7080410,
          "name": "不动如山",
          "description": "减伤90%，<desc_id=1016>应对攻击</>：自己获得物攻+50%。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 8,
          "image_url": "/assets/f5298db5f7e9/images/skills/107039.webp"
        },
        {
          "kind": "skill",
          "id": 7090200,
          "name": "冰天雪地",
          "description": "减伤80%，<desc_id=1016>应对攻击</>：被应对技能能耗+3。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 9,
          "image_url": "/assets/f5298db5f7e9/images/skills/108014.webp"
        },
        {
          "kind": "skill",
          "id": 7090210,
          "name": "冰墙",
          "description": "减伤80%，<desc_id=1016>应对攻击</>：敌方获得2层<desc_id=1004>冻结</>。",
          "description_links": {
            "1004": {
              "id": 1004,
              "note": "冻结",
              "description": "冻结5%生命，若当前生命低于冻结比例，则力竭。（冰系精灵免疫此效果）"
            },
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 9,
          "image_url": "/assets/f5298db5f7e9/images/skills/709004.webp"
        },
        {
          "kind": "skill",
          "id": 7090340,
          "name": "冰蛋壳",
          "description": "减伤70%，<desc_id=1016>应对攻击</>：敌方获得2层<desc_id=1032>减速印记</>。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            },
            "1032": {
              "id": 1032,
              "note": "减速印记",
              "description": "<desc_id=3010>印记</>效果，速度-10。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 3,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 9,
          "image_url": "/assets/f5298db5f7e9/images/skills/108029.webp"
        },
        {
          "kind": "skill",
          "id": 7090350,
          "name": "雪替身",
          "description": "减伤70%，<desc_id=1016>应对攻击</>：回复能量，回复值等于被应对技能能耗的2倍。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 9,
          "image_url": "/assets/f5298db5f7e9/images/skills/108031.webp"
        },
        {
          "kind": "skill",
          "id": 7100250,
          "name": "龙血",
          "description": "减伤70%，本技能可以在蓄力状态下使用，<desc_id=1016>应对攻击</>：下次技能无需<desc_id=1007>蓄力</>。",
          "description_links": {
            "1007": {
              "id": 1007,
              "note": "蓄力",
              "description": "该技能需要先蓄力1回合，下回合才能释放。蓄力期间免疫所有离场效果。"
            },
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": true,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 10,
          "image_url": "/assets/f5298db5f7e9/images/skills/109016.webp"
        },
        {
          "kind": "skill",
          "id": 7100320,
          "name": "守护咒",
          "description": "减伤90%，<desc_id=1016>应对攻击</>。<desc_id=3011>巧变</>：龙系状态技能。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            },
            "3011": {
              "id": 3011,
              "note": "巧变",
              "description": "使用后会变为指定范围内的随机技能，且能耗-1。使用该随机技能后会变回原技能。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 10,
          "image_url": "/assets/f5298db5f7e9/images/skills/109018.webp"
        },
        {
          "kind": "skill",
          "id": 7110280,
          "name": "集中",
          "description": "减伤80%，<desc_id=1016>应对攻击</>：自己回合结束<desc_id=1024>返场</>。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            },
            "1024": {
              "id": 1024,
              "note": "返场",
              "description": "精灵离场，并立即入场。本回合入场的精灵免疫此效果。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 11,
          "image_url": "/assets/f5298db5f7e9/images/skills/310012.webp"
        },
        {
          "kind": "skill",
          "id": 7110420,
          "name": "电磁偏转",
          "description": "减伤70%，<desc_id=1016>应对攻击</>：下回合所选技能使用次数+1。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 3,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 11,
          "image_url": "/assets/f5298db5f7e9/images/skills/110029.webp"
        },
        {
          "kind": "skill",
          "id": 7120250,
          "name": "不可接触",
          "description": "减伤50%，敌方每有1层<desc_id=1036>中毒效果</>，本技能减伤+10%，<desc_id=1016>应对攻击</>。",
          "description_links": {
            "1001": {
              "id": 1001,
              "note": "中毒",
              "description": "回合结束时，造成3%生命的毒系伤害。（毒系精灵免疫此效果）"
            },
            "1014": {
              "id": 1014,
              "note": "中毒印记",
              "description": "<desc_id=3010>印记</>效果，回合结束造成3%生命的毒系伤害。"
            },
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            },
            "1036": {
              "id": 1036,
              "note": "中毒效果",
              "description": "包括<desc_id=1001>中毒</>和<desc_id=1014>中毒印记</>。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 12,
          "image_url": "/assets/f5298db5f7e9/images/skills/111022.webp"
        },
        {
          "kind": "skill",
          "id": 7120270,
          "name": "溶解",
          "description": "减伤90%，<desc_id=1016>应对攻击</>：驱散敌方1种<desc_id=1012>增益</>。",
          "description_links": {
            "1012": {
              "id": 1012,
              "note": "增益",
              "description": "增加属性、技能威力、连击数，以及降低能耗、吸血、过载等效果。（不包括类型为“印记”、“特性”、“其他”的效果）"
            },
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 12,
          "image_url": "/assets/f5298db5f7e9/images/skills/111028.webp"
        },
        {
          "kind": "skill",
          "id": 7120300,
          "name": "毒肽",
          "description": "减伤70%，<desc_id=3011>巧变</>：毒系状态技能，<desc_id=1016>应对攻击</>。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            },
            "3011": {
              "id": 3011,
              "note": "巧变",
              "description": "使用后会变为指定范围内的随机技能，且能耗-1。使用该随机技能后会变回原技能。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 12,
          "image_url": "/assets/f5298db5f7e9/images/skills/111026.webp"
        },
        {
          "kind": "skill",
          "id": 7130220,
          "name": "掩护",
          "description": "减伤70%，<desc_id=1026>紧急脱离</>，<desc_id=1016>应对攻击</>：下个入场精灵获得减伤。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            },
            "1026": {
              "id": 1026,
              "note": "紧急脱离",
              "description": "精灵离场，并随机选择队伍里一只其他精灵替换入场。本回合入场的精灵免疫此效果。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 13,
          "image_url": "/assets/f5298db5f7e9/images/skills/212015.webp"
        },
        {
          "kind": "skill",
          "id": 7130320,
          "name": "虫结阵",
          "description": "减伤80%，<desc_id=1016>应对攻击</>：己方队伍获得1次随机<desc_id=1009>奉献</>。",
          "description_links": {
            "1009": {
              "id": 1009,
              "note": "奉献",
              "description": "使己方队伍中所有的「啃咬」和「虫群」技能获得奉献对应的强化效果。"
            },
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 13,
          "image_url": "/assets/f5298db5f7e9/images/skills/112025.webp"
        },
        {
          "kind": "skill",
          "id": 7140180,
          "name": "硬门",
          "description": "<desc_id=1016>应对攻击</>：<desc_id=1011>打断</>被应对技能，并造成90威力物伤。",
          "description_links": {
            "1011": {
              "id": 1011,
              "note": "打断",
              "description": "使敌方本次无法释放对应技能。"
            },
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 14,
          "image_url": "/assets/f5298db5f7e9/images/skills/714007.webp"
        },
        {
          "kind": "skill",
          "id": 7140190,
          "name": "听桥",
          "description": "减伤60%，<desc_id=1016>应对攻击</>：对敌方造成武系物理伤害，威力与被应对技能相等。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 4,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 14,
          "image_url": "/assets/f5298db5f7e9/images/skills/714009.webp"
        },
        {
          "kind": "skill",
          "id": 7140300,
          "name": "防御反击",
          "description": "减伤80%，<desc_id=1016>应对攻击</>：自己获得全技能威力+40。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 3,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 14,
          "image_url": "/assets/f5298db5f7e9/images/skills/113035.webp"
        },
        {
          "kind": "skill",
          "id": 7150150,
          "name": "风墙",
          "description": "减伤50%，<desc_id=1005>迅捷</>，<desc_id=1016>应对攻击</>。",
          "description_links": {
            "1005": {
              "id": 1005,
              "note": "迅捷",
              "description": "通过主动更换精灵的方式入场时，使用第一个能量满足要求，并带有迅捷的技能。"
            },
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 15,
          "image_url": "/assets/f5298db5f7e9/images/skills/715012.webp"
        },
        {
          "kind": "skill",
          "id": 7150310,
          "name": "羽翼庇护",
          "description": "减伤70%，<desc_id=1016>应对攻击</>：自己获得<desc_id=3005>连击数</>+2。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            },
            "3005": {
              "id": 3005,
              "note": "连击数",
              "description": "改变连击次数，仅对有连击的技能生效。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 15,
          "image_url": "/assets/f5298db5f7e9/images/skills/114027.webp"
        },
        {
          "kind": "skill",
          "id": 7150420,
          "name": "无风",
          "description": "减伤50%，<desc_id=1016>应对攻击</>：敌方和自己均<desc_id=1003>脱离</>。",
          "description_links": {
            "1003": {
              "id": 1003,
              "note": "脱离",
              "description": "精灵离场，并选择队伍里一只其他精灵替换入场。本回合入场的精灵免疫此效果。"
            },
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 15,
          "image_url": "/assets/f5298db5f7e9/images/skills/114039.webp"
        },
        {
          "kind": "skill",
          "id": 7160290,
          "name": "捧杀",
          "description": "减伤90%，<desc_id=1016>应对攻击</>：敌方获得1层<desc_id=1006>萌化</>。",
          "description_links": {
            "1006": {
              "id": 1006,
              "note": "萌化",
              "description": "退化到上一阶，种族资质相应降低。（可退化的精灵才可以获得萌化，下场不会消失）"
            },
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 4,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 16,
          "image_url": "/assets/f5298db5f7e9/images/skills/115017.webp"
        },
        {
          "kind": "skill",
          "id": 7160340,
          "name": "委屈",
          "description": "减伤70%，<desc_id=1016>应对攻击</>：自己获得1层<desc_id=3012>萌芽印记</>。",
          "description_links": {
            "1012": {
              "id": 1012,
              "note": "增益",
              "description": "增加属性、技能威力、连击数，以及降低能耗、吸血、过载等效果。（不包括类型为“印记”、“特性”、“其他”的效果）"
            },
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            },
            "3012": {
              "id": 3012,
              "note": "萌芽印记",
              "description": "获得<desc_id=1012>增益</>时，会额外获得1层。"
            }
          },
          "energy_cost": 4,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 16,
          "image_url": "/assets/f5298db5f7e9/images/skills/115025.webp"
        },
        {
          "kind": "skill",
          "id": 7170150,
          "name": "报复",
          "description": "减伤70%，<desc_id=1016>应对攻击</>：敌方失去3能量。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 17,
          "image_url": "/assets/f5298db5f7e9/images/skills/705001.webp"
        },
        {
          "kind": "skill",
          "id": 7170260,
          "name": "虚化",
          "description": "减伤80%，<desc_id=1016>应对攻击</>：自己获得魔防+70%。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 17,
          "image_url": "/assets/f5298db5f7e9/images/skills/116020.webp"
        },
        {
          "kind": "skill",
          "id": 7180210,
          "name": "等价交换",
          "description": "减伤90%，<desc_id=1016>应对攻击</>：自己获得50%<desc_id=1029>吸血</>。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            },
            "1029": {
              "id": 1029,
              "note": "吸血",
              "description": "造成伤害时，根据吸血比例和造成伤害值，回复生命。"
            }
          },
          "energy_cost": 3,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 18,
          "image_url": "/assets/f5298db5f7e9/images/skills/317018.webp"
        },
        {
          "kind": "skill",
          "id": 7180330,
          "name": "虚假破产",
          "description": "减伤80%，能量不足时，消耗5%生命代替1能量，<desc_id=1016>应对攻击</>。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 18,
          "image_url": "/assets/f5298db5f7e9/images/skills/117032.webp"
        },
        {
          "kind": "skill",
          "id": 7070080,
          "name": "能量守恒",
          "description": "减伤80%，<desc_id=1016>应对攻击</>：两侧技能能耗永久-1。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 19,
          "image_url": "/assets/f5298db5f7e9/images/skills/206008.webp"
        },
        {
          "kind": "skill",
          "id": 7070270,
          "name": "相位移动",
          "description": "减伤50%，本技能位于1号位或3号位时，额外减伤40%，<desc_id=1016>应对攻击</>，<desc_id=1033>传动</>1。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            },
            "1033": {
              "id": 1033,
              "note": "传动",
              "description": "回合开始时，带有“传动X”的技能会向下移动X个位置，该效果可叠加。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 19,
          "image_url": "/assets/f5298db5f7e9/images/skills/206026.webp"
        },
        {
          "kind": "skill",
          "id": 7190400,
          "name": "冥想",
          "description": "减伤80%，<desc_id=1016>应对攻击</>：敌方获得2层<desc_id=1035>星陨印记</>。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            },
            "1035": {
              "id": 1035,
              "note": "星陨印记",
              "description": "<desc_id=3010>印记</>效果，使用非幻系技能攻击拥有此印记的精灵时，会触发星陨印记，消耗全部星陨层数，对其造成额外的幻系伤害。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 3,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 20,
          "image_url": "/assets/f5298db5f7e9/images/skills/118022.webp"
        },
        {
          "kind": "skill",
          "id": 7190520,
          "name": "引力偏转",
          "description": "减伤80%，<desc_id=1016>应对攻击</>：以魔法伤害触发敌方的星陨效果。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 20,
          "image_url": "/assets/f5298db5f7e9/images/skills/118044.webp"
        }
      ],
      "used_by_passive_spirits": [],
      "picture": null,
      "icon_key": "counter-attack"
    },
    {
      "kind": "description_note",
      "id": 1017,
      "note_id": 1017,
      "note": "应对防御",
      "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。",
      "description_links": {},
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7020690,
          "name": "快速移动",
          "description": "自己获得速度+80，<desc_id=1017>应对防御</>：改为速度+160。",
          "description_links": {
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 2,
          "image_url": "/assets/f5298db5f7e9/images/skills/700032.webp"
        },
        {
          "kind": "skill",
          "id": 7020730,
          "name": "应激反应",
          "description": "自己回复25%生命，<desc_id=1017>应对防御</>：改为回复50%生命。",
          "description_links": {
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 2,
          "image_url": "/assets/f5298db5f7e9/images/skills/702053.webp"
        },
        {
          "kind": "skill",
          "id": 7020760,
          "name": "精神扰乱",
          "description": "敌方获得全技能能耗+1，<desc_id=1017>应对防御</>：改为能耗+3。",
          "description_links": {
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 0,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 2,
          "image_url": "/assets/f5298db5f7e9/images/skills/401047.webp"
        },
        {
          "kind": "skill",
          "id": 7021160,
          "name": "摇篮曲",
          "description": "敌方获得全技能能耗+3，<desc_id=1017>应对防御</>：额外造成<desc_id=1011>打断</>，且敌方下回合获得眩晕。",
          "description_links": {
            "1011": {
              "id": 1011,
              "note": "打断",
              "description": "使敌方本次无法释放对应技能。"
            },
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 5,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 2,
          "image_url": "/assets/f5298db5f7e9/images/skills/201102.webp"
        },
        {
          "kind": "skill",
          "id": 7030230,
          "name": "盛开",
          "description": "自己获得全技能威力+30，<desc_id=1017>应对防御</>：改为威力+60。",
          "description_links": {
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 3,
          "image_url": "/assets/f5298db5f7e9/images/skills/102008.webp"
        },
        {
          "kind": "skill",
          "id": 7030270,
          "name": "芳香诱引",
          "description": "自己获得<desc_id=3005>连击数</>+2，<desc_id=1017>应对防御</>：额外造成<desc_id=1011>打断</>，且敌方下回合获得眩晕。",
          "description_links": {
            "1011": {
              "id": 1011,
              "note": "打断",
              "description": "使敌方本次无法释放对应技能。"
            },
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "3005": {
              "id": 3005,
              "note": "连击数",
              "description": "改变连击次数，仅对有连击的技能生效。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 3,
          "image_url": "/assets/f5298db5f7e9/images/skills/703010.webp"
        },
        {
          "kind": "skill",
          "id": 7040270,
          "name": "热身",
          "description": "下一次攻击时，技能威力翻倍，<desc_id=1017>应对防御</>：改为威力变为4倍。",
          "description_links": {
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 4,
          "image_url": "/assets/f5298db5f7e9/images/skills/704011.webp"
        },
        {
          "kind": "skill",
          "id": 7040290,
          "name": "天火",
          "description": "敌方获得10层<desc_id=1002>灼烧</>，<desc_id=1017>应对防御</>：改为获得30层。",
          "description_links": {
            "1002": {
              "id": 1002,
              "note": "灼烧",
              "description": "回合结束时，造成2%生命的火系伤害，并衰减一半层数。（火系精灵免疫此效果）"
            },
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 3,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 4,
          "image_url": "/assets/f5298db5f7e9/images/skills/705016.webp"
        },
        {
          "kind": "skill",
          "id": 7050410,
          "name": "盐水浴",
          "description": "自己获得全技能能耗-2，<desc_id=1017>应对防御</>：改为技能能耗-3。",
          "description_links": {
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 5,
          "image_url": "/assets/f5298db5f7e9/images/skills/104031.webp"
        },
        {
          "kind": "skill",
          "id": 7050530,
          "name": "汇流",
          "description": "<desc_id=3008>雨天</>的回合数延长4回合，<desc_id=1017>应对防御</>：改为延长8回合。",
          "description_links": {
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "3008": {
              "id": 3008,
              "note": "雨天",
              "description": "天气为雨天时，双方的水系技能威力+75%。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 5,
          "image_url": "/assets/f5298db5f7e9/images/skills/104038.webp"
        },
        {
          "kind": "skill",
          "id": 7060240,
          "name": "放晴",
          "description": "光系技能威力永久+50%，<desc_id=1017>应对防御</>：改为永久+100%。",
          "description_links": {
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 6,
          "image_url": "/assets/f5298db5f7e9/images/skills/205017.webp"
        },
        {
          "kind": "skill",
          "id": 7080190,
          "name": "流沙",
          "description": "敌方获得3回合<desc_id=3023>禁足</>，<desc_id=1017>应对防御</>：敌方获得双防-60%。",
          "description_links": {
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "3009": {
              "id": 3009,
              "note": "离场",
              "description": "通过主动更换精灵或触发脱离效果的方式下场。（不包括精灵力竭后下场）"
            },
            "3023": {
              "id": 3023,
              "note": "禁足",
              "description": "处于禁足状态时，精灵无法<desc_id=3009>离场</>，且无法获得新的禁足状态。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 8,
          "image_url": "/assets/f5298db5f7e9/images/skills/708017.webp"
        },
        {
          "kind": "skill",
          "id": 7080200,
          "name": "泥浆铠甲",
          "description": "自己获得物攻和物防+60%，<desc_id=1017>应对防御</>：额外使自己的<desc_id=1012>增益</>翻倍。",
          "description_links": {
            "1012": {
              "id": 1012,
              "note": "增益",
              "description": "增加属性、技能威力、连击数，以及降低能耗、吸血、过载等效果。（不包括类型为“印记”、“特性”、“其他”的效果）"
            },
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 8,
          "image_url": "/assets/f5298db5f7e9/images/skills/708018.webp"
        },
        {
          "kind": "skill",
          "id": 7090170,
          "name": "瞬间零度",
          "description": "本回合敌方使用的技能能耗+3，<desc_id=1017>应对防御</>：改为全技能能耗+3。",
          "description_links": {
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 0,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 9,
          "image_url": "/assets/f5298db5f7e9/images/skills/709012.webp"
        },
        {
          "kind": "skill",
          "id": 7090400,
          "name": "冰点",
          "description": "敌方获得5层<desc_id=1004>冻结</>，<desc_id=1017>应对防御</>：额外获得5层。",
          "description_links": {
            "1004": {
              "id": 1004,
              "note": "冻结",
              "description": "冻结5%生命，若当前生命低于冻结比例，则力竭。（冰系精灵免疫此效果）"
            },
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 9,
          "image_url": "/assets/f5298db5f7e9/images/skills/208034.webp"
        },
        {
          "kind": "skill",
          "id": 7100300,
          "name": "龙守望",
          "description": "下次技能无需<desc_id=1007>蓄力</>，本技能可在<desc_id=1007>蓄力</>状态下使用。<desc_id=3019>选择</>：本次能耗-1或<desc_id=1017>应对防御</>时打断，敌方下回合获得眩晕。",
          "description_links": {
            "1007": {
              "id": 1007,
              "note": "蓄力",
              "description": "该技能需要先蓄力1回合，下回合才能释放。蓄力期间免疫所有离场效果。"
            },
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "3019": {
              "id": 3019,
              "note": "选择",
              "description": "可以从2个效果中选择1个使用。（2个效果视为相同技能，分别记为「明」和「暗」）"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 10,
          "image_url": "/assets/f5298db5f7e9/images/skills/209020.webp"
        },
        {
          "kind": "skill",
          "id": 7110250,
          "name": "麻痹",
          "description": "敌方<desc_id=1020>先手</>-1，<desc_id=1017>应对防御</>：额外使敌方获得双攻-70%。",
          "description_links": {
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "1020": {
              "id": 1020,
              "note": "先手",
              "description": "技能行动的优先级，先手度更高的技能忽略双方精灵速度差异，优先释放，先手度可叠加。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 11,
          "image_url": "/assets/f5298db5f7e9/images/skills/110009.webp"
        },
        {
          "kind": "skill",
          "id": 7110460,
          "name": "踏雷",
          "description": "自己回合结束时<desc_id=1024>返场</>，携带的攻击技能下回合获得1个已触发过的<desc_id=1010>迸发</>效果，<desc_id=1017>应对防御</>：改为获得所有触发过的<desc_id=1010>迸发</>效果。",
          "description_links": {
            "1010": {
              "id": 1010,
              "note": "迸发",
              "description": "入场后的首次行动，会获得额外效果。"
            },
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "1024": {
              "id": 1024,
              "note": "返场",
              "description": "精灵离场，并立即入场。本回合入场的精灵免疫此效果。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 11,
          "image_url": "/assets/f5298db5f7e9/images/skills/210030.webp"
        },
        {
          "kind": "skill",
          "id": 7120140,
          "name": "剧毒",
          "description": "敌方获得3层<desc_id=1001>中毒</>，<desc_id=1017>应对防御</>：改为获得8层。",
          "description_links": {
            "1001": {
              "id": 1001,
              "note": "中毒",
              "description": "回合结束时，造成3%生命的毒系伤害。（毒系精灵免疫此效果）"
            },
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 12,
          "image_url": "/assets/f5298db5f7e9/images/skills/712004.webp"
        },
        {
          "kind": "skill",
          "id": 7120290,
          "name": "重金属粉尘",
          "description": "携带的攻击技能获得<desc_id=3013>附加中毒</>3，<desc_id=1017>应对防御</>：改为获得<desc_id=3013>附加中毒</>6。",
          "description_links": {
            "1001": {
              "id": 1001,
              "note": "中毒",
              "description": "回合结束时，造成3%生命的毒系伤害。（毒系精灵免疫此效果）"
            },
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "3013": {
              "id": 3013,
              "note": "附加中毒",
              "description": "使用附加<desc_id=1001>中毒</>X的技能会使敌方获得X层<desc_id=1001>中毒</>。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 12,
          "image_url": "/assets/f5298db5f7e9/images/skills/211024.webp"
        },
        {
          "kind": "skill",
          "id": 7140150,
          "name": "破绽",
          "description": "敌方获得双防-70%，<desc_id=1017>应对防御</>：自己额外获得物攻+70%。",
          "description_links": {
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 14,
          "image_url": "/assets/f5298db5f7e9/images/skills/714003.webp"
        },
        {
          "kind": "skill",
          "id": 7140160,
          "name": "破防",
          "description": "敌方获得双防-70%，<desc_id=1017>应对防御</>：额外使被应对技能冷却2回合。",
          "description_links": {
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 14,
          "image_url": "/assets/f5298db5f7e9/images/skills/714011.webp"
        },
        {
          "kind": "skill",
          "id": 7140290,
          "name": "预备势",
          "description": "自己获得物攻+80%，<desc_id=1017>应对防御</>：额外使敌方获得物防-80%。",
          "description_links": {
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 14,
          "image_url": "/assets/f5298db5f7e9/images/skills/113033.webp"
        },
        {
          "kind": "skill",
          "id": 7150370,
          "name": "超声波",
          "description": "自己获得全技能威力+20，<desc_id=3019>选择</>：本次能耗-1或<desc_id=1017>应对防御</>时改为全技能威力永久+20。",
          "description_links": {
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "3019": {
              "id": 3019,
              "note": "选择",
              "description": "可以从2个效果中选择1个使用。（2个效果视为相同技能，分别记为「明」和「暗」）"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 15,
          "image_url": "/assets/f5298db5f7e9/images/skills/114031.webp"
        },
        {
          "kind": "skill",
          "id": 7170130,
          "name": "恶作剧",
          "description": "敌方失去3能量，<desc_id=1017>应对防御</>：改为敌方失去6能量。",
          "description_links": {
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 17,
          "image_url": "/assets/f5298db5f7e9/images/skills/717011.webp"
        },
        {
          "kind": "skill",
          "id": 7180190,
          "name": "恶意逃离",
          "description": "<desc_id=1003>脱离</>，<desc_id=1017>应对防御</>：额外使敌方攻击技能能耗+4。",
          "description_links": {
            "1003": {
              "id": 1003,
              "note": "脱离",
              "description": "精灵离场，并选择队伍里一只其他精灵替换入场。本回合入场的精灵免疫此效果。"
            },
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 18,
          "image_url": "/assets/f5298db5f7e9/images/skills/317016.webp"
        },
        {
          "kind": "skill",
          "id": 7180320,
          "name": "暗箱操作",
          "description": "自己获得双攻和双防-50%，<desc_id=1017>应对防御</>：改为敌方获得双攻和双防-120%。",
          "description_links": {
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 18,
          "image_url": "/assets/f5298db5f7e9/images/skills/117030.webp"
        },
        {
          "kind": "skill",
          "id": 7070070,
          "name": "联动装置",
          "description": "使用后两侧技能的威力永久+20，<desc_id=1017>应对防御</>：变为威力永久+30。",
          "description_links": {
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 0,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 19,
          "image_url": "/assets/f5298db5f7e9/images/skills/106007.webp"
        },
        {
          "kind": "skill",
          "id": 7190330,
          "name": "二律背反",
          "description": "敌方获得3层<desc_id=1035>星陨印记</>，<desc_id=1017>应对防御</>：额外使敌方<desc_id=1035>星陨印记</>层数翻倍。",
          "description_links": {
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "1035": {
              "id": 1035,
              "note": "星陨印记",
              "description": "<desc_id=3010>印记</>效果，使用非幻系技能攻击拥有此印记的精灵时，会触发星陨印记，消耗全部星陨层数，对其造成额外的幻系伤害。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 4,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 20,
          "image_url": "/assets/f5298db5f7e9/images/skills/719009.webp"
        },
        {
          "kind": "skill",
          "id": 7190460,
          "name": "重组",
          "description": "下一次攻击时，额外造成100%幻系伤害，<desc_id=1017>应对防御</>：改为额外造成300%幻系伤害。",
          "description_links": {
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 20,
          "image_url": "/assets/f5298db5f7e9/images/skills/218037.webp"
        }
      ],
      "used_by_passive_spirits": [],
      "picture": null,
      "icon_key": "counter-defense"
    },
    {
      "kind": "description_note",
      "id": 1018,
      "note_id": 1018,
      "note": "攻击印记",
      "description": "<desc_id=3010>印记</>效果，全技能威力+10%。",
      "description_links": {
        "3010": {
          "id": 3010,
          "note": "印记",
          "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
        }
      },
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7020710,
          "name": "主场优势",
          "description": "自己获得1层<desc_id=1018>攻击印记</>。",
          "description_links": {
            "1018": {
              "id": 1018,
              "note": "攻击印记",
              "description": "<desc_id=3010>印记</>效果，全技能威力+10%。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 3,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 2,
          "image_url": "/assets/f5298db5f7e9/images/skills/702045.webp"
        }
      ],
      "used_by_passive_spirits": [],
      "picture": null,
      "icon_key": "attack-mark"
    },
    {
      "kind": "description_note",
      "id": 1019,
      "note_id": 1019,
      "note": "棘刺印记",
      "description": "<desc_id=3010>印记</>效果，场上的精灵<desc_id=3009>离场</>后，更换入场的精灵失去6%生命。",
      "description_links": {
        "3009": {
          "id": 3009,
          "note": "离场",
          "description": "通过主动更换精灵或触发脱离效果的方式下场。（不包括精灵力竭后下场）"
        },
        "3010": {
          "id": 3010,
          "note": "印记",
          "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
        }
      },
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7020740,
          "name": "棘刺",
          "description": "敌方获得1层<desc_id=1019>棘刺印记</>。",
          "description_links": {
            "1019": {
              "id": 1019,
              "note": "棘刺印记",
              "description": "<desc_id=3010>印记</>效果，场上的精灵<desc_id=3009>离场</>后，更换入场的精灵失去6%生命。"
            },
            "3009": {
              "id": 3009,
              "note": "离场",
              "description": "通过主动更换精灵或触发脱离效果的方式下场。（不包括精灵力竭后下场）"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 2,
          "image_url": "/assets/f5298db5f7e9/images/skills/702063.webp"
        }
      ],
      "used_by_passive_spirits": [
        {
          "kind": "spirit",
          "petbase_id": 3566,
          "handbook_id": 439,
          "name": "壳栗丝鼠",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3566.webp"
        }
      ],
      "picture": null,
      "icon_key": "thorn-mark"
    },
    {
      "kind": "description_note",
      "id": 1020,
      "note_id": 1020,
      "note": "先手",
      "description": "技能行动的优先级，先手度更高的技能忽略双方精灵速度差异，优先释放，先手度可叠加。",
      "description_links": {},
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7020970,
          "name": "先发制人",
          "description": "造成物理伤害，<desc_id=1020>先手</>+1。",
          "description_links": {
            "1020": {
              "id": 1020,
              "note": "先手",
              "description": "技能行动的优先级，先手度更高的技能忽略双方精灵速度差异，优先释放，先手度可叠加。"
            }
          },
          "energy_cost": 2,
          "damage": [
            55
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 2,
          "image_url": "/assets/f5298db5f7e9/images/skills/101079.webp"
        },
        {
          "kind": "skill",
          "id": 7020980,
          "name": "天旋地转",
          "description": "造成物理伤害，<desc_id=1020>先手</>+1，<desc_id=1010>迸发</>：本次技能威力+30。",
          "description_links": {
            "1010": {
              "id": 1010,
              "note": "迸发",
              "description": "入场后的首次行动，会获得额外效果。"
            },
            "1020": {
              "id": 1020,
              "note": "先手",
              "description": "技能行动的优先级，先手度更高的技能忽略双方精灵速度差异，优先释放，先手度可叠加。"
            }
          },
          "energy_cost": 3,
          "damage": [
            60
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 2,
          "image_url": "/assets/f5298db5f7e9/images/skills/101080.webp"
        },
        {
          "kind": "skill",
          "id": 7021020,
          "name": "后发制人",
          "description": "造成物理伤害，<desc_id=1020>先手</>-1。",
          "description_links": {
            "1020": {
              "id": 1020,
              "note": "先手",
              "description": "技能行动的优先级，先手度更高的技能忽略双方精灵速度差异，优先释放，先手度可叠加。"
            }
          },
          "energy_cost": 3,
          "damage": [
            155
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 2,
          "image_url": "/assets/f5298db5f7e9/images/skills/101084.webp"
        },
        {
          "kind": "skill",
          "id": 7021110,
          "name": "有效预防",
          "description": "减伤50%，<desc_id=1016>应对攻击</>：下一次行动获得<desc_id=1020>先手</>+1。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            },
            "1020": {
              "id": 1020,
              "note": "先手",
              "description": "技能行动的优先级，先手度更高的技能忽略双方精灵速度差异，优先释放，先手度可叠加。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 2,
          "image_url": "/assets/f5298db5f7e9/images/skills/201094.webp"
        },
        {
          "kind": "skill",
          "id": 7080450,
          "name": "扬尘",
          "description": "造成魔伤，天气为<desc_id=3006>沙暴</>时，<desc_id=1020>先手</>+1。",
          "description_links": {
            "1020": {
              "id": 1020,
              "note": "先手",
              "description": "技能行动的优先级，先手度更高的技能忽略双方精灵速度差异，优先释放，先手度可叠加。"
            },
            "3006": {
              "id": 3006,
              "note": "沙暴",
              "description": "天气为沙暴时，双方的地系技能能耗减半。"
            }
          },
          "energy_cost": 3,
          "damage": [
            80
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 8,
          "image_url": "/assets/f5298db5f7e9/images/skills/107044.webp"
        },
        {
          "kind": "skill",
          "id": 7110250,
          "name": "麻痹",
          "description": "敌方<desc_id=1020>先手</>-1，<desc_id=1017>应对防御</>：额外使敌方获得双攻-70%。",
          "description_links": {
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "1020": {
              "id": 1020,
              "note": "先手",
              "description": "技能行动的优先级，先手度更高的技能忽略双方精灵速度差异，优先释放，先手度可叠加。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 11,
          "image_url": "/assets/f5298db5f7e9/images/skills/110009.webp"
        },
        {
          "kind": "skill",
          "id": 7150270,
          "name": "风隐",
          "description": "敌方和自己均<desc_id=1003>脱离</>，<desc_id=1020>先手</>-1。",
          "description_links": {
            "1003": {
              "id": 1003,
              "note": "脱离",
              "description": "精灵离场，并选择队伍里一只其他精灵替换入场。本回合入场的精灵免疫此效果。"
            },
            "1020": {
              "id": 1020,
              "note": "先手",
              "description": "技能行动的优先级，先手度更高的技能忽略双方精灵速度差异，优先释放，先手度可叠加。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 15,
          "image_url": "/assets/f5298db5f7e9/images/skills/214022.webp"
        },
        {
          "kind": "skill",
          "id": 7150390,
          "name": "俯冲",
          "description": "造成物伤，<desc_id=1020>先手</>+1。",
          "description_links": {
            "1020": {
              "id": 1020,
              "note": "先手",
              "description": "技能行动的优先级，先手度更高的技能忽略双方精灵速度差异，优先释放，先手度可叠加。"
            }
          },
          "energy_cost": 7,
          "damage": [
            105
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 15,
          "image_url": "/assets/f5298db5f7e9/images/skills/314034.webp"
        },
        {
          "kind": "skill",
          "id": 7180350,
          "name": "伪造账单",
          "description": "若敌方本回合回复生命，改为失去2倍（含溢出的回复量）。<desc_id=1020>先手</>+1。",
          "description_links": {
            "1020": {
              "id": 1020,
              "note": "先手",
              "description": "技能行动的优先级，先手度更高的技能忽略双方精灵速度差异，优先释放，先手度可叠加。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 18,
          "image_url": "/assets/f5298db5f7e9/images/skills/117034.webp"
        },
        {
          "kind": "skill",
          "id": 7070340,
          "name": "拖拉机",
          "description": "造成物伤，位于1号位时，<desc_id=1020>先手</>+1。<desc_id=1033>传动</>1。",
          "description_links": {
            "1020": {
              "id": 1020,
              "note": "先手",
              "description": "技能行动的优先级，先手度更高的技能忽略双方精灵速度差异，优先释放，先手度可叠加。"
            },
            "1033": {
              "id": 1033,
              "note": "传动",
              "description": "回合开始时，带有“传动X”的技能会向下移动X个位置，该效果可叠加。"
            }
          },
          "energy_cost": 3,
          "damage": [
            85
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 19,
          "image_url": "/assets/f5298db5f7e9/images/skills/106032.webp"
        }
      ],
      "used_by_passive_spirits": [
        {
          "kind": "spirit",
          "petbase_id": 3596,
          "handbook_id": 155,
          "name": "针叶巡林",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3596.webp"
        }
      ],
      "picture": null,
      "icon_key": "priority"
    },
    {
      "kind": "description_note",
      "id": 1021,
      "note_id": 1021,
      "note": "光合印记",
      "description": "<desc_id=3010>印记</>效果，回合结束时获得1能量。",
      "description_links": {
        "3010": {
          "id": 3010,
          "note": "印记",
          "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
        }
      },
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7030300,
          "name": "光合作用",
          "description": "自己获得1层<desc_id=1021>光合印记</>。",
          "description_links": {
            "1021": {
              "id": 1021,
              "note": "光合印记",
              "description": "<desc_id=3010>印记</>效果，回合结束时获得1能量。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 4,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 3,
          "image_url": "/assets/f5298db5f7e9/images/skills/701005.webp"
        }
      ],
      "used_by_passive_spirits": [],
      "picture": null,
      "icon_key": "photosynthesis-mark"
    },
    {
      "kind": "description_note",
      "id": 1022,
      "note_id": 1022,
      "note": "湿润印记",
      "description": "<desc_id=3010>印记</>效果，全技能能耗-1。",
      "description_links": {
        "3010": {
          "id": 3010,
          "note": "印记",
          "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
        }
      },
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7050240,
          "name": "打湿",
          "description": "自己获得1层<desc_id=1022>湿润印记</>。",
          "description_links": {
            "1022": {
              "id": 1022,
              "note": "湿润印记",
              "description": "<desc_id=3010>印记</>效果，全技能能耗-1。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 4,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 5,
          "image_url": "/assets/f5298db5f7e9/images/skills/705012.webp"
        },
        {
          "kind": "skill",
          "id": 7050420,
          "name": "潮汐",
          "description": "减伤60%，<desc_id=1016>应对攻击</>：自己获得1层<desc_id=1022>湿润印记</>。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            },
            "1022": {
              "id": 1022,
              "note": "湿润印记",
              "description": "<desc_id=3010>印记</>效果，全技能能耗-1。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 4,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 5,
          "image_url": "/assets/f5298db5f7e9/images/skills/104033.webp"
        }
      ],
      "used_by_passive_spirits": [],
      "picture": null,
      "icon_key": "wet-mark"
    },
    {
      "kind": "description_note",
      "id": 1023,
      "note_id": 1023,
      "note": "蓄电印记",
      "description": "<desc_id=3010>印记</>效果，攻击技能获得<desc_id=1010>迸发</>：本次威力+10。",
      "description_links": {
        "1010": {
          "id": 1010,
          "note": "迸发",
          "description": "入场后的首次行动，会获得额外效果。"
        },
        "3010": {
          "id": 3010,
          "note": "印记",
          "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
        }
      },
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7110260,
          "name": "增程电池",
          "description": "自己获得1层<desc_id=1023>蓄电印记</>。",
          "description_links": {
            "1010": {
              "id": 1010,
              "note": "迸发",
              "description": "入场后的首次行动，会获得额外效果。"
            },
            "1023": {
              "id": 1023,
              "note": "蓄电印记",
              "description": "<desc_id=3010>印记</>效果，攻击技能获得<desc_id=1010>迸发</>：本次威力+10。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 11,
          "image_url": "/assets/f5298db5f7e9/images/skills/711004.webp"
        }
      ],
      "used_by_passive_spirits": [],
      "picture": null,
      "icon_key": "electric-charge-mark"
    },
    {
      "kind": "description_note",
      "id": 1024,
      "note_id": 1024,
      "note": "返场",
      "description": "精灵离场，并立即入场。本回合入场的精灵免疫此效果。",
      "description_links": {},
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7110280,
          "name": "集中",
          "description": "减伤80%，<desc_id=1016>应对攻击</>：自己回合结束<desc_id=1024>返场</>。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            },
            "1024": {
              "id": 1024,
              "note": "返场",
              "description": "精灵离场，并立即入场。本回合入场的精灵免疫此效果。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 11,
          "image_url": "/assets/f5298db5f7e9/images/skills/310012.webp"
        },
        {
          "kind": "skill",
          "id": 7110360,
          "name": "过载回路",
          "description": "回合结束自己<desc_id=1024>返场</>，下回合所选技能使用次数+1。",
          "description_links": {
            "1024": {
              "id": 1024,
              "note": "返场",
              "description": "精灵离场，并立即入场。本回合入场的精灵免疫此效果。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 11,
          "image_url": "/assets/f5298db5f7e9/images/skills/110021.webp"
        },
        {
          "kind": "skill",
          "id": 7110370,
          "name": "远程访问",
          "description": "使敌方精灵<desc_id=1024>返场</>。",
          "description_links": {
            "1024": {
              "id": 1024,
              "note": "返场",
              "description": "精灵离场，并立即入场。本回合入场的精灵免疫此效果。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 11,
          "image_url": "/assets/f5298db5f7e9/images/skills/110022.webp"
        },
        {
          "kind": "skill",
          "id": 7110390,
          "name": "强制重启",
          "description": "造成魔伤，<desc_id=1015>应对状态</>：回合结束时使敌方精灵<desc_id=1024>返场</>。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "1024": {
              "id": 1024,
              "note": "返场",
              "description": "精灵离场，并立即入场。本回合入场的精灵免疫此效果。"
            }
          },
          "energy_cost": 3,
          "damage": [
            90
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 11,
          "image_url": "/assets/f5298db5f7e9/images/skills/110025.webp"
        },
        {
          "kind": "skill",
          "id": 7110460,
          "name": "踏雷",
          "description": "自己回合结束时<desc_id=1024>返场</>，携带的攻击技能下回合获得1个已触发过的<desc_id=1010>迸发</>效果，<desc_id=1017>应对防御</>：改为获得所有触发过的<desc_id=1010>迸发</>效果。",
          "description_links": {
            "1010": {
              "id": 1010,
              "note": "迸发",
              "description": "入场后的首次行动，会获得额外效果。"
            },
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "1024": {
              "id": 1024,
              "note": "返场",
              "description": "精灵离场，并立即入场。本回合入场的精灵免疫此效果。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 11,
          "image_url": "/assets/f5298db5f7e9/images/skills/210030.webp"
        }
      ],
      "used_by_passive_spirits": [
        {
          "kind": "spirit",
          "petbase_id": 3737,
          "handbook_id": 370,
          "name": "​​霹雳迪迪",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3737.webp"
        }
      ],
      "picture": null,
      "icon_key": "return"
    },
    {
      "kind": "description_note",
      "id": 1026,
      "note_id": 1026,
      "note": "紧急脱离",
      "description": "精灵离场，并随机选择队伍里一只其他精灵替换入场。本回合入场的精灵免疫此效果。",
      "description_links": {},
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7130220,
          "name": "掩护",
          "description": "减伤70%，<desc_id=1026>紧急脱离</>，<desc_id=1016>应对攻击</>：下个入场精灵获得减伤。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            },
            "1026": {
              "id": 1026,
              "note": "紧急脱离",
              "description": "精灵离场，并随机选择队伍里一只其他精灵替换入场。本回合入场的精灵免疫此效果。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 13,
          "image_url": "/assets/f5298db5f7e9/images/skills/212015.webp"
        },
        {
          "kind": "skill",
          "id": 7150200,
          "name": "羽刃",
          "description": "造成物伤，<desc_id=1015>应对状态</>：回合结束使敌方<desc_id=1026>紧急脱离</>。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "1026": {
              "id": 1026,
              "note": "紧急脱离",
              "description": "精灵离场，并随机选择队伍里一只其他精灵替换入场。本回合入场的精灵免疫此效果。"
            }
          },
          "energy_cost": 2,
          "damage": [
            75
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 15,
          "image_url": "/assets/f5298db5f7e9/images/skills/114015.webp"
        }
      ],
      "used_by_passive_spirits": [],
      "picture": null,
      "icon_key": "emergency-exit"
    },
    {
      "kind": "description_note",
      "id": 1027,
      "note_id": 1027,
      "note": "风起印记",
      "description": "<desc_id=3010>印记</>效果，先手攻击时，本次技能威力+20%。",
      "description_links": {
        "3010": {
          "id": 3010,
          "note": "印记",
          "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
        }
      },
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7150130,
          "name": "风起",
          "description": "自己获得1层<desc_id=1027>风起印记</>。",
          "description_links": {
            "1027": {
              "id": 1027,
              "note": "风起印记",
              "description": "<desc_id=3010>印记</>效果，先手攻击时，本次技能威力+20%。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 4,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 15,
          "image_url": "/assets/f5298db5f7e9/images/skills/715003.webp"
        }
      ],
      "used_by_passive_spirits": [
        {
          "kind": "spirit",
          "petbase_id": 3664,
          "handbook_id": 458,
          "name": "测风蝉",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3663.webp"
        }
      ],
      "picture": null,
      "icon_key": "wind-mark"
    },
    {
      "kind": "description_note",
      "id": 1028,
      "note_id": 1028,
      "note": "降灵印记",
      "description": "<desc_id=3010>印记</>效果，场上的精灵<desc_id=3009>离场</>后，更换入场的精灵失去1能量。",
      "description_links": {
        "3009": {
          "id": 3009,
          "note": "离场",
          "description": "通过主动更换精灵或触发脱离效果的方式下场。（不包括精灵力竭后下场）"
        },
        "3010": {
          "id": 3010,
          "note": "印记",
          "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
        }
      },
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7170140,
          "name": "降灵",
          "description": "敌方获得1层<desc_id=1028>降灵印记</>。",
          "description_links": {
            "1028": {
              "id": 1028,
              "note": "降灵印记",
              "description": "<desc_id=3010>印记</>效果，场上的精灵<desc_id=3009>离场</>后，更换入场的精灵失去1能量。"
            },
            "3009": {
              "id": 3009,
              "note": "离场",
              "description": "通过主动更换精灵或触发脱离效果的方式下场。（不包括精灵力竭后下场）"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 17,
          "image_url": "/assets/f5298db5f7e9/images/skills/717014.webp"
        }
      ],
      "used_by_passive_spirits": [],
      "picture": null,
      "icon_key": "spirit-mark"
    },
    {
      "kind": "description_note",
      "id": 1029,
      "note_id": 1029,
      "note": "吸血",
      "description": "造成伤害时，根据吸血比例和造成伤害值，回复生命。",
      "description_links": {},
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7030340,
          "name": "汲取",
          "description": "造成魔伤，并<desc_id=1029>吸血</>100%。",
          "description_links": {
            "1029": {
              "id": 1029,
              "note": "吸血",
              "description": "造成伤害时，根据吸血比例和造成伤害值，回复生命。"
            }
          },
          "energy_cost": 1,
          "damage": [
            30
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 3,
          "image_url": "/assets/f5298db5f7e9/images/skills/703018.webp"
        },
        {
          "kind": "skill",
          "id": 7130190,
          "name": "虫茧",
          "description": "自己回复20%生命，己方队伍获得1次<desc_id=1009>奉献</>：获得10%<desc_id=1029>吸血</>。",
          "description_links": {
            "1009": {
              "id": 1009,
              "note": "奉献",
              "description": "使己方队伍中所有的「啃咬」和「虫群」技能获得奉献对应的强化效果。"
            },
            "1029": {
              "id": 1029,
              "note": "吸血",
              "description": "造成伤害时，根据吸血比例和造成伤害值，回复生命。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 13,
          "image_url": "/assets/f5298db5f7e9/images/skills/212011.webp"
        },
        {
          "kind": "skill",
          "id": 7180090,
          "name": "蝙蝠",
          "description": "造成物伤，并<desc_id=1029>吸血</>100%。",
          "description_links": {
            "1029": {
              "id": 1029,
              "note": "吸血",
              "description": "造成伤害时，根据吸血比例和造成伤害值，回复生命。"
            }
          },
          "energy_cost": 2,
          "damage": [
            65
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 18,
          "image_url": "/assets/f5298db5f7e9/images/skills/706001.webp"
        },
        {
          "kind": "skill",
          "id": 7180100,
          "name": "撕裂",
          "description": "造成物伤，<desc_id=1015>应对状态</>：本次攻击<desc_id=1029>吸血</>100%。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "1029": {
              "id": 1029,
              "note": "吸血",
              "description": "造成伤害时，根据吸血比例和造成伤害值，回复生命。"
            }
          },
          "energy_cost": 3,
          "damage": [
            85
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 18,
          "image_url": "/assets/f5298db5f7e9/images/skills/718008.webp"
        },
        {
          "kind": "skill",
          "id": 7180120,
          "name": "暗突袭",
          "description": "造成物伤，<desc_id=1029>吸血</>50%，<desc_id=1015>应对状态</>：本次技能威力翻倍。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "1029": {
              "id": 1029,
              "note": "吸血",
              "description": "造成伤害时，根据吸血比例和造成伤害值，回复生命。"
            }
          },
          "energy_cost": 4,
          "damage": [
            70
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 18,
          "image_url": "/assets/f5298db5f7e9/images/skills/718002.webp"
        },
        {
          "kind": "skill",
          "id": 7180160,
          "name": "贪婪",
          "description": "自己获得100%<desc_id=1029>吸血</>。",
          "description_links": {
            "1029": {
              "id": 1029,
              "note": "吸血",
              "description": "造成伤害时，根据吸血比例和造成伤害值，回复生命。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 18,
          "image_url": "/assets/f5298db5f7e9/images/skills/718014.webp"
        },
        {
          "kind": "skill",
          "id": 7180210,
          "name": "等价交换",
          "description": "减伤90%，<desc_id=1016>应对攻击</>：自己获得50%<desc_id=1029>吸血</>。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            },
            "1029": {
              "id": 1029,
              "note": "吸血",
              "description": "造成伤害时，根据吸血比例和造成伤害值，回复生命。"
            }
          },
          "energy_cost": 3,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 18,
          "image_url": "/assets/f5298db5f7e9/images/skills/317018.webp"
        },
        {
          "kind": "skill",
          "id": 7180410,
          "name": "困兽",
          "description": "造成物伤，若自己生命低于50%，本次攻击<desc_id=1029>吸血</>50%。",
          "description_links": {
            "1029": {
              "id": 1029,
              "note": "吸血",
              "description": "造成伤害时，根据吸血比例和造成伤害值，回复生命。"
            }
          },
          "energy_cost": 3,
          "damage": [
            90
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 18,
          "image_url": "/assets/f5298db5f7e9/images/skills/117042.webp"
        },
        {
          "kind": "skill",
          "id": 7180430,
          "name": "杂耍",
          "description": "造成魔伤，<desc_id=3011>巧变</>：<desc_id=1029>吸血</>相关技能。",
          "description_links": {
            "1029": {
              "id": 1029,
              "note": "吸血",
              "description": "造成伤害时，根据吸血比例和造成伤害值，回复生命。"
            },
            "3011": {
              "id": 3011,
              "note": "巧变",
              "description": "使用后会变为指定范围内的随机技能，且能耗-1。使用该随机技能后会变回原技能。"
            }
          },
          "energy_cost": 3,
          "damage": [
            115
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 18,
          "image_url": "/assets/f5298db5f7e9/images/skills/117036.webp"
        }
      ],
      "used_by_passive_spirits": [
        {
          "kind": "spirit",
          "petbase_id": 3039,
          "handbook_id": 31,
          "name": "叮叮恶魔",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3039.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3323,
          "handbook_id": 405,
          "name": "夜游魔",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3323.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3349,
          "handbook_id": 408,
          "name": "障眼魔",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3349.webp"
        }
      ],
      "picture": null,
      "icon_key": "lifesteal"
    },
    {
      "kind": "description_note",
      "id": 1030,
      "note_id": 1030,
      "note": "蓄势印记",
      "description": "<desc_id=3010>印记</>效果，全攻击技能威力+30%，且能耗+1。",
      "description_links": {
        "3010": {
          "id": 3010,
          "note": "印记",
          "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
        }
      },
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7080380,
          "name": "蓄势待发",
          "description": "自己获得1层<desc_id=1030>蓄势印记</>。",
          "description_links": {
            "1030": {
              "id": 1030,
              "note": "蓄势印记",
              "description": "<desc_id=3010>印记</>效果，全攻击技能威力+30%，且能耗+1。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 4,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 8,
          "image_url": "/assets/f5298db5f7e9/images/skills/307035.webp"
        }
      ],
      "used_by_passive_spirits": [],
      "picture": null,
      "icon_key": "momentum-mark"
    },
    {
      "kind": "description_note",
      "id": 1031,
      "note_id": 1031,
      "note": "龙噬印记",
      "description": "<desc_id=3010>印记</>效果，释放3能耗技能后，获得双攻+40%。",
      "description_links": {
        "3010": {
          "id": 3010,
          "note": "印记",
          "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
        }
      },
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7100240,
          "name": "龙威",
          "description": "自己获得1层<desc_id=1031>龙噬印记</> 。",
          "description_links": {
            "1031": {
              "id": 1031,
              "note": "龙噬印记",
              "description": "<desc_id=3010>印记</>效果，释放3能耗技能后，获得双攻+40%。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 3,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 10,
          "image_url": "/assets/f5298db5f7e9/images/skills/209014.webp"
        }
      ],
      "used_by_passive_spirits": [],
      "picture": null,
      "icon_key": "dragon-devour-mark"
    },
    {
      "kind": "description_note",
      "id": 1032,
      "note_id": 1032,
      "note": "减速印记",
      "description": "<desc_id=3010>印记</>效果，速度-10。",
      "description_links": {
        "3010": {
          "id": 3010,
          "note": "印记",
          "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
        }
      },
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7090330,
          "name": "速冻",
          "description": "敌方获得2层<desc_id=1032>减速印记</>。",
          "description_links": {
            "1032": {
              "id": 1032,
              "note": "减速印记",
              "description": "<desc_id=3010>印记</>效果，速度-10。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 4,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 9,
          "image_url": "/assets/f5298db5f7e9/images/skills/108028.webp"
        },
        {
          "kind": "skill",
          "id": 7090340,
          "name": "冰蛋壳",
          "description": "减伤70%，<desc_id=1016>应对攻击</>：敌方获得2层<desc_id=1032>减速印记</>。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            },
            "1032": {
              "id": 1032,
              "note": "减速印记",
              "description": "<desc_id=3010>印记</>效果，速度-10。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 3,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 9,
          "image_url": "/assets/f5298db5f7e9/images/skills/108029.webp"
        }
      ],
      "used_by_passive_spirits": [],
      "picture": null,
      "icon_key": "slow-mark"
    },
    {
      "kind": "description_note",
      "id": 1033,
      "note_id": 1033,
      "note": "传动",
      "description": "回合开始时，带有“传动X”的技能会向下移动X个位置，该效果可叠加。",
      "description_links": {},
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7070010,
          "name": "械斗",
          "description": "造成物伤，本技能位于1号位时威力+60，<desc_id=1033>传动</>1。",
          "description_links": {
            "1033": {
              "id": 1033,
              "note": "传动",
              "description": "回合开始时，带有“传动X”的技能会向下移动X个位置，该效果可叠加。"
            }
          },
          "energy_cost": 1,
          "damage": [
            45
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 19,
          "image_url": "/assets/f5298db5f7e9/images/skills/720001.webp"
        },
        {
          "kind": "skill",
          "id": 7070030,
          "name": "钢钻",
          "description": "造成物伤，技能威力为两侧技能威力和的三分之一，<desc_id=1033>传动</>1。",
          "description_links": {
            "1033": {
              "id": 1033,
              "note": "传动",
              "description": "回合开始时，带有“传动X”的技能会向下移动X个位置，该效果可叠加。"
            }
          },
          "energy_cost": 4,
          "damage": [
            0,
            1,
            33
          ],
          "power_is_variable": true,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 19,
          "image_url": "/assets/f5298db5f7e9/images/skills/720006.webp"
        },
        {
          "kind": "skill",
          "id": 7070040,
          "name": "钢铁洪流",
          "description": "造成物伤，本技能位于1号位时威力+90，<desc_id=1033>传动</>2。",
          "description_links": {
            "1033": {
              "id": 1033,
              "note": "传动",
              "description": "回合开始时，带有“传动X”的技能会向下移动X个位置，该效果可叠加。"
            }
          },
          "energy_cost": 3,
          "damage": [
            70
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 19,
          "image_url": "/assets/f5298db5f7e9/images/skills/720005.webp"
        },
        {
          "kind": "skill",
          "id": 7070060,
          "name": "轴承支撑",
          "description": "主动：本技能被动永久额外-1能耗，被动：两侧技能能耗-1，<desc_id=1033>传动</>1。",
          "description_links": {
            "1033": {
              "id": 1033,
              "note": "传动",
              "description": "回合开始时，带有“传动X”的技能会向下移动X个位置，该效果可叠加。"
            }
          },
          "energy_cost": 6,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 19,
          "image_url": "/assets/f5298db5f7e9/images/skills/720004.webp"
        },
        {
          "kind": "skill",
          "id": 7070110,
          "name": "离子震荡",
          "description": "造成魔伤，本技能位于3号位时威力+40，<desc_id=1033>传动</>1。",
          "description_links": {
            "1033": {
              "id": 1033,
              "note": "传动",
              "description": "回合开始时，带有“传动X”的技能会向下移动X个位置，该效果可叠加。"
            }
          },
          "energy_cost": 3,
          "damage": [
            90
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 19,
          "image_url": "/assets/f5298db5f7e9/images/skills/106011.webp"
        },
        {
          "kind": "skill",
          "id": 7070120,
          "name": "传感器",
          "description": "造成物伤，2连击，本技能位于1号或3号位时连击+1，<desc_id=1033>传动</>1。",
          "description_links": {
            "1033": {
              "id": 1033,
              "note": "传动",
              "description": "回合开始时，带有“传动X”的技能会向下移动X个位置，该效果可叠加。"
            }
          },
          "energy_cost": 1,
          "damage": [
            20
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 19,
          "image_url": "/assets/f5298db5f7e9/images/skills/106012.webp"
        },
        {
          "kind": "skill",
          "id": 7070140,
          "name": "磁暴",
          "description": "造成魔伤，本技能位于1号或3号位时威力+30，<desc_id=1033>传动</>1。",
          "description_links": {
            "1033": {
              "id": 1033,
              "note": "传动",
              "description": "回合开始时，带有“传动X”的技能会向下移动X个位置，该效果可叠加。"
            }
          },
          "energy_cost": 2,
          "damage": [
            70
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 19,
          "image_url": "/assets/f5298db5f7e9/images/skills/106014.webp"
        },
        {
          "kind": "skill",
          "id": 7070150,
          "name": "齿轮切开",
          "description": "造成物伤，本技能位于1号或3号位时能耗-2，<desc_id=1033>传动</>1。",
          "description_links": {
            "1033": {
              "id": 1033,
              "note": "传动",
              "description": "回合开始时，带有“传动X”的技能会向下移动X个位置，该效果可叠加。"
            }
          },
          "energy_cost": 5,
          "damage": [
            130
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 19,
          "image_url": "/assets/f5298db5f7e9/images/skills/106015.webp"
        },
        {
          "kind": "skill",
          "id": 7070170,
          "name": "啮合传递",
          "description": "自己获得速度+30，本技能位于1号或3号位时额外获得物攻+80%，<desc_id=1033>传动</>1。",
          "description_links": {
            "1033": {
              "id": 1033,
              "note": "传动",
              "description": "回合开始时，带有“传动X”的技能会向下移动X个位置，该效果可叠加。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 19,
          "image_url": "/assets/f5298db5f7e9/images/skills/106017.webp"
        },
        {
          "kind": "skill",
          "id": 7070200,
          "name": "六自由度",
          "description": "造成魔伤，威力额外增加两侧技能威力差的四分之一，<desc_id=1033>传动</>1。",
          "description_links": {
            "1033": {
              "id": 1033,
              "note": "传动",
              "description": "回合开始时，带有“传动X”的技能会向下移动X个位置，该效果可叠加。"
            }
          },
          "energy_cost": 4,
          "damage": [
            30,
            0,
            25
          ],
          "power_is_variable": true,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 19,
          "image_url": "/assets/f5298db5f7e9/images/skills/106024.webp"
        },
        {
          "kind": "skill",
          "id": 7070220,
          "name": "轮班",
          "description": "造成物伤，<desc_id=1033>传动</>1，<desc_id=3019>选择</>：本技能位于1号位时威力+65或本回合额外<desc_id=1033>传动</>1。",
          "description_links": {
            "1033": {
              "id": 1033,
              "note": "传动",
              "description": "回合开始时，带有“传动X”的技能会向下移动X个位置，该效果可叠加。"
            },
            "3019": {
              "id": 3019,
              "note": "选择",
              "description": "可以从2个效果中选择1个使用。（2个效果视为相同技能，分别记为「明」和「暗」）"
            }
          },
          "energy_cost": 3,
          "damage": [
            70
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 19,
          "image_url": "/assets/f5298db5f7e9/images/skills/206022.webp"
        },
        {
          "kind": "skill",
          "id": 7070250,
          "name": "减压阀",
          "description": "主动：本技能被动永久额外+20威力，被动：两侧技能威力+10，<desc_id=1033>传动</>1。",
          "description_links": {
            "1033": {
              "id": 1033,
              "note": "传动",
              "description": "回合开始时，带有“传动X”的技能会向下移动X个位置，该效果可叠加。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 19,
          "image_url": "/assets/f5298db5f7e9/images/skills/306023.webp"
        },
        {
          "kind": "skill",
          "id": 7070270,
          "name": "相位移动",
          "description": "减伤50%，本技能位于1号位或3号位时，额外减伤40%，<desc_id=1016>应对攻击</>，<desc_id=1033>传动</>1。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            },
            "1033": {
              "id": 1033,
              "note": "传动",
              "description": "回合开始时，带有“传动X”的技能会向下移动X个位置，该效果可叠加。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 19,
          "image_url": "/assets/f5298db5f7e9/images/skills/206026.webp"
        },
        {
          "kind": "skill",
          "id": 7070340,
          "name": "拖拉机",
          "description": "造成物伤，位于1号位时，<desc_id=1020>先手</>+1。<desc_id=1033>传动</>1。",
          "description_links": {
            "1020": {
              "id": 1020,
              "note": "先手",
              "description": "技能行动的优先级，先手度更高的技能忽略双方精灵速度差异，优先释放，先手度可叠加。"
            },
            "1033": {
              "id": 1033,
              "note": "传动",
              "description": "回合开始时，带有“传动X”的技能会向下移动X个位置，该效果可叠加。"
            }
          },
          "energy_cost": 3,
          "damage": [
            85
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 19,
          "image_url": "/assets/f5298db5f7e9/images/skills/106032.webp"
        }
      ],
      "used_by_passive_spirits": [
        {
          "kind": "spirit",
          "petbase_id": 3407,
          "handbook_id": 230,
          "name": "声波缇塔",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3407.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3547,
          "handbook_id": 262,
          "name": "帕帕斯卡",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3547.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3205,
          "handbook_id": 334,
          "name": "贝古斯",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3205.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3664,
          "handbook_id": 458,
          "name": "测风蝉",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3663.webp"
        }
      ],
      "picture": null,
      "icon_key": "transmission"
    },
    {
      "kind": "description_note",
      "id": 1035,
      "note_id": 1035,
      "note": "星陨印记",
      "description": "<desc_id=3010>印记</>效果，使用非幻系技能攻击拥有此印记的精灵时，会触发星陨印记，消耗全部星陨层数，对其造成额外的幻系伤害。",
      "description_links": {
        "3010": {
          "id": 3010,
          "note": "印记",
          "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
        }
      },
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7190220,
          "name": "空间压迫",
          "description": "造成物伤，敌方获得1层<desc_id=1035>星陨印记</>。",
          "description_links": {
            "1035": {
              "id": 1035,
              "note": "星陨印记",
              "description": "<desc_id=3010>印记</>效果，使用非幻系技能攻击拥有此印记的精灵时，会触发星陨印记，消耗全部星陨层数，对其造成额外的幻系伤害。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 3,
          "damage": [
            70
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 20,
          "image_url": "/assets/f5298db5f7e9/images/skills/719002.webp"
        },
        {
          "kind": "skill",
          "id": 7190260,
          "name": "多维击打",
          "description": "造成魔伤，1连击，敌方每有1层<desc_id=1035>星陨印记</>，本次技能连击数+1。",
          "description_links": {
            "1035": {
              "id": 1035,
              "note": "星陨印记",
              "description": "<desc_id=3010>印记</>效果，使用非幻系技能攻击拥有此印记的精灵时，会触发星陨印记，消耗全部星陨层数，对其造成额外的幻系伤害。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 4,
          "damage": [
            15
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 20,
          "image_url": "/assets/f5298db5f7e9/images/skills/218006.webp"
        },
        {
          "kind": "skill",
          "id": 7190270,
          "name": "错乱",
          "description": "造成魔伤，<desc_id=1015>应对状态</>：敌方获得3层<desc_id=1035>星陨印记</>。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "1035": {
              "id": 1035,
              "note": "星陨印记",
              "description": "<desc_id=3010>印记</>效果，使用非幻系技能攻击拥有此印记的精灵时，会触发星陨印记，消耗全部星陨层数，对其造成额外的幻系伤害。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 2,
          "damage": [
            65
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 20,
          "image_url": "/assets/f5298db5f7e9/images/skills/118007.webp"
        },
        {
          "kind": "skill",
          "id": 7190280,
          "name": "超维投射",
          "description": "敌方获得4层<desc_id=1035>星陨印记</>。",
          "description_links": {
            "1035": {
              "id": 1035,
              "note": "星陨印记",
              "description": "<desc_id=3010>印记</>效果，使用非幻系技能攻击拥有此印记的精灵时，会触发星陨印记，消耗全部星陨层数，对其造成额外的幻系伤害。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 4,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 20,
          "image_url": "/assets/f5298db5f7e9/images/skills/719004.webp"
        },
        {
          "kind": "skill",
          "id": 7190290,
          "name": "星轨裂变",
          "description": "敌方获得2层<desc_id=1035>星陨印记</>。",
          "description_links": {
            "1035": {
              "id": 1035,
              "note": "星陨印记",
              "description": "<desc_id=3010>印记</>效果，使用非幻系技能攻击拥有此印记的精灵时，会触发星陨印记，消耗全部星陨层数，对其造成额外的幻系伤害。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 20,
          "image_url": "/assets/f5298db5f7e9/images/skills/118009.webp"
        },
        {
          "kind": "skill",
          "id": 7190300,
          "name": "星链",
          "description": "2连击，每次连击使敌方获得1层<desc_id=1035>星陨印记</>。",
          "description_links": {
            "1035": {
              "id": 1035,
              "note": "星陨印记",
              "description": "<desc_id=3010>印记</>效果，使用非幻系技能攻击拥有此印记的精灵时，会触发星陨印记，消耗全部星陨层数，对其造成额外的幻系伤害。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 3,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 20,
          "image_url": "/assets/f5298db5f7e9/images/skills/218007.webp"
        },
        {
          "kind": "skill",
          "id": 7190310,
          "name": "超新星馈赠",
          "description": "敌方获得2层<desc_id=1035>星陨印记</>，每使用1次，赋予的<desc_id=1035>星陨印记</>层数永久+1。",
          "description_links": {
            "1035": {
              "id": 1035,
              "note": "星陨印记",
              "description": "<desc_id=3010>印记</>效果，使用非幻系技能攻击拥有此印记的精灵时，会触发星陨印记，消耗全部星陨层数，对其造成额外的幻系伤害。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 20,
          "image_url": "/assets/f5298db5f7e9/images/skills/318016.webp"
        },
        {
          "kind": "skill",
          "id": 7190320,
          "name": "心灵洞悉",
          "description": "敌方获得<desc_id=1035>星陨印记</>，获得层数等于敌方<desc_id=3010>印记</>层数。",
          "description_links": {
            "1035": {
              "id": 1035,
              "note": "星陨印记",
              "description": "<desc_id=3010>印记</>效果，使用非幻系技能攻击拥有此印记的精灵时，会触发星陨印记，消耗全部星陨层数，对其造成额外的幻系伤害。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 7,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 20,
          "image_url": "/assets/f5298db5f7e9/images/skills/719012.webp"
        },
        {
          "kind": "skill",
          "id": 7190330,
          "name": "二律背反",
          "description": "敌方获得3层<desc_id=1035>星陨印记</>，<desc_id=1017>应对防御</>：额外使敌方<desc_id=1035>星陨印记</>层数翻倍。",
          "description_links": {
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "1035": {
              "id": 1035,
              "note": "星陨印记",
              "description": "<desc_id=3010>印记</>效果，使用非幻系技能攻击拥有此印记的精灵时，会触发星陨印记，消耗全部星陨层数，对其造成额外的幻系伤害。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 4,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 20,
          "image_url": "/assets/f5298db5f7e9/images/skills/719009.webp"
        },
        {
          "kind": "skill",
          "id": 7190400,
          "name": "冥想",
          "description": "减伤80%，<desc_id=1016>应对攻击</>：敌方获得2层<desc_id=1035>星陨印记</>。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            },
            "1035": {
              "id": 1035,
              "note": "星陨印记",
              "description": "<desc_id=3010>印记</>效果，使用非幻系技能攻击拥有此印记的精灵时，会触发星陨印记，消耗全部星陨层数，对其造成额外的幻系伤害。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 3,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 20,
          "image_url": "/assets/f5298db5f7e9/images/skills/118022.webp"
        },
        {
          "kind": "skill",
          "id": 7190500,
          "name": "量子涨落",
          "description": "造成物伤，若敌方没有<desc_id=1035>星陨印记</>，则敌方获得3层<desc_id=1035>星陨印记</>。",
          "description_links": {
            "1035": {
              "id": 1035,
              "note": "星陨印记",
              "description": "<desc_id=3010>印记</>效果，使用非幻系技能攻击拥有此印记的精灵时，会触发星陨印记，消耗全部星陨层数，对其造成额外的幻系伤害。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 3,
          "damage": [
            75
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 20,
          "image_url": "/assets/f5298db5f7e9/images/skills/118042.webp"
        },
        {
          "kind": "skill",
          "id": 7190510,
          "name": "奇点",
          "description": "造成魔伤，若上回合双方有精灵使用水系技能，敌方获得4层<desc_id=1035>星陨印记</>。",
          "description_links": {
            "1035": {
              "id": 1035,
              "note": "星陨印记",
              "description": "<desc_id=3010>印记</>效果，使用非幻系技能攻击拥有此印记的精灵时，会触发星陨印记，消耗全部星陨层数，对其造成额外的幻系伤害。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 4,
          "damage": [
            60
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 20,
          "image_url": "/assets/f5298db5f7e9/images/skills/118043.webp"
        }
      ],
      "used_by_passive_spirits": [
        {
          "kind": "spirit",
          "petbase_id": 3111,
          "handbook_id": 115,
          "name": "仪式巨像",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3111.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3241,
          "handbook_id": 130,
          "name": "怖哭菇",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3241.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3457,
          "handbook_id": 322,
          "name": "月牙雪熊",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3457.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3371,
          "handbook_id": 347,
          "name": "暮星辰",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3371.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3466,
          "handbook_id": 409,
          "name": "星云旅者",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3466.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3590,
          "handbook_id": 456,
          "name": "玳塔",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3590.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3236,
          "handbook_id": 463,
          "name": "星星眼",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3236.webp"
        }
      ],
      "picture": null,
      "icon_key": "starfall-mark"
    },
    {
      "kind": "description_note",
      "id": 1036,
      "note_id": 1036,
      "note": "中毒效果",
      "description": "包括<desc_id=1001>中毒</>和<desc_id=1014>中毒印记</>。",
      "description_links": {
        "1001": {
          "id": 1001,
          "note": "中毒",
          "description": "回合结束时，造成3%生命的毒系伤害。（毒系精灵免疫此效果）"
        },
        "1014": {
          "id": 1014,
          "note": "中毒印记",
          "description": "<desc_id=3010>印记</>效果，回合结束造成3%生命的毒系伤害。"
        },
        "3010": {
          "id": 3010,
          "note": "印记",
          "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
        }
      },
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7120100,
          "name": "毒液渗透",
          "description": "造成魔伤，敌方每有1层<desc_id=1036>中毒效果</>，本技能能耗-1，敌方获得1层<desc_id=1001>中毒</>。",
          "description_links": {
            "1001": {
              "id": 1001,
              "note": "中毒",
              "description": "回合结束时，造成3%生命的毒系伤害。（毒系精灵免疫此效果）"
            },
            "1014": {
              "id": 1014,
              "note": "中毒印记",
              "description": "<desc_id=3010>印记</>效果，回合结束造成3%生命的毒系伤害。"
            },
            "1036": {
              "id": 1036,
              "note": "中毒效果",
              "description": "包括<desc_id=1001>中毒</>和<desc_id=1014>中毒印记</>。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 5,
          "damage": [
            120
          ],
          "power_is_variable": false,
          "energy_is_variable": true,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 12,
          "image_url": "/assets/f5298db5f7e9/images/skills/311006.webp"
        },
        {
          "kind": "skill",
          "id": 7120150,
          "name": "以毒攻毒",
          "description": "敌方每有1层<desc_id=1036>中毒效果</>，自己获得魔攻+30%。",
          "description_links": {
            "1001": {
              "id": 1001,
              "note": "中毒",
              "description": "回合结束时，造成3%生命的毒系伤害。（毒系精灵免疫此效果）"
            },
            "1014": {
              "id": 1014,
              "note": "中毒印记",
              "description": "<desc_id=3010>印记</>效果，回合结束造成3%生命的毒系伤害。"
            },
            "1036": {
              "id": 1036,
              "note": "中毒效果",
              "description": "包括<desc_id=1001>中毒</>和<desc_id=1014>中毒印记</>。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 12,
          "image_url": "/assets/f5298db5f7e9/images/skills/211012.webp"
        },
        {
          "kind": "skill",
          "id": 7120220,
          "name": "鸩毒",
          "description": "造成魔伤，敌方每有1层<desc_id=1036>中毒效果</>，本次技能威力+10，<desc_id=1015>应对状态</>：改为本次威力+40。",
          "description_links": {
            "1001": {
              "id": 1001,
              "note": "中毒",
              "description": "回合结束时，造成3%生命的毒系伤害。（毒系精灵免疫此效果）"
            },
            "1014": {
              "id": 1014,
              "note": "中毒印记",
              "description": "<desc_id=3010>印记</>效果，回合结束造成3%生命的毒系伤害。"
            },
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "1036": {
              "id": 1036,
              "note": "中毒效果",
              "description": "包括<desc_id=1001>中毒</>和<desc_id=1014>中毒印记</>。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 3,
          "damage": [
            75,
            0,
            2,
            28,
            0,
            10
          ],
          "power_is_variable": true,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 12,
          "image_url": "/assets/f5298db5f7e9/images/skills/111019.webp"
        },
        {
          "kind": "skill",
          "id": 7120230,
          "name": "腐化",
          "description": "敌方每有1层<desc_id=1036>中毒效果</>，敌方获得双攻-30%。",
          "description_links": {
            "1001": {
              "id": 1001,
              "note": "中毒",
              "description": "回合结束时，造成3%生命的毒系伤害。（毒系精灵免疫此效果）"
            },
            "1014": {
              "id": 1014,
              "note": "中毒印记",
              "description": "<desc_id=3010>印记</>效果，回合结束造成3%生命的毒系伤害。"
            },
            "1036": {
              "id": 1036,
              "note": "中毒效果",
              "description": "包括<desc_id=1001>中毒</>和<desc_id=1014>中毒印记</>。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 12,
          "image_url": "/assets/f5298db5f7e9/images/skills/111020.webp"
        },
        {
          "kind": "skill",
          "id": 7120250,
          "name": "不可接触",
          "description": "减伤50%，敌方每有1层<desc_id=1036>中毒效果</>，本技能减伤+10%，<desc_id=1016>应对攻击</>。",
          "description_links": {
            "1001": {
              "id": 1001,
              "note": "中毒",
              "description": "回合结束时，造成3%生命的毒系伤害。（毒系精灵免疫此效果）"
            },
            "1014": {
              "id": 1014,
              "note": "中毒印记",
              "description": "<desc_id=3010>印记</>效果，回合结束造成3%生命的毒系伤害。"
            },
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            },
            "1036": {
              "id": 1036,
              "note": "中毒效果",
              "description": "包括<desc_id=1001>中毒</>和<desc_id=1014>中毒印记</>。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 12,
          "image_url": "/assets/f5298db5f7e9/images/skills/111022.webp"
        },
        {
          "kind": "skill",
          "id": 7120280,
          "name": "过敏原",
          "description": "造成魔伤，1连击，若敌方有<desc_id=1036>中毒效果</>，本次技能<desc_id=3005>连击数</>+2。",
          "description_links": {
            "1001": {
              "id": 1001,
              "note": "中毒",
              "description": "回合结束时，造成3%生命的毒系伤害。（毒系精灵免疫此效果）"
            },
            "1014": {
              "id": 1014,
              "note": "中毒印记",
              "description": "<desc_id=3010>印记</>效果，回合结束造成3%生命的毒系伤害。"
            },
            "1036": {
              "id": 1036,
              "note": "中毒效果",
              "description": "包括<desc_id=1001>中毒</>和<desc_id=1014>中毒印记</>。"
            },
            "3005": {
              "id": 3005,
              "note": "连击数",
              "description": "改变连击次数，仅对有连击的技能生效。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 3,
          "damage": [
            35
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 12,
          "image_url": "/assets/f5298db5f7e9/images/skills/111030.webp"
        }
      ],
      "used_by_passive_spirits": [
        {
          "kind": "spirit",
          "petbase_id": 3368,
          "handbook_id": 53,
          "name": "嘟嘟锅",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3368.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3583,
          "handbook_id": 238,
          "name": "月亮砣",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3585.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3420,
          "handbook_id": 292,
          "name": "厉毒修萝",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3420.webp"
        }
      ],
      "picture": null,
      "icon_key": "poison-effects"
    },
    {
      "kind": "description_note",
      "id": 3005,
      "note_id": 3005,
      "note": "连击数",
      "description": "改变连击次数，仅对有连击的技能生效。",
      "description_links": {},
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7021050,
          "name": "耀眼",
          "description": "敌方获得<desc_id=3005>连击数</>-4。",
          "description_links": {
            "3005": {
              "id": 3005,
              "note": "连击数",
              "description": "改变连击次数，仅对有连击的技能生效。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 2,
          "image_url": "/assets/f5298db5f7e9/images/skills/101087.webp"
        },
        {
          "kind": "skill",
          "id": 7021090,
          "name": "热身运动",
          "description": "自己获得<desc_id=3005>连击数</>+3。",
          "description_links": {
            "3005": {
              "id": 3005,
              "note": "连击数",
              "description": "改变连击次数，仅对有连击的技能生效。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 2,
          "image_url": "/assets/f5298db5f7e9/images/skills/201091.webp"
        },
        {
          "kind": "skill",
          "id": 7030270,
          "name": "芳香诱引",
          "description": "自己获得<desc_id=3005>连击数</>+2，<desc_id=1017>应对防御</>：额外造成<desc_id=1011>打断</>，且敌方下回合获得眩晕。",
          "description_links": {
            "1011": {
              "id": 1011,
              "note": "打断",
              "description": "使敌方本次无法释放对应技能。"
            },
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "3005": {
              "id": 3005,
              "note": "连击数",
              "description": "改变连击次数，仅对有连击的技能生效。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 3,
          "image_url": "/assets/f5298db5f7e9/images/skills/703010.webp"
        },
        {
          "kind": "skill",
          "id": 7080350,
          "name": "震击",
          "description": "造成物伤，敌方获得<desc_id=3005>连击数</>-3。",
          "description_links": {
            "3005": {
              "id": 3005,
              "note": "连击数",
              "description": "改变连击次数，仅对有连击的技能生效。"
            }
          },
          "energy_cost": 3,
          "damage": [
            80
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 8,
          "image_url": "/assets/f5298db5f7e9/images/skills/107032.webp"
        },
        {
          "kind": "skill",
          "id": 7080400,
          "name": "淤泥表皮",
          "description": "减伤80%，<desc_id=1016>应对攻击</>：敌方获得<desc_id=3005>连击数</>-3。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            },
            "3005": {
              "id": 3005,
              "note": "连击数",
              "description": "改变连击次数，仅对有连击的技能生效。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 8,
          "image_url": "/assets/f5298db5f7e9/images/skills/107036.webp"
        },
        {
          "kind": "skill",
          "id": 7120280,
          "name": "过敏原",
          "description": "造成魔伤，1连击，若敌方有<desc_id=1036>中毒效果</>，本次技能<desc_id=3005>连击数</>+2。",
          "description_links": {
            "1001": {
              "id": 1001,
              "note": "中毒",
              "description": "回合结束时，造成3%生命的毒系伤害。（毒系精灵免疫此效果）"
            },
            "1014": {
              "id": 1014,
              "note": "中毒印记",
              "description": "<desc_id=3010>印记</>效果，回合结束造成3%生命的毒系伤害。"
            },
            "1036": {
              "id": 1036,
              "note": "中毒效果",
              "description": "包括<desc_id=1001>中毒</>和<desc_id=1014>中毒印记</>。"
            },
            "3005": {
              "id": 3005,
              "note": "连击数",
              "description": "改变连击次数，仅对有连击的技能生效。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 3,
          "damage": [
            35
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 12,
          "image_url": "/assets/f5298db5f7e9/images/skills/111030.webp"
        },
        {
          "kind": "skill",
          "id": 7130120,
          "name": "虫群过境",
          "description": "造成物伤，2连击。己方队伍获得1次<desc_id=1009>奉献</>：获得<desc_id=3005>连击数</>+1。",
          "description_links": {
            "1009": {
              "id": 1009,
              "note": "奉献",
              "description": "使己方队伍中所有的「啃咬」和「虫群」技能获得奉献对应的强化效果。"
            },
            "3005": {
              "id": 3005,
              "note": "连击数",
              "description": "改变连击次数，仅对有连击的技能生效。"
            }
          },
          "energy_cost": 3,
          "damage": [
            30
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 13,
          "image_url": "/assets/f5298db5f7e9/images/skills/713003.webp"
        },
        {
          "kind": "skill",
          "id": 7150140,
          "name": "暴风眼",
          "description": "获得<desc_id=3005>连击数</>+100%。",
          "description_links": {
            "3005": {
              "id": 3005,
              "note": "连击数",
              "description": "改变连击次数，仅对有连击的技能生效。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 15,
          "image_url": "/assets/f5298db5f7e9/images/skills/715011.webp"
        },
        {
          "kind": "skill",
          "id": 7150310,
          "name": "羽翼庇护",
          "description": "减伤70%，<desc_id=1016>应对攻击</>：自己获得<desc_id=3005>连击数</>+2。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            },
            "3005": {
              "id": 3005,
              "note": "连击数",
              "description": "改变连击次数，仅对有连击的技能生效。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 15,
          "image_url": "/assets/f5298db5f7e9/images/skills/114027.webp"
        },
        {
          "kind": "skill",
          "id": 7150410,
          "name": "惊鸿一瞥",
          "description": "自己获得<desc_id=3005>连击数</>+1，<desc_id=1005>迅捷</>。",
          "description_links": {
            "1005": {
              "id": 1005,
              "note": "迅捷",
              "description": "通过主动更换精灵的方式入场时，使用第一个能量满足要求，并带有迅捷的技能。"
            },
            "3005": {
              "id": 3005,
              "note": "连击数",
              "description": "改变连击次数，仅对有连击的技能生效。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 15,
          "image_url": "/assets/f5298db5f7e9/images/skills/114038.webp"
        }
      ],
      "used_by_passive_spirits": [
        {
          "kind": "spirit",
          "petbase_id": 3177,
          "handbook_id": 98,
          "name": "咔咔鸟",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3177.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3278,
          "handbook_id": 104,
          "name": "魔眷鸟",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3278.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3129,
          "handbook_id": 167,
          "name": "皇家狮鹫",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3129.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3491,
          "handbook_id": 288,
          "name": "泥吼牙",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3491.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3420,
          "handbook_id": 292,
          "name": "厉毒修萝",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3420.webp"
        }
      ],
      "picture": null,
      "icon_key": "combo-count"
    },
    {
      "kind": "description_note",
      "id": 3006,
      "note_id": 3006,
      "note": "沙暴",
      "description": "天气为沙暴时，双方的地系技能能耗减半。",
      "description_links": {},
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7080210,
          "name": "沙涌",
          "description": "将天气改为<desc_id=3006>沙暴</>，持续8回合。",
          "description_links": {
            "3006": {
              "id": 3006,
              "note": "沙暴",
              "description": "天气为沙暴时，双方的地系技能能耗减半。"
            }
          },
          "energy_cost": 7,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 8,
          "image_url": "/assets/f5298db5f7e9/images/skills/708021.webp"
        },
        {
          "kind": "skill",
          "id": 7080450,
          "name": "扬尘",
          "description": "造成魔伤，天气为<desc_id=3006>沙暴</>时，<desc_id=1020>先手</>+1。",
          "description_links": {
            "1020": {
              "id": 1020,
              "note": "先手",
              "description": "技能行动的优先级，先手度更高的技能忽略双方精灵速度差异，优先释放，先手度可叠加。"
            },
            "3006": {
              "id": 3006,
              "note": "沙暴",
              "description": "天气为沙暴时，双方的地系技能能耗减半。"
            }
          },
          "energy_cost": 3,
          "damage": [
            80
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 8,
          "image_url": "/assets/f5298db5f7e9/images/skills/107044.webp"
        }
      ],
      "used_by_passive_spirits": [
        {
          "kind": "spirit",
          "petbase_id": 3404,
          "handbook_id": 383,
          "name": "蝎子王",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3404.webp"
        }
      ],
      "picture": null,
      "icon_key": "sandstorm"
    },
    {
      "kind": "description_note",
      "id": 3007,
      "note_id": 3007,
      "note": "暴风雪",
      "description": "天气为暴风雪时，双方每回合结束获得2层冻结。（冰系精灵免疫此效果）",
      "description_links": {},
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7090370,
          "name": "冬至",
          "description": "将天气改为<desc_id=3007>暴风雪</>，持续8回合。",
          "description_links": {
            "3007": {
              "id": 3007,
              "note": "暴风雪",
              "description": "天气为暴风雪时，双方每回合结束获得2层冻结。（冰系精灵免疫此效果）"
            }
          },
          "energy_cost": 7,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 9,
          "image_url": "/assets/f5298db5f7e9/images/skills/709009.webp"
        },
        {
          "kind": "skill",
          "id": 7090460,
          "name": "雪原狩猎",
          "description": "造成物伤，天气为<desc_id=3007>暴风雪</>时，本次技能威力+50",
          "description_links": {
            "3007": {
              "id": 3007,
              "note": "暴风雪",
              "description": "天气为暴风雪时，双方每回合结束获得2层冻结。（冰系精灵免疫此效果）"
            }
          },
          "energy_cost": 3,
          "damage": [
            85
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 9,
          "image_url": "/assets/f5298db5f7e9/images/skills/208041.webp"
        }
      ],
      "used_by_passive_spirits": [
        {
          "kind": "spirit",
          "petbase_id": 3343,
          "handbook_id": 392,
          "name": "饮雪狂兽",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3343.webp"
        }
      ],
      "picture": null,
      "icon_key": "blizzard"
    },
    {
      "kind": "description_note",
      "id": 3008,
      "note_id": 3008,
      "note": "雨天",
      "description": "天气为雨天时，双方的水系技能威力+75%。",
      "description_links": {},
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7050250,
          "name": "落雨",
          "description": "将天气改为<desc_id=3008>雨天</>，持续8回合。",
          "description_links": {
            "3008": {
              "id": 3008,
              "note": "雨天",
              "description": "天气为雨天时，双方的水系技能威力+75%。"
            }
          },
          "energy_cost": 5,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 5,
          "image_url": "/assets/f5298db5f7e9/images/skills/705019.webp"
        },
        {
          "kind": "skill",
          "id": 7050490,
          "name": "沉溺",
          "description": "造成物伤，天气为<desc_id=3008>雨天</>时，本技能能耗-2。",
          "description_links": {
            "3008": {
              "id": 3008,
              "note": "雨天",
              "description": "天气为雨天时，双方的水系技能威力+75%。"
            }
          },
          "energy_cost": 4,
          "damage": [
            110
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 5,
          "image_url": "/assets/f5298db5f7e9/images/skills/104037.webp"
        },
        {
          "kind": "skill",
          "id": 7050530,
          "name": "汇流",
          "description": "<desc_id=3008>雨天</>的回合数延长4回合，<desc_id=1017>应对防御</>：改为延长8回合。",
          "description_links": {
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "3008": {
              "id": 3008,
              "note": "雨天",
              "description": "天气为雨天时，双方的水系技能威力+75%。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 5,
          "image_url": "/assets/f5298db5f7e9/images/skills/104038.webp"
        }
      ],
      "used_by_passive_spirits": [
        {
          "kind": "spirit",
          "petbase_id": 3067,
          "handbook_id": 180,
          "name": "卷毛鸭",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3067.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3349,
          "handbook_id": 408,
          "name": "障眼魔",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3349.webp"
        }
      ],
      "picture": null,
      "icon_key": "rain"
    },
    {
      "kind": "description_note",
      "id": 3009,
      "note_id": 3009,
      "note": "离场",
      "description": "通过主动更换精灵或触发脱离效果的方式下场。（不包括精灵力竭后下场）",
      "description_links": {},
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7110380,
          "name": "感电",
          "description": "造成魔伤，每<desc_id=3009>离场</>1次，本技能使用次数永久+1。",
          "description_links": {
            "3009": {
              "id": 3009,
              "note": "离场",
              "description": "通过主动更换精灵或触发脱离效果的方式下场。（不包括精灵力竭后下场）"
            }
          },
          "energy_cost": 2,
          "damage": [
            60
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 11,
          "image_url": "/assets/f5298db5f7e9/images/skills/110023.webp"
        }
      ],
      "used_by_passive_spirits": [
        {
          "kind": "spirit",
          "petbase_id": 3439,
          "handbook_id": 58,
          "name": "梦悠悠",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3439.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3192,
          "handbook_id": 68,
          "name": "电球咩咩",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3192.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3346,
          "handbook_id": 90,
          "name": "翠顶夫人",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3346.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3571,
          "handbook_id": 91,
          "name": "黑羽夫人",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3571.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3035,
          "handbook_id": 94,
          "name": "魔草巫灵",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3035.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3066,
          "handbook_id": 124,
          "name": "影狸",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3066.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3430,
          "handbook_id": 220,
          "name": "海枝枝",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3430.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3526,
          "handbook_id": 314,
          "name": "抹茶布丁",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3526.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3527,
          "handbook_id": 315,
          "name": "椰浆布丁",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3527.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3528,
          "handbook_id": 316,
          "name": "熔岩布丁",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3528.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3185,
          "handbook_id": 402,
          "name": "邪眼巨魔",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3185.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3758,
          "handbook_id": 411,
          "name": "珀尔鼬",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3758.webp"
        }
      ],
      "picture": null,
      "icon_key": "leave-field"
    },
    {
      "kind": "description_note",
      "id": 3010,
      "note_id": 3010,
      "note": "印记",
      "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。",
      "description_links": {},
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7021170,
          "name": "倾泻",
          "description": "造成魔伤，若本次攻击未被防御技能应对，则驱散双方所有<desc_id=3010>印记</>。",
          "description_links": {
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 3,
          "damage": [
            70
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 2,
          "image_url": "/assets/f5298db5f7e9/images/skills/702051.webp"
        },
        {
          "kind": "skill",
          "id": 7021190,
          "name": "吹散",
          "description": "造成魔伤，<desc_id=3019>选择</>：驱散敌方所有<desc_id=1012>增益</>或驱散双方1层<desc_id=3010>印记</>。",
          "description_links": {
            "1012": {
              "id": 1012,
              "note": "增益",
              "description": "增加属性、技能威力、连击数，以及降低能耗、吸血、过载等效果。（不包括类型为“印记”、“特性”、“其他”的效果）"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            },
            "3019": {
              "id": 3019,
              "note": "选择",
              "description": "可以从2个效果中选择1个使用。（2个效果视为相同技能，分别记为「明」和「暗」）"
            }
          },
          "energy_cost": 3,
          "damage": [
            65
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 2,
          "image_url": "/assets/f5298db5f7e9/images/skills/101111.webp"
        },
        {
          "kind": "skill",
          "id": 7040470,
          "name": "焚毁",
          "description": "造成魔伤，驱散敌方所有<desc_id=3010>印记</>，每驱散1层，获得物攻+20%。",
          "description_links": {
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 2,
          "damage": [
            40
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 4,
          "image_url": "/assets/f5298db5f7e9/images/skills/203036.webp"
        },
        {
          "kind": "skill",
          "id": 7040500,
          "name": "焚烧烙印",
          "description": "驱散双方所有<desc_id=3010>印记</>，每驱散1层，敌方获得5层<desc_id=1002>灼烧</>。",
          "description_links": {
            "1002": {
              "id": 1002,
              "note": "灼烧",
              "description": "回合结束时，造成2%生命的火系伤害，并衰减一半层数。（火系精灵免疫此效果）"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 3,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 4,
          "image_url": "/assets/f5298db5f7e9/images/skills/103039.webp"
        },
        {
          "kind": "skill",
          "id": 7040680,
          "name": "焚尽",
          "description": "驱散自己所有<desc_id=3010>印记</>，每驱散1层，获得物攻+50%。<desc_id=3011>巧变</>：火系攻击技能。",
          "description_links": {
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            },
            "3011": {
              "id": 3011,
              "note": "巧变",
              "description": "使用后会变为指定范围内的随机技能，且能耗-1。使用该随机技能后会变回原技能。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 4,
          "image_url": "/assets/f5298db5f7e9/images/skills/103046.webp"
        },
        {
          "kind": "skill",
          "id": 7130290,
          "name": "翅刃",
          "description": "造成物伤，驱散敌方所有<desc_id=3010>印记</>，<desc_id=1015>应对状态</>：改为偷取<desc_id=3010>印记</>。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 3,
          "damage": [
            85
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 13,
          "image_url": "/assets/f5298db5f7e9/images/skills/112021.webp"
        },
        {
          "kind": "skill",
          "id": 7130310,
          "name": "食腐",
          "description": "驱散敌方<desc_id=3010>印记</>，每层<desc_id=3010>印记</>回复自己10%生命。",
          "description_links": {
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 13,
          "image_url": "/assets/f5298db5f7e9/images/skills/112023.webp"
        },
        {
          "kind": "skill",
          "id": 7130340,
          "name": "拟寄生",
          "description": "造成魔伤，偷取敌方1层<desc_id=3010>印记</>。",
          "description_links": {
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 3,
          "damage": [
            80
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 13,
          "image_url": "/assets/f5298db5f7e9/images/skills/212035.webp"
        },
        {
          "kind": "skill",
          "id": 7190240,
          "name": "四维降解",
          "description": "造成魔伤，敌方每有1层<desc_id=3010>印记</>，本技能能耗-1。",
          "description_links": {
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 7,
          "damage": [
            110
          ],
          "power_is_variable": false,
          "energy_is_variable": true,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 20,
          "image_url": "/assets/f5298db5f7e9/images/skills/118004.webp"
        },
        {
          "kind": "skill",
          "id": 7190320,
          "name": "心灵洞悉",
          "description": "敌方获得<desc_id=1035>星陨印记</>，获得层数等于敌方<desc_id=3010>印记</>层数。",
          "description_links": {
            "1035": {
              "id": 1035,
              "note": "星陨印记",
              "description": "<desc_id=3010>印记</>效果，使用非幻系技能攻击拥有此印记的精灵时，会触发星陨印记，消耗全部星陨层数，对其造成额外的幻系伤害。"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 7,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 20,
          "image_url": "/assets/f5298db5f7e9/images/skills/719012.webp"
        },
        {
          "kind": "skill",
          "id": 7190410,
          "name": "许愿池",
          "description": "造成魔伤，双方已有的<desc_id=3010>印记</>层数+1。",
          "description_links": {
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 4,
          "damage": [
            55
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 20,
          "image_url": "/assets/f5298db5f7e9/images/skills/318031.webp"
        },
        {
          "kind": "skill",
          "id": 7190420,
          "name": "星痕",
          "description": "造成魔伤，若敌方有<desc_id=3010>印记</>，本次技能威力+40。",
          "description_links": {
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            }
          },
          "energy_cost": 3,
          "damage": [
            90,
            2,
            26,
            0,
            40,
            0,
            1
          ],
          "power_is_variable": true,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 20,
          "image_url": "/assets/f5298db5f7e9/images/skills/118025.webp"
        },
        {
          "kind": "skill",
          "id": 7190450,
          "name": "薄纱环",
          "description": "<desc_id=3019>选择</>：敌方随机获得1种负面<desc_id=3010>印记</>或自己随机获得1种正面<desc_id=3010>印记</>。",
          "description_links": {
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            },
            "3019": {
              "id": 3019,
              "note": "选择",
              "description": "可以从2个效果中选择1个使用。（2个效果视为相同技能，分别记为「明」和「暗」）"
            }
          },
          "energy_cost": 3,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 20,
          "image_url": "/assets/f5298db5f7e9/images/skills/118036.webp"
        }
      ],
      "used_by_passive_spirits": [
        {
          "kind": "spirit",
          "petbase_id": 3521,
          "handbook_id": 219,
          "name": "里拉鳐",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3521.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3604,
          "handbook_id": 297,
          "name": "捕尘长绒",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3604.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3605,
          "handbook_id": 298,
          "name": "食尘短绒",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3605.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3466,
          "handbook_id": 409,
          "name": "星云旅者",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3466.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3719,
          "handbook_id": 421,
          "name": "离心舞者",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3719.webp"
        }
      ],
      "picture": null,
      "icon_key": "mark"
    },
    {
      "kind": "description_note",
      "id": 3011,
      "note_id": 3011,
      "note": "巧变",
      "description": "使用后会变为指定范围内的随机技能，且能耗-1。使用该随机技能后会变回原技能。",
      "description_links": {},
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7021220,
          "name": "同频",
          "description": "造成魔法伤害，<desc_id=3011>巧变</>：魔攻技能。",
          "description_links": {
            "3011": {
              "id": 3011,
              "note": "巧变",
              "description": "使用后会变为指定范围内的随机技能，且能耗-1。使用该随机技能后会变回原技能。"
            }
          },
          "energy_cost": 3,
          "damage": [
            125
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 2,
          "image_url": "/assets/f5298db5f7e9/images/skills/101103.webp"
        },
        {
          "kind": "skill",
          "id": 7040680,
          "name": "焚尽",
          "description": "驱散自己所有<desc_id=3010>印记</>，每驱散1层，获得物攻+50%。<desc_id=3011>巧变</>：火系攻击技能。",
          "description_links": {
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            },
            "3011": {
              "id": 3011,
              "note": "巧变",
              "description": "使用后会变为指定范围内的随机技能，且能耗-1。使用该随机技能后会变回原技能。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 4,
          "image_url": "/assets/f5298db5f7e9/images/skills/103046.webp"
        },
        {
          "kind": "skill",
          "id": 7050510,
          "name": "清洗",
          "description": "驱散自己的<desc_id=1013>减益</>，自己每有1层<desc_id=1013>减益</>，本技能能耗-1，<desc_id=3011>巧变</>：水系攻击技能。",
          "description_links": {
            "1013": {
              "id": 1013,
              "note": "减益",
              "description": "降低属性、技能威力、连击数，以及增加能耗、中毒、灼烧、寄生、冻结、萌化、引电等效果。（不包括类型为“印记”、“特性”、“其他”的效果）"
            },
            "3011": {
              "id": 3011,
              "note": "巧变",
              "description": "使用后会变为指定范围内的随机技能，且能耗-1。使用该随机技能后会变回原技能。"
            }
          },
          "energy_cost": 0,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": true,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 5,
          "image_url": "/assets/f5298db5f7e9/images/skills/104034.webp"
        },
        {
          "kind": "skill",
          "id": 7090440,
          "name": "寒潮",
          "description": "造成魔伤，敌方获得1层<desc_id=1004>冻结</>，<desc_id=1015>应对状态</>：额外获得4层<desc_id=1004>冻结</>，<desc_id=3011>巧变</>：<desc_id=1004>冻结</>相关技能。",
          "description_links": {
            "1004": {
              "id": 1004,
              "note": "冻结",
              "description": "冻结5%生命，若当前生命低于冻结比例，则力竭。（冰系精灵免疫此效果）"
            },
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "3011": {
              "id": 3011,
              "note": "巧变",
              "description": "使用后会变为指定范围内的随机技能，且能耗-1。使用该随机技能后会变回原技能。"
            }
          },
          "energy_cost": 3,
          "damage": [
            95
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 9,
          "image_url": "/assets/f5298db5f7e9/images/skills/108037.webp"
        },
        {
          "kind": "skill",
          "id": 7100320,
          "name": "守护咒",
          "description": "减伤90%，<desc_id=1016>应对攻击</>。<desc_id=3011>巧变</>：龙系状态技能。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            },
            "3011": {
              "id": 3011,
              "note": "巧变",
              "description": "使用后会变为指定范围内的随机技能，且能耗-1。使用该随机技能后会变回原技能。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 10,
          "image_url": "/assets/f5298db5f7e9/images/skills/109018.webp"
        },
        {
          "kind": "skill",
          "id": 7120300,
          "name": "毒肽",
          "description": "减伤70%，<desc_id=3011>巧变</>：毒系状态技能，<desc_id=1016>应对攻击</>。",
          "description_links": {
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            },
            "3011": {
              "id": 3011,
              "note": "巧变",
              "description": "使用后会变为指定范围内的随机技能，且能耗-1。使用该随机技能后会变回原技能。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 12,
          "image_url": "/assets/f5298db5f7e9/images/skills/111026.webp"
        },
        {
          "kind": "skill",
          "id": 7150380,
          "name": "飞箭",
          "description": "造成魔伤，3连击。<desc_id=3011>巧变</>：翼系防御技能。",
          "description_links": {
            "3011": {
              "id": 3011,
              "note": "巧变",
              "description": "使用后会变为指定范围内的随机技能，且能耗-1。使用该随机技能后会变回原技能。"
            }
          },
          "energy_cost": 3,
          "damage": [
            40
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 15,
          "image_url": "/assets/f5298db5f7e9/images/skills/214033.webp"
        },
        {
          "kind": "skill",
          "id": 7180430,
          "name": "杂耍",
          "description": "造成魔伤，<desc_id=3011>巧变</>：<desc_id=1029>吸血</>相关技能。",
          "description_links": {
            "1029": {
              "id": 1029,
              "note": "吸血",
              "description": "造成伤害时，根据吸血比例和造成伤害值，回复生命。"
            },
            "3011": {
              "id": 3011,
              "note": "巧变",
              "description": "使用后会变为指定范围内的随机技能，且能耗-1。使用该随机技能后会变回原技能。"
            }
          },
          "energy_cost": 3,
          "damage": [
            115
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 18,
          "image_url": "/assets/f5298db5f7e9/images/skills/117036.webp"
        },
        {
          "kind": "skill",
          "id": 7180440,
          "name": "假冒",
          "description": "自己的生命比例变为与敌方生命比例相同，<desc_id=3011>巧变</>：恶系攻击技能。",
          "description_links": {
            "3011": {
              "id": 3011,
              "note": "巧变",
              "description": "使用后会变为指定范围内的随机技能，且能耗-1。使用该随机技能后会变回原技能。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 18,
          "image_url": "/assets/f5298db5f7e9/images/skills/217035.webp"
        },
        {
          "kind": "skill",
          "id": 7070290,
          "name": "过山车",
          "description": "使己方队伍中的所有精灵携带的技能跨精灵向下移动1个位置，<desc_id=3011>巧变</>：机械系技能。",
          "description_links": {
            "3011": {
              "id": 3011,
              "note": "巧变",
              "description": "使用后会变为指定范围内的随机技能，且能耗-1。使用该随机技能后会变回原技能。"
            }
          },
          "energy_cost": 8,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 19,
          "image_url": "/assets/f5298db5f7e9/images/skills/306029.webp"
        },
        {
          "kind": "skill",
          "id": 7190430,
          "name": "叠加态",
          "description": "自己获得随机16层<desc_id=3014>属性增益</>，<desc_id=3011>巧变</>：幻系攻击技能。",
          "description_links": {
            "3011": {
              "id": 3011,
              "note": "巧变",
              "description": "使用后会变为指定范围内的随机技能，且能耗-1。使用该随机技能后会变回原技能。"
            },
            "3014": {
              "id": 3014,
              "note": "属性增益",
              "description": "增益的其中一种类型，指提升物攻、魔攻、物防、魔防、速度的增益。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 20,
          "image_url": "/assets/f5298db5f7e9/images/skills/118033.webp"
        }
      ],
      "used_by_passive_spirits": [
        {
          "kind": "spirit",
          "petbase_id": 3377,
          "handbook_id": 120,
          "name": "风滚暮虫",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3377.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3730,
          "handbook_id": 359,
          "name": "音碟吼",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3730.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3684,
          "handbook_id": 368,
          "name": "咕德帽帽",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3684.webp"
        }
      ],
      "picture": null,
      "icon_key": "shapeshift"
    },
    {
      "kind": "description_note",
      "id": 3012,
      "note_id": 3012,
      "note": "萌芽印记",
      "description": "获得<desc_id=1012>增益</>时，会额外获得1层。",
      "description_links": {
        "1012": {
          "id": 1012,
          "note": "增益",
          "description": "增加属性、技能威力、连击数，以及降低能耗、吸血、过载等效果。（不包括类型为“印记”、“特性”、“其他”的效果）"
        }
      },
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7160340,
          "name": "委屈",
          "description": "减伤70%，<desc_id=1016>应对攻击</>：自己获得1层<desc_id=3012>萌芽印记</>。",
          "description_links": {
            "1012": {
              "id": 1012,
              "note": "增益",
              "description": "增加属性、技能威力、连击数，以及降低能耗、吸血、过载等效果。（不包括类型为“印记”、“特性”、“其他”的效果）"
            },
            "1016": {
              "id": 1016,
              "note": "应对攻击",
              "description": "若敌方使用攻击技能，则本技能应对成功，本次行动必定先手，且触发应对效果。使用后，携带的防御技能进入1回合冷却。"
            },
            "3012": {
              "id": 3012,
              "note": "萌芽印记",
              "description": "获得<desc_id=1012>增益</>时，会额外获得1层。"
            }
          },
          "energy_cost": 4,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "defense",
            "label": "防御",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0046_defense_AT_DEFENSE_png.webp"
          },
          "battle_type_id": 16,
          "image_url": "/assets/f5298db5f7e9/images/skills/115025.webp"
        },
        {
          "kind": "skill",
          "id": 7160380,
          "name": "加油",
          "description": "自己获得1层<desc_id=3012>萌芽印记</>。",
          "description_links": {
            "1012": {
              "id": 1012,
              "note": "增益",
              "description": "增加属性、技能威力、连击数，以及降低能耗、吸血、过载等效果。（不包括类型为“印记”、“特性”、“其他”的效果）"
            },
            "3012": {
              "id": 3012,
              "note": "萌芽印记",
              "description": "获得<desc_id=1012>增益</>时，会额外获得1层。"
            }
          },
          "energy_cost": 4,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 16,
          "image_url": "/assets/f5298db5f7e9/images/skills/115020.webp"
        }
      ],
      "used_by_passive_spirits": [],
      "picture": null,
      "icon_key": "sprout-mark"
    },
    {
      "kind": "description_note",
      "id": 3013,
      "note_id": 3013,
      "note": "附加中毒",
      "description": "使用附加<desc_id=1001>中毒</>X的技能会使敌方获得X层<desc_id=1001>中毒</>。",
      "description_links": {
        "1001": {
          "id": 1001,
          "note": "中毒",
          "description": "回合结束时，造成3%生命的毒系伤害。（毒系精灵免疫此效果）"
        }
      },
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7120290,
          "name": "重金属粉尘",
          "description": "携带的攻击技能获得<desc_id=3013>附加中毒</>3，<desc_id=1017>应对防御</>：改为获得<desc_id=3013>附加中毒</>6。",
          "description_links": {
            "1001": {
              "id": 1001,
              "note": "中毒",
              "description": "回合结束时，造成3%生命的毒系伤害。（毒系精灵免疫此效果）"
            },
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "3013": {
              "id": 3013,
              "note": "附加中毒",
              "description": "使用附加<desc_id=1001>中毒</>X的技能会使敌方获得X层<desc_id=1001>中毒</>。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 12,
          "image_url": "/assets/f5298db5f7e9/images/skills/211024.webp"
        }
      ],
      "used_by_passive_spirits": [],
      "picture": null,
      "icon_key": "apply-poison"
    },
    {
      "kind": "description_note",
      "id": 3014,
      "note_id": 3014,
      "note": "属性增益",
      "description": "增益的其中一种类型，指提升物攻、魔攻、物防、魔防、速度的增益。",
      "description_links": {},
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7160400,
          "name": "做好事",
          "description": "造成魔伤，自己每使用过1次<desc_id=3019>选择</>技能，自己获得3层随机永久<desc_id=3014>属性增益</>，使用后重置。",
          "description_links": {
            "3014": {
              "id": 3014,
              "note": "属性增益",
              "description": "增益的其中一种类型，指提升物攻、魔攻、物防、魔防、速度的增益。"
            },
            "3019": {
              "id": 3019,
              "note": "选择",
              "description": "可以从2个效果中选择1个使用。（2个效果视为相同技能，分别记为「明」和「暗」）"
            }
          },
          "energy_cost": 3,
          "damage": [
            80
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 16,
          "image_url": "/assets/f5298db5f7e9/images/skills/301115.webp"
        },
        {
          "kind": "skill",
          "id": 7180450,
          "name": "掉包",
          "description": "敌方的<desc_id=3014>属性增益</>变为对应的<desc_id=3018>属性减益</>。",
          "description_links": {
            "3014": {
              "id": 3014,
              "note": "属性增益",
              "description": "增益的其中一种类型，指提升物攻、魔攻、物防、魔防、速度的增益。"
            },
            "3018": {
              "id": 3018,
              "note": "属性减益",
              "description": "减益的其中一种类型，指降低物攻、魔攻、物防、魔防、速度的减益。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 18,
          "image_url": "/assets/f5298db5f7e9/images/skills/117046.webp"
        },
        {
          "kind": "skill",
          "id": 7190430,
          "name": "叠加态",
          "description": "自己获得随机16层<desc_id=3014>属性增益</>，<desc_id=3011>巧变</>：幻系攻击技能。",
          "description_links": {
            "3011": {
              "id": 3011,
              "note": "巧变",
              "description": "使用后会变为指定范围内的随机技能，且能耗-1。使用该随机技能后会变回原技能。"
            },
            "3014": {
              "id": 3014,
              "note": "属性增益",
              "description": "增益的其中一种类型，指提升物攻、魔攻、物防、魔防、速度的增益。"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 20,
          "image_url": "/assets/f5298db5f7e9/images/skills/118033.webp"
        }
      ],
      "used_by_passive_spirits": [],
      "picture": null,
      "icon_key": "stat-buff"
    },
    {
      "kind": "description_note",
      "id": 3015,
      "note_id": 3015,
      "note": "混血精灵",
      "description": "非本系血脉的精灵，包括非本系的系别血脉、首领血脉、奇异血脉、污染血脉等。",
      "description_links": {},
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7060270,
          "name": "色散",
          "description": "造成魔伤，对<desc_id=3015>混血精灵</>造成伤害+50%。",
          "description_links": {
            "3015": {
              "id": 3015,
              "note": "混血精灵",
              "description": "非本系血脉的精灵，包括非本系的系别血脉、首领血脉、奇异血脉、污染血脉等。"
            }
          },
          "energy_cost": 3,
          "damage": [
            80
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 6,
          "image_url": "/assets/f5298db5f7e9/images/skills/118029.webp"
        }
      ],
      "used_by_passive_spirits": [],
      "picture": null,
      "icon_key": "hybrid"
    },
    {
      "kind": "description_note",
      "id": 3018,
      "note_id": 3018,
      "note": "属性减益",
      "description": "减益的其中一种类型，指降低物攻、魔攻、物防、魔防、速度的减益。",
      "description_links": {},
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7170310,
          "name": "吃独食",
          "description": "造成魔伤，自己每使用过1次<desc_id=3019>选择</>技能，敌方获得3层随机永久<desc_id=3018>属性减益</>，使用后重置。",
          "description_links": {
            "3018": {
              "id": 3018,
              "note": "属性减益",
              "description": "减益的其中一种类型，指降低物攻、魔攻、物防、魔防、速度的减益。"
            },
            "3019": {
              "id": 3019,
              "note": "选择",
              "description": "可以从2个效果中选择1个使用。（2个效果视为相同技能，分别记为「明」和「暗」）"
            }
          },
          "energy_cost": 3,
          "damage": [
            80
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 17,
          "image_url": "/assets/f5298db5f7e9/images/skills/301116.webp"
        },
        {
          "kind": "skill",
          "id": 7180450,
          "name": "掉包",
          "description": "敌方的<desc_id=3014>属性增益</>变为对应的<desc_id=3018>属性减益</>。",
          "description_links": {
            "3014": {
              "id": 3014,
              "note": "属性增益",
              "description": "增益的其中一种类型，指提升物攻、魔攻、物防、魔防、速度的增益。"
            },
            "3018": {
              "id": 3018,
              "note": "属性减益",
              "description": "减益的其中一种类型，指降低物攻、魔攻、物防、魔防、速度的减益。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 18,
          "image_url": "/assets/f5298db5f7e9/images/skills/117046.webp"
        }
      ],
      "used_by_passive_spirits": [],
      "picture": null,
      "icon_key": "stat-debuff"
    },
    {
      "kind": "description_note",
      "id": 3019,
      "note_id": 3019,
      "note": "选择",
      "description": "可以从2个效果中选择1个使用。（2个效果视为相同技能，分别记为「明」和「暗」）",
      "description_links": {},
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7021190,
          "name": "吹散",
          "description": "造成魔伤，<desc_id=3019>选择</>：驱散敌方所有<desc_id=1012>增益</>或驱散双方1层<desc_id=3010>印记</>。",
          "description_links": {
            "1012": {
              "id": 1012,
              "note": "增益",
              "description": "增加属性、技能威力、连击数，以及降低能耗、吸血、过载等效果。（不包括类型为“印记”、“特性”、“其他”的效果）"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            },
            "3019": {
              "id": 3019,
              "note": "选择",
              "description": "可以从2个效果中选择1个使用。（2个效果视为相同技能，分别记为「明」和「暗」）"
            }
          },
          "energy_cost": 3,
          "damage": [
            65
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 2,
          "image_url": "/assets/f5298db5f7e9/images/skills/101111.webp"
        },
        {
          "kind": "skill",
          "id": 7021230,
          "name": "友谊满溢",
          "description": "造成魔伤，<desc_id=3019>选择</>：每次使用后威力永久+20或<desc_id=1015>应对状态</>时本次技能威力+100%。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "3019": {
              "id": 3019,
              "note": "选择",
              "description": "可以从2个效果中选择1个使用。（2个效果视为相同技能，分别记为「明」和「暗」）"
            }
          },
          "energy_cost": 2,
          "damage": [
            70
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 2,
          "image_url": "/assets/f5298db5f7e9/images/skills/101112.webp"
        },
        {
          "kind": "skill",
          "id": 7030580,
          "name": "撒花",
          "description": "造成魔伤，<desc_id=3019>选择</>：自己生命大于80%时威力+50或<desc_id=1015>应对状态</>时自己回复35%生命。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "3019": {
              "id": 3019,
              "note": "选择",
              "description": "可以从2个效果中选择1个使用。（2个效果视为相同技能，分别记为「明」和「暗」）"
            }
          },
          "energy_cost": 4,
          "damage": [
            95
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 3,
          "image_url": "/assets/f5298db5f7e9/images/skills/202043.webp"
        },
        {
          "kind": "skill",
          "id": 7030600,
          "name": "补觉",
          "description": "<desc_id=3019>选择</>：自己回复25%生命或回复8能量。",
          "description_links": {
            "3019": {
              "id": 3019,
              "note": "选择",
              "description": "可以从2个效果中选择1个使用。（2个效果视为相同技能，分别记为「明」和「暗」）"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 3,
          "image_url": "/assets/f5298db5f7e9/images/skills/102045.webp"
        },
        {
          "kind": "skill",
          "id": 7040660,
          "name": "野火",
          "description": "<desc_id=3019>选择</>：敌方获得7层<desc_id=1002>灼烧</>或物防-90%。",
          "description_links": {
            "1002": {
              "id": 1002,
              "note": "灼烧",
              "description": "回合结束时，造成2%生命的火系伤害，并衰减一半层数。（火系精灵免疫此效果）"
            },
            "3019": {
              "id": 3019,
              "note": "选择",
              "description": "可以从2个效果中选择1个使用。（2个效果视为相同技能，分别记为「明」和「暗」）"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 4,
          "image_url": "/assets/f5298db5f7e9/images/skills/103049.webp"
        },
        {
          "kind": "skill",
          "id": 7060260,
          "name": "透镜实验",
          "description": "造成物伤，<desc_id=3019>选择</>：敌方携带光系技能时威力+50或<desc_id=1015>应对状态</>时被应对的技能变为<desc_id=3026>透射</>。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "3019": {
              "id": 3019,
              "note": "选择",
              "description": "可以从2个效果中选择1个使用。（2个效果视为相同技能，分别记为「明」和「暗」）"
            },
            "3026": {
              "id": 3026,
              "note": "透射",
              "description": "光系技能，1能耗，对敌方造成60威力物伤。",
              "target_skill_id": 7060230
            }
          },
          "energy_cost": 4,
          "damage": [
            115
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 6,
          "image_url": "/assets/f5298db5f7e9/images/skills/205018.webp"
        },
        {
          "kind": "skill",
          "id": 7080460,
          "name": "沙石阵",
          "description": "自己获得速度-20，<desc_id=3019>选择</>：且额外获得物防+90%或魔防+90%。",
          "description_links": {
            "3019": {
              "id": 3019,
              "note": "选择",
              "description": "可以从2个效果中选择1个使用。（2个效果视为相同技能，分别记为「明」和「暗」）"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 8,
          "image_url": "/assets/f5298db5f7e9/images/skills/107045.webp"
        },
        {
          "kind": "skill",
          "id": 7090450,
          "name": "冰裂",
          "description": "造成物伤，<desc_id=3019>选择</>：敌方获得物防-30%或敌方获得速度-20。",
          "description_links": {
            "3019": {
              "id": 3019,
              "note": "选择",
              "description": "可以从2个效果中选择1个使用。（2个效果视为相同技能，分别记为「明」和「暗」）"
            }
          },
          "energy_cost": 3,
          "damage": [
            70
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 9,
          "image_url": "/assets/f5298db5f7e9/images/skills/108042.webp"
        },
        {
          "kind": "skill",
          "id": 7100300,
          "name": "龙守望",
          "description": "下次技能无需<desc_id=1007>蓄力</>，本技能可在<desc_id=1007>蓄力</>状态下使用。<desc_id=3019>选择</>：本次能耗-1或<desc_id=1017>应对防御</>时打断，敌方下回合获得眩晕。",
          "description_links": {
            "1007": {
              "id": 1007,
              "note": "蓄力",
              "description": "该技能需要先蓄力1回合，下回合才能释放。蓄力期间免疫所有离场效果。"
            },
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "3019": {
              "id": 3019,
              "note": "选择",
              "description": "可以从2个效果中选择1个使用。（2个效果视为相同技能，分别记为「明」和「暗」）"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 10,
          "image_url": "/assets/f5298db5f7e9/images/skills/209020.webp"
        },
        {
          "kind": "skill",
          "id": 7130330,
          "name": "振翅",
          "description": "<desc_id=3019>选择</>：己方队伍获得1次<desc_id=1009>奉献</>：连击+1或威力+20。",
          "description_links": {
            "1009": {
              "id": 1009,
              "note": "奉献",
              "description": "使己方队伍中所有的「啃咬」和「虫群」技能获得奉献对应的强化效果。"
            },
            "3019": {
              "id": 3019,
              "note": "选择",
              "description": "可以从2个效果中选择1个使用。（2个效果视为相同技能，分别记为「明」和「暗」）"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 13,
          "image_url": "/assets/f5298db5f7e9/images/skills/212026.webp"
        },
        {
          "kind": "skill",
          "id": 7140330,
          "name": "马步",
          "description": "本技能先手-1，<desc_id=3019>选择</>：若自己生命低于20%，回复60%生命或若自己生命高于80%，获得物攻+150%。",
          "description_links": {
            "3019": {
              "id": 3019,
              "note": "选择",
              "description": "可以从2个效果中选择1个使用。（2个效果视为相同技能，分别记为「明」和「暗」）"
            }
          },
          "energy_cost": 3,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 14,
          "image_url": "/assets/f5298db5f7e9/images/skills/313037.webp"
        },
        {
          "kind": "skill",
          "id": 7140340,
          "name": "驱赶",
          "description": "造成魔伤，<desc_id=3019>选择</>：本次技能威力+20或<desc_id=1015>应对状态</>时本次技能威力+140。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "3019": {
              "id": 3019,
              "note": "选择",
              "description": "可以从2个效果中选择1个使用。（2个效果视为相同技能，分别记为「明」和「暗」）"
            }
          },
          "energy_cost": 3,
          "damage": [
            70
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 14,
          "image_url": "/assets/f5298db5f7e9/images/skills/113038.webp"
        },
        {
          "kind": "skill",
          "id": 7150360,
          "name": "试飞",
          "description": "造成物伤，2连击。<desc_id=3019>选择</>：每次使用后本技能威力永久+10<span fork_road=\"or\">或</>连击数永久+1。",
          "description_links": {
            "3019": {
              "id": 3019,
              "note": "选择",
              "description": "可以从2个效果中选择1个使用。（2个效果视为相同技能，分别记为「明」和「暗」）"
            }
          },
          "energy_cost": 2,
          "damage": [
            20
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 15,
          "image_url": "/assets/f5298db5f7e9/images/skills/114037.webp"
        },
        {
          "kind": "skill",
          "id": 7150370,
          "name": "超声波",
          "description": "自己获得全技能威力+20，<desc_id=3019>选择</>：本次能耗-1或<desc_id=1017>应对防御</>时改为全技能威力永久+20。",
          "description_links": {
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "3019": {
              "id": 3019,
              "note": "选择",
              "description": "可以从2个效果中选择1个使用。（2个效果视为相同技能，分别记为「明」和「暗」）"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 15,
          "image_url": "/assets/f5298db5f7e9/images/skills/114031.webp"
        },
        {
          "kind": "skill",
          "id": 7160370,
          "name": "蹦跶",
          "description": "造成魔伤，自己有<desc_id=1013>减益</>时本技能能耗-1，<desc_id=3019>选择</>：自己获得<desc_id=1006>萌化</>或解除<desc_id=1006>萌化</>。",
          "description_links": {
            "1006": {
              "id": 1006,
              "note": "萌化",
              "description": "退化到上一阶，种族资质相应降低。（可退化的精灵才可以获得萌化，下场不会消失）"
            },
            "1013": {
              "id": 1013,
              "note": "减益",
              "description": "降低属性、技能威力、连击数，以及增加能耗、中毒、灼烧、寄生、冻结、萌化、引电等效果。（不包括类型为“印记”、“特性”、“其他”的效果）"
            },
            "3019": {
              "id": 3019,
              "note": "选择",
              "description": "可以从2个效果中选择1个使用。（2个效果视为相同技能，分别记为「明」和「暗」）"
            }
          },
          "energy_cost": 3,
          "damage": [
            110
          ],
          "power_is_variable": false,
          "energy_is_variable": true,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 16,
          "image_url": "/assets/f5298db5f7e9/images/skills/115031.webp"
        },
        {
          "kind": "skill",
          "id": 7160400,
          "name": "做好事",
          "description": "造成魔伤，自己每使用过1次<desc_id=3019>选择</>技能，自己获得3层随机永久<desc_id=3014>属性增益</>，使用后重置。",
          "description_links": {
            "3014": {
              "id": 3014,
              "note": "属性增益",
              "description": "增益的其中一种类型，指提升物攻、魔攻、物防、魔防、速度的增益。"
            },
            "3019": {
              "id": 3019,
              "note": "选择",
              "description": "可以从2个效果中选择1个使用。（2个效果视为相同技能，分别记为「明」和「暗」）"
            }
          },
          "energy_cost": 3,
          "damage": [
            80
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 16,
          "image_url": "/assets/f5298db5f7e9/images/skills/301115.webp"
        },
        {
          "kind": "skill",
          "id": 7170310,
          "name": "吃独食",
          "description": "造成魔伤，自己每使用过1次<desc_id=3019>选择</>技能，敌方获得3层随机永久<desc_id=3018>属性减益</>，使用后重置。",
          "description_links": {
            "3018": {
              "id": 3018,
              "note": "属性减益",
              "description": "减益的其中一种类型，指降低物攻、魔攻、物防、魔防、速度的减益。"
            },
            "3019": {
              "id": 3019,
              "note": "选择",
              "description": "可以从2个效果中选择1个使用。（2个效果视为相同技能，分别记为「明」和「暗」）"
            }
          },
          "energy_cost": 3,
          "damage": [
            80
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "magic",
            "label": "魔法",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0044_magic_ui_pet_attribute_04_png.webp"
          },
          "battle_type_id": 17,
          "image_url": "/assets/f5298db5f7e9/images/skills/301116.webp"
        },
        {
          "kind": "skill",
          "id": 7180420,
          "name": "下注",
          "description": "造成物伤，<desc_id=3019>选择</>：本次技能威力+40，使用后自己生命-10%或自己生命低于50%时本次技能威力+100。",
          "description_links": {
            "3019": {
              "id": 3019,
              "note": "选择",
              "description": "可以从2个效果中选择1个使用。（2个效果视为相同技能，分别记为「明」和「暗」）"
            }
          },
          "energy_cost": 3,
          "damage": [
            85
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 18,
          "image_url": "/assets/f5298db5f7e9/images/skills/117043.webp"
        },
        {
          "kind": "skill",
          "id": 7070210,
          "name": "蒸汽进行曲",
          "description": "<desc_id=3019>选择</>：自己获得速度+60或物攻+90%。",
          "description_links": {
            "3019": {
              "id": 3019,
              "note": "选择",
              "description": "可以从2个效果中选择1个使用。（2个效果视为相同技能，分别记为「明」和「暗」）"
            }
          },
          "energy_cost": 1,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 19,
          "image_url": "/assets/f5298db5f7e9/images/skills/106020.webp"
        },
        {
          "kind": "skill",
          "id": 7070220,
          "name": "轮班",
          "description": "造成物伤，<desc_id=1033>传动</>1，<desc_id=3019>选择</>：本技能位于1号位时威力+65或本回合额外<desc_id=1033>传动</>1。",
          "description_links": {
            "1033": {
              "id": 1033,
              "note": "传动",
              "description": "回合开始时，带有“传动X”的技能会向下移动X个位置，该效果可叠加。"
            },
            "3019": {
              "id": 3019,
              "note": "选择",
              "description": "可以从2个效果中选择1个使用。（2个效果视为相同技能，分别记为「明」和「暗」）"
            }
          },
          "energy_cost": 3,
          "damage": [
            70
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 19,
          "image_url": "/assets/f5298db5f7e9/images/skills/206022.webp"
        },
        {
          "kind": "skill",
          "id": 7190450,
          "name": "薄纱环",
          "description": "<desc_id=3019>选择</>：敌方随机获得1种负面<desc_id=3010>印记</>或自己随机获得1种正面<desc_id=3010>印记</>。",
          "description_links": {
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            },
            "3019": {
              "id": 3019,
              "note": "选择",
              "description": "可以从2个效果中选择1个使用。（2个效果视为相同技能，分别记为「明」和「暗」）"
            }
          },
          "energy_cost": 3,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 20,
          "image_url": "/assets/f5298db5f7e9/images/skills/118036.webp"
        }
      ],
      "used_by_passive_spirits": [
        {
          "kind": "spirit",
          "petbase_id": 3323,
          "handbook_id": 405,
          "name": "夜游魔",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3323.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3232,
          "handbook_id": 416,
          "name": "加尔",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3232.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3233,
          "handbook_id": 417,
          "name": "黑化加尔",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3233.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3362,
          "handbook_id": 424,
          "name": "徘徊爪爪",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3362.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3676,
          "handbook_id": 433,
          "name": "流明坎德拉",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3676.webp"
        },
        {
          "kind": "spirit",
          "petbase_id": 3707,
          "handbook_id": 435,
          "name": "半朽蜜果灵",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3707.webp"
        }
      ],
      "picture": null,
      "icon_key": "choice"
    },
    {
      "kind": "description_note",
      "id": 3020,
      "note_id": 3020,
      "note": "暗涌印记",
      "description": "<desc_id=3010>印记</>效果，场上的精灵<desc_id=3009>离场</>后，更换入场的精灵获得随机5层属性减益。",
      "description_links": {
        "3009": {
          "id": 3009,
          "note": "离场",
          "description": "通过主动更换精灵或触发脱离效果的方式下场。（不包括精灵力竭后下场）"
        },
        "3010": {
          "id": 3010,
          "note": "印记",
          "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
        }
      },
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7180390,
          "name": "纺纱",
          "description": "敌方获得1层<desc_id=3020>暗涌印记</>。",
          "description_links": {
            "3009": {
              "id": 3009,
              "note": "离场",
              "description": "通过主动更换精灵或触发脱离效果的方式下场。（不包括精灵力竭后下场）"
            },
            "3010": {
              "id": 3010,
              "note": "印记",
              "description": "精灵下场后印记不会消失，新入场的精灵会继承印记效果。精灵最多同时拥有1种正面印记和1种负面印记。"
            },
            "3020": {
              "id": 3020,
              "note": "暗涌印记",
              "description": "<desc_id=3010>印记</>效果，场上的精灵<desc_id=3009>离场</>后，更换入场的精灵获得随机5层属性减益。"
            }
          },
          "energy_cost": 4,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 18,
          "image_url": "/assets/f5298db5f7e9/images/skills/117037.webp"
        }
      ],
      "used_by_passive_spirits": [
        {
          "kind": "spirit",
          "petbase_id": 3265,
          "handbook_id": 431,
          "name": "卡拉波斯",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3265.webp"
        }
      ],
      "picture": null,
      "icon_key": "undertow-mark"
    },
    {
      "kind": "description_note",
      "id": 3021,
      "note_id": 3021,
      "note": "雷鸣",
      "description": "天气为雷鸣时，双方每回合结束获得1层<desc_id=3022>引电</>。（电系精灵免疫此效果）",
      "description_links": {
        "3022": {
          "id": 3022,
          "note": "引电",
          "description": "获得2层引电时，立即受到25%生命的电系伤害，并失去2层引电。（电系精灵免疫此效果）"
        }
      },
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7110440,
          "name": "惊雷",
          "description": "将天气改为<desc_id=3021>雷鸣</>，持续8回合。",
          "description_links": {
            "3021": {
              "id": 3021,
              "note": "雷鸣",
              "description": "天气为雷鸣时，双方每回合结束获得1层<desc_id=3022>引电</>。（电系精灵免疫此效果）"
            },
            "3022": {
              "id": 3022,
              "note": "引电",
              "description": "获得2层引电时，立即受到25%生命的电系伤害，并失去2层引电。（电系精灵免疫此效果）"
            }
          },
          "energy_cost": 5,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 11,
          "image_url": "/assets/f5298db5f7e9/images/skills/110034.webp"
        }
      ],
      "used_by_passive_spirits": [
        {
          "kind": "spirit",
          "petbase_id": 3353,
          "handbook_id": 389,
          "name": "雷神之子",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3353.webp"
        }
      ],
      "picture": null,
      "icon_key": "thunder"
    },
    {
      "kind": "description_note",
      "id": 3022,
      "note_id": 3022,
      "note": "引电",
      "description": "获得2层引电时，立即受到25%生命的电系伤害，并失去2层引电。（电系精灵免疫此效果）",
      "description_links": {},
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7110450,
          "name": "通电",
          "description": "造成物伤，敌方获得1层<desc_id=3022>引电</>。",
          "description_links": {
            "3022": {
              "id": 3022,
              "note": "引电",
              "description": "获得2层引电时，立即受到25%生命的电系伤害，并失去2层引电。（电系精灵免疫此效果）"
            }
          },
          "energy_cost": 3,
          "damage": [
            75
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 11,
          "image_url": "/assets/f5298db5f7e9/images/skills/110032.webp"
        }
      ],
      "used_by_passive_spirits": [],
      "picture": null,
      "icon_key": "conductive-charge"
    },
    {
      "kind": "description_note",
      "id": 3023,
      "note_id": 3023,
      "note": "禁足",
      "description": "处于禁足状态时，精灵无法<desc_id=3009>离场</>，且无法获得新的禁足状态。",
      "description_links": {
        "3009": {
          "id": 3009,
          "note": "离场",
          "description": "通过主动更换精灵或触发脱离效果的方式下场。（不包括精灵力竭后下场）"
        }
      },
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7080150,
          "name": "石锁",
          "description": "造成物伤，敌方获得3回合<desc_id=3023>禁足</>。",
          "description_links": {
            "3009": {
              "id": 3009,
              "note": "离场",
              "description": "通过主动更换精灵或触发脱离效果的方式下场。（不包括精灵力竭后下场）"
            },
            "3023": {
              "id": 3023,
              "note": "禁足",
              "description": "处于禁足状态时，精灵无法<desc_id=3009>离场</>，且无法获得新的禁足状态。"
            }
          },
          "energy_cost": 3,
          "damage": [
            50
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 8,
          "image_url": "/assets/f5298db5f7e9/images/skills/708007.webp"
        },
        {
          "kind": "skill",
          "id": 7080190,
          "name": "流沙",
          "description": "敌方获得3回合<desc_id=3023>禁足</>，<desc_id=1017>应对防御</>：敌方获得双防-60%。",
          "description_links": {
            "1017": {
              "id": 1017,
              "note": "应对防御",
              "description": "若敌方使用防御技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "3009": {
              "id": 3009,
              "note": "离场",
              "description": "通过主动更换精灵或触发脱离效果的方式下场。（不包括精灵力竭后下场）"
            },
            "3023": {
              "id": 3023,
              "note": "禁足",
              "description": "处于禁足状态时，精灵无法<desc_id=3009>离场</>，且无法获得新的禁足状态。"
            }
          },
          "energy_cost": 2,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 8,
          "image_url": "/assets/f5298db5f7e9/images/skills/708017.webp"
        }
      ],
      "used_by_passive_spirits": [],
      "picture": null,
      "icon_key": "rooted"
    },
    {
      "kind": "description_note",
      "id": 3024,
      "note_id": 3024,
      "note": "木桶状态",
      "description": "该状态下会隐藏精灵的信息，自己行动或被敌方攻击时解除。",
      "description_links": {},
      "used_by_skills": [],
      "used_by_passive_spirits": [
        {
          "kind": "spirit",
          "petbase_id": 3035,
          "handbook_id": 94,
          "name": "魔草巫灵",
          "head_image_url": "/assets/f5298db5f7e9/images/spirit_heads/3035.webp"
        }
      ],
      "picture": null,
      "icon_key": "wooden-barrel-state"
    },
    {
      "kind": "description_note",
      "id": 3025,
      "note_id": 3025,
      "note": "月陨星状态",
      "description": "该状态下会隐藏精灵的信息，自己行动或被敌方攻击时解除。",
      "description_links": {},
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7190490,
          "name": "观测者效应",
          "description": "自己<desc_id=1003>脱离</>，更换入场的精灵以<desc_id=3025>月陨星状态</>登场。",
          "description_links": {
            "1003": {
              "id": 1003,
              "note": "脱离",
              "description": "精灵离场，并选择队伍里一只其他精灵替换入场。本回合入场的精灵免疫此效果。"
            },
            "3025": {
              "id": 3025,
              "note": "月陨星状态",
              "description": "该状态下会隐藏精灵的信息，自己行动或被敌方攻击时解除。"
            }
          },
          "energy_cost": 3,
          "damage": [
            0
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "status",
            "label": "状态",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0045_status_AT_CLASSIFICATION_png.webp"
          },
          "battle_type_id": 20,
          "image_url": "/assets/f5298db5f7e9/images/skills/118051.webp"
        }
      ],
      "used_by_passive_spirits": [],
      "picture": null,
      "icon_key": "moonfall-star-state"
    },
    {
      "kind": "description_note",
      "id": 3026,
      "note_id": 3026,
      "note": "透射",
      "description": "光系技能，1能耗，对敌方造成60威力物伤。",
      "description_links": {},
      "used_by_skills": [
        {
          "kind": "skill",
          "id": 7060260,
          "name": "透镜实验",
          "description": "造成物伤，<desc_id=3019>选择</>：敌方携带光系技能时威力+50或<desc_id=1015>应对状态</>时被应对的技能变为<desc_id=3026>透射</>。",
          "description_links": {
            "1015": {
              "id": 1015,
              "note": "应对状态",
              "description": "若敌方使用状态技能，则本技能应对成功，本次行动必定先手，且触发应对效果。"
            },
            "3019": {
              "id": 3019,
              "note": "选择",
              "description": "可以从2个效果中选择1个使用。（2个效果视为相同技能，分别记为「明」和「暗」）"
            },
            "3026": {
              "id": 3026,
              "note": "透射",
              "description": "光系技能，1能耗，对敌方造成60威力物伤。",
              "target_skill_id": 7060230
            }
          },
          "energy_cost": 4,
          "damage": [
            115
          ],
          "power_is_variable": false,
          "energy_is_variable": false,
          "skill_category": {
            "key": "physical",
            "label": "物理",
            "image_url": "/assets/f5298db5f7e9/images/ui_icons/skill_category/0043_physical_AT_ATTACK_png.webp"
          },
          "battle_type_id": 6,
          "image_url": "/assets/f5298db5f7e9/images/skills/205018.webp"
        }
      ],
      "used_by_passive_spirits": [],
      "picture": null,
      "target_skill_id": 7060230,
      "icon_key": "light-transmission"
    }
  ]
}
